Welcome Board Archive - patch 2020/08/02
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From: Rufus Title: patch 2020/08/02 Posted On: Sunday, August 02 2020, 09:53PM --------------------------------------------------------------------------- Bug fixes: - harvest was treating every success as a failure. It no longer does this. - can again fletch directly from trees. - Misc area and typo fixes - Fixes garnet ring to be in spec - fixes a crashing bug - Inspect on the new arrows was showing 'decrease' instead of 'increase' on the better arrows. Other: - Damage shields loaded on a character will attenuate based on the level of the target. Sorry, no more 41 points of damage shields on level 1 characters :) - The autohelp line after inspect is changed to a normal part of the inspect text. - You can only apply a balm to someone you are grouped with. - Skill gains for tradeskills is now displayed in the experience color - Instant Death changes: Sorry to slide this one like this but we had to push the crashing bug fix sooner rather than later * Instant death will wake up the target on a failure * You'll have a 2 round wait if the spell fails, even if you have arcane mastery - Tradeskill skill gain formulas have completely change, but should remain fundamentally the same. * the range of tradeskills is still 1-200 (or 1-100 atm for fletching) * The code behind the skill gain formulas basically got everything multiplied by 10 and then compared to a roll of 1-1000 rather than 1-100. In short, nothing really changes and this update should be transparent. This just gives us finer control over modifiers and reduces some rounding errors.