Welcome Board Archive - New Regeneration System
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From: Lamia Title: New Regeneration System
Posted On: Tuesday, July 23 2019, 07:16PM
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NEW REGENERATION SYSTEM
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The design doc is implemented... if you haven't seen it, it's floating
around on the Discord forum.
In summary:
* Overall, regeneration, especially hit point regeneration, has
been bumped up, especially for lower levels
* Regeneration is no longer nearly as stat-based. For extremely
high stats, you get a small bump in how fast you can regenerate
* You can regenerate hit points during normal regen even if you
are starving, parched, bleeding, poisoned, etc. HOWEVER,
these conditions pose a cumulative penalty to how fast you
regenerate.
* Move regeneration in certain situations is slower than it was
* Sitting around, even if you have standing regen, can have a couple
of benefits still, especially regarding movement
* Standing Regen 1 and Standing Regen 2 can benefit both casters
and non-casters
* Root is probably stronger now than it ever has been and really
drives home 'the longer you root, the faster you regen'
* Iron will (courage/valor) healing has been completely reworked
from the ground up
* This doesn't affect +Mana Regen, +HP Regen +Move Regen equipment
* THE CODE IS WAY EASIER TO READ AND ADJUST (the big reason, fwiw)