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	<title>Welcome Board Archive - Area Update 2020/07/31 - Revision history</title>
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	<updated>2026-06-07T20:55:42Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Area_Update_2020/07/31&amp;diff=823&amp;oldid=prev</id>
		<title>Emrysia: Created page with &quot;&lt;pre&gt; From: Rufus         Title: Area Update 2020/07/31                                        Posted On: Friday, July 31 2020, 01:16PM ---------------------------------------...&quot;</title>
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		<updated>2021-09-08T18:38:00Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;pre&amp;gt; From: Rufus         Title: Area Update 2020/07/31                                        Posted On: Friday, July 31 2020, 01:16PM ---------------------------------------...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
From: Rufus         Title: Area Update 2020/07/31                   &lt;br /&gt;
                    Posted On: Friday, July 31 2020, 01:16PM&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
AREAS&lt;br /&gt;
&lt;br /&gt;
- Abilene: bug/typo fixes&lt;br /&gt;
- Amaranth seller returns to the game&lt;br /&gt;
- Beowulf: some additional balance changes to better reflect risk &lt;br /&gt;
  vs reward&lt;br /&gt;
- Some gold earrings in med are now actually gold&lt;br /&gt;
- The orkney old wife will set the flag even if she's shot from &lt;br /&gt;
  a separate room&lt;br /&gt;
- SL2: reduces Bane of Dagda's hit points, Dian isn't so chant-happy&lt;br /&gt;
- more than one player could enter Niflheim at a time, this has been fixed&lt;br /&gt;
- improved Admiral Hanno messaging&lt;br /&gt;
- improved Lotus eater messaging&lt;br /&gt;
- Some inaccessible rooms have been flagged so they don't count toward &lt;br /&gt;
  the VISITED count&lt;br /&gt;
- Finely crafted scutum now makes your ac better instead of worse&lt;br /&gt;
- Misc updates to India and FIWar&lt;br /&gt;
&lt;br /&gt;
Morrigan's Maze Update&lt;br /&gt;
&lt;br /&gt;
- the mystery seeds feature has been expanded&lt;br /&gt;
- aura of purest white has updated stats and has been templated&lt;br /&gt;
- no other items have changed stats, but certain items will highlight in &lt;br /&gt;
  corpses where they wouldn't have previously.&lt;br /&gt;
- hopefully Morrigan will no longer load people into empty graveyards.&lt;br /&gt;
- phoenix egg was sending bug reports, that's been fixed.&lt;br /&gt;
- attuned charmies are dealt with properly when dishing out XP&lt;br /&gt;
- the vision of death is fairer in combat&lt;br /&gt;
- improved banshee messaging&lt;br /&gt;
- fixed typo'd whois&lt;br /&gt;
&lt;br /&gt;
Herodotus&lt;br /&gt;
&lt;br /&gt;
- All XP routes received a large overhaul making Herodotus far easier to &lt;br /&gt;
  maintain and update. &lt;br /&gt;
- Some mobs have been removed, some have been added.&lt;br /&gt;
- TELL HERODOTUS COMMUNITY will additionally report how long before the &lt;br /&gt;
  community xp route mobs will reset. At the time of testing this hpapens at&lt;br /&gt;
  between 4-6am system time on Mondays. This might change gradually over time&lt;br /&gt;
  because working with time is bloody confusing!&lt;br /&gt;
- You shouldn't see any other changes, please report any odd behaviour via&lt;br /&gt;
  the usual channels.&lt;br /&gt;
  &lt;br /&gt;
LEVELED AREAS UPDATE:&lt;br /&gt;
&lt;br /&gt;
- Arabia&lt;br /&gt;
- Romania&lt;br /&gt;
- Ireland&lt;br /&gt;
- Frisco/Abilene&lt;br /&gt;
- Sherwood (partial)&lt;br /&gt;
&lt;br /&gt;
ARABIA&lt;br /&gt;
&lt;br /&gt;
- 'Town' area more amenable to those in the very early levels. &lt;br /&gt;
- Arabian Desert now suitable for levels 5 through 10.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
ROMANIA&lt;br /&gt;
&lt;br /&gt;
- Romania has been reimagined as a level 10-15 area. &lt;br /&gt;
- You may find Vlad and his cronies a bit tougher these days.&lt;br /&gt;
- A handful of objects updated with shiny stats.&lt;br /&gt;
&lt;br /&gt;
IRELAND&lt;br /&gt;
&lt;br /&gt;
- The town and west of the crossroads is now suitable to support &lt;br /&gt;
  multiple simultaneous low level players&lt;br /&gt;
- The area south of the crossroads (the swamp) is now suitable for &lt;br /&gt;
  the 6-10 range. &lt;br /&gt;
- The map south of the crossroads no longer loops on itself.&lt;br /&gt;
- The Dun is now a sub area suitable for levels 44-49 with some &lt;br /&gt;
  level 50 mobs in the mix.&lt;br /&gt;
- The Underhill (west of the crossroads) is now suitable for level&lt;br /&gt;
  41-45. Do note that this includes everything, so if you're escorting &lt;br /&gt;
  newbies, you may want to not let them get stopped by the wild boar&lt;br /&gt;
  that lives there.&lt;br /&gt;
- The nucklavee encounter has changed somewhat, including the fish. &lt;br /&gt;
  It's a little bit different (wouldn't necessarily say harder)&lt;br /&gt;
- Modified many items in the area.&lt;br /&gt;
- Blackthorn ring is now a reasonable rent with different stats and &lt;br /&gt;
  templated.&lt;br /&gt;
- Nucklavee claw and shield updated. Not templated. Claw no longer &lt;br /&gt;
  requires Agnes to change it into something good.&lt;br /&gt;
&lt;br /&gt;
FRISCO/ABILENE&lt;br /&gt;
&lt;br /&gt;
- The SF Mines subarea has been developed into a level 6-10 band.&lt;br /&gt;
- A new path has been made from SF (mine area) to Abilene.&lt;br /&gt;
- Abilene: has been adjusted to fit the level 11-15 band, the level &lt;br /&gt;
  50 mobs and the Kansas Jail subarea.&lt;br /&gt;
&lt;br /&gt;
SHERWOOD (partial)&lt;br /&gt;
- Sherwood has started to move toward a more focused set of levels &lt;br /&gt;
  and the work is ongoing. Expect more in the next couple of updates.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Emrysia</name></author>
	</entry>
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