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	<title>Welcome Board Archive - patch 2020/08/02 - Revision history</title>
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	<updated>2026-06-07T19:54:57Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_patch_2020/08/02&amp;diff=825&amp;oldid=prev</id>
		<title>Emrysia: Created page with &quot;&lt;pre&gt; From: Rufus         Title: patch 2020/08/02                                              Posted On: Sunday, August 02 2020, 09:53PM -------------------------------------...&quot;</title>
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		<updated>2021-09-08T18:43:33Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;pre&amp;gt; From: Rufus         Title: patch 2020/08/02                                              Posted On: Sunday, August 02 2020, 09:53PM -------------------------------------...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
From: Rufus         Title: patch 2020/08/02                         &lt;br /&gt;
                    Posted On: Sunday, August 02 2020, 09:53PM&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
Bug fixes:&lt;br /&gt;
&lt;br /&gt;
- harvest was treating every success as a failure. It no longer does this.&lt;br /&gt;
- can again fletch directly from trees.&lt;br /&gt;
- Misc area and typo fixes&lt;br /&gt;
- Fixes garnet ring to be in spec&lt;br /&gt;
- fixes a crashing bug&lt;br /&gt;
- Inspect on the new arrows was showing 'decrease' instead of 'increase'&lt;br /&gt;
  on the better arrows.&lt;br /&gt;
&lt;br /&gt;
Other:&lt;br /&gt;
- Damage shields loaded on a character will attenuate based on the &lt;br /&gt;
  level of the target. Sorry, no more 41 points of damage shields &lt;br /&gt;
  on level 1 characters :)&lt;br /&gt;
  &lt;br /&gt;
- The autohelp line after inspect is changed to a normal part of the &lt;br /&gt;
  inspect text.&lt;br /&gt;
&lt;br /&gt;
- You can only apply a balm to someone you are grouped with.&lt;br /&gt;
&lt;br /&gt;
- Skill gains for tradeskills is now displayed in the experience color&lt;br /&gt;
&lt;br /&gt;
- Instant Death changes:&lt;br /&gt;
&lt;br /&gt;
    Sorry to slide this one like this but we had to push the crashing&lt;br /&gt;
    bug fix sooner rather than later&lt;br /&gt;
    &lt;br /&gt;
    * Instant death will wake up the target on a failure&lt;br /&gt;
    * You'll have a 2 round wait if the spell fails, even if &lt;br /&gt;
      you have arcane mastery&lt;br /&gt;
&lt;br /&gt;
- Tradeskill skill gain formulas have completely change, but should &lt;br /&gt;
  remain fundamentally the same.&lt;br /&gt;
  &lt;br /&gt;
    * the range of tradeskills is still 1-200 (or 1-100 atm for &lt;br /&gt;
      fletching)&lt;br /&gt;
    &lt;br /&gt;
    * The code behind the skill gain formulas basically got everything &lt;br /&gt;
      multiplied by 10 and then compared to a roll of 1-1000 rather&lt;br /&gt;
      than 1-100.&lt;br /&gt;
      &lt;br /&gt;
      In short, nothing really changes and this update should be  &lt;br /&gt;
      transparent. This just gives us finer control over modifiers &lt;br /&gt;
      and reduces some rounding errors.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Emrysia</name></author>
	</entry>
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