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	<id>https://www.legendmud.org/index.php?action=history&amp;feed=atom&amp;title=Welcome_Board_Archive_-_Code_Update_4%2F6%2F2020</id>
	<title>Welcome Board Archive - Code Update 4/6/2020 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://www.legendmud.org/index.php?action=history&amp;feed=atom&amp;title=Welcome_Board_Archive_-_Code_Update_4%2F6%2F2020"/>
	<link rel="alternate" type="text/html" href="https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Code_Update_4/6/2020&amp;action=history"/>
	<updated>2026-06-07T21:50:25Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Code_Update_4/6/2020&amp;diff=788&amp;oldid=prev</id>
		<title>Emrysia at 23:26, 27 February 2021</title>
		<link rel="alternate" type="text/html" href="https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Code_Update_4/6/2020&amp;diff=788&amp;oldid=prev"/>
		<updated>2021-02-27T23:26:39Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left diff-editfont-monospace&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:26, 27 February 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
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&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;     &lt;/del&gt;From: Rufus         Title: Code Update 4/6/2020                      &lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;From: Rufus         Title: Code Update 4/6/2020                      &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;                         &lt;/del&gt;Posted On: Wednesday, May 06 2020, 01:46PM&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;                    &lt;/ins&gt;Posted On: Wednesday, May 06 2020, 01:46PM&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;---------------------------------------------------------------------------&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;---------------------------------------------------------------------------&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;CODE UPDATE&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;CODE UPDATE&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Emrysia</name></author>
	</entry>
	<entry>
		<id>https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Code_Update_4/6/2020&amp;diff=787&amp;oldid=prev</id>
		<title>Emrysia: Created page with &quot;&lt;pre&gt;      From: Rufus         Title: Code Update 4/6/2020                                               Posted On: Wednesday, May 06 2020, 01:46PM ---------------------------...&quot;</title>
		<link rel="alternate" type="text/html" href="https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Code_Update_4/6/2020&amp;diff=787&amp;oldid=prev"/>
		<updated>2021-02-27T23:26:22Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;pre&amp;gt;      From: Rufus         Title: Code Update 4/6/2020                                               Posted On: Wednesday, May 06 2020, 01:46PM ---------------------------...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
     From: Rufus         Title: Code Update 4/6/2020                     &lt;br /&gt;
                         Posted On: Wednesday, May 06 2020, 01:46PM&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
CODE UPDATE&lt;br /&gt;
&lt;br /&gt;
- Ammo rent changes for fletch/summoned arrows (as well as all &lt;br /&gt;
  generic ammo)&lt;br /&gt;
&lt;br /&gt;
- Adjustment to how much hate is generated by low-but-frequent &lt;br /&gt;
  heals&lt;br /&gt;
  &lt;br /&gt;
- reloading during the fight round restores the lag before the &lt;br /&gt;
  fight round started... what this means: you don't incur a wait (lag)&lt;br /&gt;
  for auto-reloading while firing a gun from the wield or held (twogun)&lt;br /&gt;
  slot. If you already have a wait on you, like if you were bashed, &lt;br /&gt;
  you will still be under that lag after the round is over.&lt;br /&gt;
&lt;br /&gt;
- Summoned critters can't use guns&lt;br /&gt;
&lt;br /&gt;
- Some very powerful mobs get a naturally and slightly faster &lt;br /&gt;
  regeneration&lt;br /&gt;
&lt;br /&gt;
- Crops added to 'gardens' output' &lt;br /&gt;
&lt;br /&gt;
- Shoot hand/disarm fixed&lt;br /&gt;
&lt;br /&gt;
- Using the hate list turning code should only happen if the mobs &lt;br /&gt;
  are flagged to use the hate list (none currently are)&lt;br /&gt;
  &lt;br /&gt;
- Bow specials won't go off if the shot misses&lt;br /&gt;
&lt;br /&gt;
- Pretty significant change in how we handle 64 bit pointers and &lt;br /&gt;
  high starting memory addresses. There shouldn't be any noticible &lt;br /&gt;
  affect on gameplay.&lt;br /&gt;
&lt;br /&gt;
- Regen rates modified again back closer to what they were. Improved &lt;br /&gt;
  regen rooms (some inns) will still be faster, but we could no longer &lt;br /&gt;
  double it so it just speeds it up a bit more than standard regen.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Emrysia</name></author>
	</entry>
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