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	<title>Welcome Board Archive - Update 20200528 - Revision history</title>
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	<updated>2026-06-07T21:51:36Z</updated>
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		<title>Emrysia: Created page with &quot;&lt;pre&gt; From: Cap           Title: Update 20200528                           Appends: 1          Posted On: Friday, May 29 2020, 04:54AM ----------------------------------------...&quot;</title>
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		<updated>2021-09-08T18:06:30Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;pre&amp;gt; From: Cap           Title: Update 20200528                           Appends: 1          Posted On: Friday, May 29 2020, 04:54AM ----------------------------------------...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
From: Cap           Title: Update 20200528                          &lt;br /&gt;
Appends: 1          Posted On: Friday, May 29 2020, 04:54AM&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
** CODE **&lt;br /&gt;
&lt;br /&gt;
FARMING&lt;br /&gt;
&lt;br /&gt;
- Harvest now takes multiple commands to fully harvest. This gives more chances at skillups. &lt;br /&gt;
  Overall the yields shouldn't change, but they probably will because you have more attempts at&lt;br /&gt;
  failures. In any event, the 'behind the scenes calculation' of how much a crop will yield stays&lt;br /&gt;
  the same.&lt;br /&gt;
- You can now water friends' gardens&lt;br /&gt;
- Gardens are saved more frequently&lt;br /&gt;
&lt;br /&gt;
MOB XP/REGENERATION&lt;br /&gt;
&lt;br /&gt;
- Builders now have more fine-grained control over when and how a mob regenerates. &lt;br /&gt;
  Therefore I'm rolling back out the 'high xp mobs naturally regenerate faster' code &lt;br /&gt;
  completely.&lt;br /&gt;
- The 'virtual level' calculation has been reduced. Therefore level 50s should see an increase &lt;br /&gt;
  in xp on killing mobs over 63000xp. Probably not quite as good as it used to be, but &lt;br /&gt;
  better than it is now.&lt;br /&gt;
&lt;br /&gt;
OTHER&lt;br /&gt;
&lt;br /&gt;
- Lots and lots of memory issues and general memory management cleanups&lt;br /&gt;
&lt;br /&gt;
- Fixes for crashing issues&lt;br /&gt;
&lt;br /&gt;
- Chant's magic requirement is higher. Limans no longer qualify for chant.&lt;br /&gt;
&lt;br /&gt;
- New command: SHOWXPINFO - Currently shows the amount of xp earned by all players since reboot and&lt;br /&gt;
the % of that amount broken down by hour for the last 24 hours.&lt;br /&gt;
&lt;br /&gt;
- When you enter an area, you will get a message showing you that you've entered a new area. If you&lt;br /&gt;
come in in housing, you'll be in the Player Housing area until you move to the regular mud. After &lt;br /&gt;
that Player Housing won't be mentioned again (unless you rent/come in there).&lt;br /&gt;
&lt;br /&gt;
- You can find out what area you are in by  typing WHERE&lt;br /&gt;
&lt;br /&gt;
- Mobs will not wander into houses. They can still go in there, but it either has to be through&lt;br /&gt;
  panic or a more deliberate action (hunting, etc)&lt;br /&gt;
&lt;br /&gt;
- If you die with res affects up, the res effects stick around&lt;br /&gt;
&lt;br /&gt;
- object aliases work with get herb anywhere code&lt;br /&gt;
&lt;br /&gt;
** AREAS **&lt;br /&gt;
&lt;br /&gt;
- Ghost hunters have the hunter kw again&lt;br /&gt;
- Various typo and bad act fixes all around the mud&lt;br /&gt;
&lt;br /&gt;
Morrigan's Maze&lt;br /&gt;
- MM scales to any group size, it used to stop scaling above 5 players.&lt;br /&gt;
- new area specific prep added to the selection pool&lt;br /&gt;
- new special room added, with a 1 in 3 chance of loading on any given run&lt;br /&gt;
- bosses in Hard Mode and God Mode don't take kindly to pc charmies being&lt;br /&gt;
  abandoned in their room&lt;br /&gt;
- if pc charmies are fighting a mob when it dies then XP reward is reduced in &lt;br /&gt;
  line with the rest of the mud.&lt;br /&gt;
- Morrigan no longer spams players who've beat God Mode&lt;br /&gt;
- Life fruit lasts a bit longer&lt;br /&gt;
- you can get back into MM if killed by a mobs charmie now; you can get back&lt;br /&gt;
  in unless you recalled or portaled out. Please let me know if there is a&lt;br /&gt;
  way this can be abused that I have overlooked.&lt;br /&gt;
- higher difficulties get better crow coin drops&lt;br /&gt;
- the standard nostaligia death messages are silenced by CONFIG ANNDEATH and &lt;br /&gt;
  CONFIG SEEDEATHS&lt;br /&gt;
- Morrigan's wording is a little clearer, when describing the three &lt;br /&gt;
  directions offered to players.&lt;br /&gt;
&lt;br /&gt;
Abilene&lt;br /&gt;
- Dr. Moon now sells .405 ammo&lt;br /&gt;
- fixes a rare issue where the phantasm could vanish and not return midfight.&lt;br /&gt;
- Slight boost to XP reward from:&lt;br /&gt;
         - ghost of a former resident&lt;br /&gt;
         - dreadful delinquent&lt;br /&gt;
         - mother hayden&lt;br /&gt;
- reduction in XP reward from&lt;br /&gt;
        - herd of buffalo&lt;br /&gt;
&lt;br /&gt;
North Africa&lt;br /&gt;
- grenades have more keywords from their long description&lt;br /&gt;
- fixed an issue where one type of grenade would not load&lt;br /&gt;
&lt;br /&gt;
Aztec&lt;br /&gt;
- coyotes no longer try (and fail) to eat player corpses&lt;br /&gt;
- fixed an issue where Chimu warriors would sometimes behave oddly &lt;br /&gt;
  if you aren't wielding a weapon&lt;br /&gt;
&lt;br /&gt;
Pittsburgh&lt;br /&gt;
- the mill gates messaging looks better&lt;br /&gt;
&lt;br /&gt;
Ancient Greece&lt;br /&gt;
- boulders will fit in the river again&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
     Append 1 of 1 from Cap  on Friday, May 29 2020, 04:54AM&lt;br /&gt;
     RE: Cap            Title: Update 20200528                          &lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
The quarterling in MM is misbehaving. He will cheat you until I can put a fix in!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Emrysia</name></author>
	</entry>
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