Welcome Board Archive - Code Changes 3/2/2019

From LegendMUD
Revision as of 12:34, 9 May 2020 by Emrysia (talk | contribs) (Created page with "<pre> From: Rufus Title: Code Changes 3/2/2019 Posted On: Saturday, March 02 2019, 08:15AM ------------------------------------...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
From: Rufus         Title: Code Changes 3/2/2019                    
                    Posted On: Saturday, March 02 2019, 08:15AM
---------------------------------------------------------------------------
So as a header, I'd like to apologize for the rollout of some of these 
features. They weren't as baked as I'd hoped and I now know some 
additional areas that need to be tested between the main mud and a 
test/development before things go live. I'm sorry some of these things 
were as rough and unpolished as they were.

Bug fixes:

xptransfer

*  Xptransfer should no longer take your xp if you fail to give 
   it a proper destination

Death Penalty changes

*  No longer gain a ton of xp from fleeing when no-pre-50-death xp loss 
   is on (in fact, before 50, you shouldn't lose xp when you flee), or 
   in some instances, lose massive, massive amounts of xp
*  When you're under a death penalty, it won't lie to you about how 
   much exp you gain

Triage
 
* Triage should now cost mana and move.

Mobs

* Many mobs now qualify and will use skills that they haven't 
  previously. We're keeping a close eye on this change because 
  we may have tipped the balance scale a bit too far.