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	<title>Welcome Board Archive - Upcoming Code Update - Revision history</title>
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	<updated>2026-06-07T21:50:42Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Upcoming_Code_Update&amp;diff=654&amp;oldid=prev</id>
		<title>Huma: Created page with &quot;&lt;pre&gt; ( 4) From: Rufus         Title: Upcoming Code Update                           Appends: 1          Posted On: Saturday, March 24 2018, 12:25PM --------------------------...&quot;</title>
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		<updated>2020-05-13T19:01:39Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;pre&amp;gt; ( 4) From: Rufus         Title: Upcoming Code Update                           Appends: 1          Posted On: Saturday, March 24 2018, 12:25PM --------------------------...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
( 4) From: Rufus         Title: Upcoming Code Update                     &lt;br /&gt;
     Appends: 1          Posted On: Saturday, March 24 2018, 12:25PM&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
Here are some of the changes *possibly* coming down. As always, nothing is &lt;br /&gt;
final until we push live.&lt;br /&gt;
&lt;br /&gt;
If you have feedback, please post to the discussion board.&lt;br /&gt;
&lt;br /&gt;
BUG FIXES&lt;br /&gt;
- Gust of wind will cause a 1-round lag if the victim isn't &lt;br /&gt;
  already sitting (victim or the attacker must be an NPC)&lt;br /&gt;
- When a worn object burns down, it reduces ac appropriately&lt;br /&gt;
&lt;br /&gt;
CHANGES&lt;br /&gt;
- Riposte does more damage on average now&lt;br /&gt;
&lt;br /&gt;
- Recycle time on Furious Rage is now 30 minutes instead of 45&lt;br /&gt;
&lt;br /&gt;
- You can first aid while resting&lt;br /&gt;
&lt;br /&gt;
- Crit/Cripple strikes&lt;br /&gt;
&lt;br /&gt;
  o for weapons less than or equal to 10kg weight, nothing changes,&lt;br /&gt;
    if you crit it's an extra 15% damage&lt;br /&gt;
  o for weapons greater than 10Kg weight, you no longer do a &lt;br /&gt;
    'critical hit' but instead do a 'crippling blow' which adds&lt;br /&gt;
    30% extra damage to that strike&lt;br /&gt;
  o for 2-handed weapons greater than 10Kg weight (and by &lt;br /&gt;
    2-handed, I mean weapons that have the TWO-HANDED flag, not &lt;br /&gt;
    because you're not strong enough to wield it with 1 hand), you &lt;br /&gt;
    do crippling blows that do 40% extra damage&lt;br /&gt;
&lt;br /&gt;
- You can initiate a fight with the rage skill:&lt;br /&gt;
 &lt;br /&gt;
   rage &amp;lt;target&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
   If you use rage without a target, it behaves as it used to. &lt;br /&gt;
   &lt;br /&gt;
   You cannot engage a new target with the rage command if you're &lt;br /&gt;
   already raging. It will simply rage you and you will continue &lt;br /&gt;
   fighting your current target.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
Appends: ( 1) From Rufus on Sunday, March 25 2018, 05:35PM&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
( 4) Append 1 of 1 from Rufus  on Sunday, March 25 2018, 05:35PM&lt;br /&gt;
     RE: Rufus          Title: Upcoming Code Update                     &lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
These changes are now in.&lt;br /&gt;
&lt;br /&gt;
We will be monitoring the percent increase of crit/cripple/etc and adjusting&lt;br /&gt;
them as necessary. Please don't get too attached to the numbers just yet.&lt;br /&gt;
&lt;br /&gt;
Also, one additional bug fix:&lt;br /&gt;
&lt;br /&gt;
- When you cast evil thoughts on a sleeping mob, it now wakes them up&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Huma</name></author>
	</entry>
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