Welcome Board Archive - Upcoming Code Update
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( 4) From: Rufus Title: Upcoming Code Update
Appends: 1 Posted On: Saturday, March 24 2018, 12:25PM
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Here are some of the changes *possibly* coming down. As always, nothing is
final until we push live.
If you have feedback, please post to the discussion board.
BUG FIXES
- Gust of wind will cause a 1-round lag if the victim isn't
already sitting (victim or the attacker must be an NPC)
- When a worn object burns down, it reduces ac appropriately
CHANGES
- Riposte does more damage on average now
- Recycle time on Furious Rage is now 30 minutes instead of 45
- You can first aid while resting
- Crit/Cripple strikes
o for weapons less than or equal to 10kg weight, nothing changes,
if you crit it's an extra 15% damage
o for weapons greater than 10Kg weight, you no longer do a
'critical hit' but instead do a 'crippling blow' which adds
30% extra damage to that strike
o for 2-handed weapons greater than 10Kg weight (and by
2-handed, I mean weapons that have the TWO-HANDED flag, not
because you're not strong enough to wield it with 1 hand), you
do crippling blows that do 40% extra damage
- You can initiate a fight with the rage skill:
rage <target>
If you use rage without a target, it behaves as it used to.
You cannot engage a new target with the rage command if you're
already raging. It will simply rage you and you will continue
fighting your current target.
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Appends: ( 1) From Rufus on Sunday, March 25 2018, 05:35PM
( 4) Append 1 of 1 from Rufus on Sunday, March 25 2018, 05:35PM
RE: Rufus Title: Upcoming Code Update
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These changes are now in.
We will be monitoring the percent increase of crit/cripple/etc and adjusting
them as necessary. Please don't get too attached to the numbers just yet.
Also, one additional bug fix:
- When you cast evil thoughts on a sleeping mob, it now wakes them up