<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://www.legendmud.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Emrysia</id>
	<title>LegendMUD - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.legendmud.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Emrysia"/>
	<link rel="alternate" type="text/html" href="https://www.legendmud.org/index.php/Special:Contributions/Emrysia"/>
	<updated>2026-06-07T20:45:16Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.35.2</generator>
	<entry>
		<id>https://www.legendmud.org/index.php?title=Welcome_Board_Archive&amp;diff=840</id>
		<title>Welcome Board Archive</title>
		<link rel="alternate" type="text/html" href="https://www.legendmud.org/index.php?title=Welcome_Board_Archive&amp;diff=840"/>
		<updated>2021-09-08T19:06:43Z</updated>

		<summary type="html">&lt;p&gt;Emrysia: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Welcome Board is an announcements board designed to pass important information from the immortal staff to the players. The immortals expect you to read this board to keep abreast of changes, updates, and opportunities.&lt;br /&gt;
&lt;br /&gt;
Below please find our (under progress) attempt to create an archive of all posts from the Immortals on the Welcome Board.&lt;br /&gt;
&lt;br /&gt;
=2021=&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Date!!Author!!Post Title&lt;br /&gt;
|-&lt;br /&gt;
|2021-01-07||Rufus||[[Welcome Board Archive - GMCP Support|GMCP Support]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
=2020=&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Date!!Author!!Post Title&lt;br /&gt;
|-&lt;br /&gt;
|2020-01-21||Rufus||[[Welcome Board Archive - These changes have gone in...|These changes have gone in...]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-02-13||Nestor||[[Welcome Board Archive - Area Update 13Feb 2020|Area Update 13Feb 2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-02-13||Rufus||[[Welcome Board Archive - Birthday Code Update|Birthday Code Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-02-14||Nestor||[[Welcome Board Archive - Area Roadmap: Asgard|Area Roadmap: Asgard]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-03-15||Nestor||[[Welcome Board Archive - Updates 3/15/2020|Updates 3/15/2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-03-19||Lamia||[[Welcome Board Archive - Ostara Bouquets|Ostara Bouquets]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-03-24||Nestor||[[Welcome Board Archive - Code and Areas Update 3/24|Code and Areas Update 3/24]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-04-06||Cap||[[Welcome Board Archive - Area Update 5/2/2020|Area Update 5/2/2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-04-12||Rufus||[[Welcome Board Archive - update 4/12/2020|update 4/12/2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-04-29||Lamia||[[Welcome Board Archive - Code Additions &amp;amp; Updates 04-29-20|Code Additions &amp;amp; Updates 04-29-20]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-04-29||Rufus||[[Welcome Board Archive - Patch addendum|Patch addendum]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-04-30||Rufus||[[Welcome Board Archive - Patch 2020/04/30|Patch 2020/04/30]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-03||Cap||[[Welcome Board Archive - Introducing Morrigan's Maze|Introducing Morrigan's Maze]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-06||Rufus||[[Welcome Board Archive - Code Update 4/6/2020|Code Update 4/6/2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-06||Rufus||[[Welcome Board Archive - A note on XP on mobs|A note on XP on mobs]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-07||Rufus||[[Welcome Board Archive - Code Update|Code Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-08||Rufus||[[Welcome Board Archive - Code Changes 5/9/2020|Code Changes 5/9/2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-09||Cap||[[Welcome Board Archive - Area/Help Updates 5/9/2020|Area/Help Updates 5/9/2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-10||Rufus||[[Welcome Board Archive - Update for 5/10/2020|A Update for 5/10/2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-14||Cap||[[Welcome Board Archive - Area Update 05/14/2020|Area Update 05/14/2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-17||Rufus||[[Welcome Board Archive - 5/17 Code Update|5/17 Code Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-17||Nestor||[[Welcome Board Archive - 5/17 Area Update|5/17 Area Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-17||Rufus||[[Welcome Board Archive - HotZone feature|HotZone feature ]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-29||Cap||[[Welcome Board Archive - Update 20200528|Update 20200528]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-29||Rufus||[[Welcome Board Archive - Update 20200529|Update 20200529]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-31||Cap||[[Welcome Board Archive - Update 2020/05/31|Update 2020/05/31]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-06-04||Rufus||[[Welcome Board Archive - Update 06/04/2020|Update 06/04/2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-06-13||Rufus||[[Welcome Board Archive - Update for 2020/06/13|Update for 2020/06/13]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-06-14||Nestor||[[Welcome Board Archive - New Area: The Mysterious Island|New Area: The Mysterious Island]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-06-14||Rufus||[[Welcome Board Archive - code update 2020/06/14|code update 2020/06/14]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-06-18||Rufus||[[Welcome Board Archive - Update 6/18/2020|Update 6/18/2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-07-01||Rufus||[[Welcome Board Archive - Area Updates for 7/1/2020|Area Updates for 7/1/2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-07-01||Rufus||[[Welcome Board Archive - Code updates for 7/1/2020|Code updates for 7/1/2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-07-01||Rufus||[[Welcome Board Archive - Calendar System|Calendar System]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-07-01||Rufus||[[Welcome Board Archive - Configs|Configs]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-07-31||Rufus||[[Welcome Board Archive - Area Update 2020/07/31|Area Update 2020/07/31]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-07-31||Rufus||[[Welcome Board Archive - Code update 2020/07/31|Code update 2020/07/31]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-08-02||Rufus||[[Welcome Board Archive - patch 2020/08/02|patch 2020/08/02]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-08-07||Rufus||[[Welcome Board Archive - patch 2020/08/07|patch 2020/08/07]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-08-07||Rufus||[[Welcome Board Archive - Freiburg install! (and a small code update)|Freiburg install! (and a small code update)]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-08-08||Rufus||[[Welcome Board Archive - Patch 2020/08/08|Patch 2020/08/08]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-08-14||Rufus||[[Welcome Board Archive - Area Update 2020/08/14|Area Update 2020/08/14]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-08-14||Rufus||[[Welcome Board Archive - Code Update 2020/08/14|Code Update 2020/08/14]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-09-04||Rufus||[[Welcome Board Archive - Update 2020/09/04|Update 2020/09/04]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-09-18||Rufus||[[Welcome Board Archive - Update 2020/09/18|Update 2020/09/18]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-09-29||Emrysia||[[Welcome Board Archive - Welcome to our newest Immortal!|Welcome to our newest Immortal!]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-11-02||Rufus||[[Welcome Board Archive - Update 2020/11/03|Update 2020/11/03]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-11-20||Nestor||[[Welcome Board Archive - 11/20 Update and Rise of the Necromancer|11/20 Update and Rise of the Necromancer]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-12-24||Emrysia||[[Welcome Board Archive - Santa's Reindeer have escaped!|Santa's Reindeer have escaped!]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-12-24||Rufus||[[Welcome Board Archive - Code Update for Christmas Eve|Code Update for Christmas Eve]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=2019=&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Date!!Author!!Post Title&lt;br /&gt;
|-&lt;br /&gt;
|2019-12-05||Huma||[[Welcome Board Archive - Stepping down, but not out|Stepping down, but not out]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-10-26||Emrysia||[[Welcome Board Archive - New Area: Medieval Flanders|New Area: Medieval Flanders]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-09-16||Mertjai||[[Welcome Board Archive - Weekly Reboots|Weekly Reboots]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-08-05||Rufus||[[Welcome Board Archive - Update 8/5/2019|Update 8/5/2019]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-07-30||Rufus||[[Welcome Board Archive - Code Update 7/30/2019|Code Update 7/30/2019]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-07-23||Rufus||[[Welcome Board Archive - A Note on Naraka|A Note on Naraka]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-07-23||Lamia||[[Welcome Board Archive - New Feature: Petition|New Feature: Petition]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-07-23||Lamia||[[Welcome Board Archive - New Regeneration System|New Regeneration System]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-07-23||Lamia||[[Welcome Board Archive - New Feature: Visited|New Feature: Visited]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-07-23||Lamia||[[Welcome Board Archive - New Feature: Remorting|New Feature: Remorting]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-07-23||Lamia||[[Welcome Board Archive - Code Updates (07.23.2019)|Code Updates (07.23.2019)]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-07-23||Lamia||[[Welcome Board Archive - Area &amp;amp; Helpfile Updates (07.23.2019)|Area &amp;amp; Helpfile Updates (07.23.2019)]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-06-10||Rufus||[[Welcome Board Archive - Fist Fighting|Fist Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-06-09||Lamia||[[Welcome Board Archive - Code Updates (06.09.19)|Code Updates (06.09.19)]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-06-09||Lamia||[[Welcome Board Archive - Area &amp;amp; Helpfile Updates (06.09.19)|Area &amp;amp; Helpfile Updates (06.09.19)]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-06-01||Nestor||[[Welcome Board Archive - New Area: Irem, City of Pillars| New Area: Irem, City of Pillars]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-06-01||Lamia||[[Welcome Board Archive - Area Updates 06.01.2019|Area Updates 06.01.2019]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-06-01||Lamia||[[Welcome Board Archive - Code Updates 06.01.2019|Code Updates 06.01.2019]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-05-15||Lamia||[[Welcome Board Archive - Area Updates 05.15.2019|Area Updates 05.15.2019]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-05-15||Rufus||[[Welcome Board Archive - Code Update 5/15/2019|Code Update 5/15/2019]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-04-08||Lamia||[[Welcome Board Archive - Code &amp;amp; Help File Updates 04.08.2019|Code &amp;amp; Help File Updates 04.08.2019]] &lt;br /&gt;
|-&lt;br /&gt;
|2019-04-08||Lamia||[[Welcome Board Archive - Area Updates 04.08.2019|Area Updates 04.08.2019]] &lt;br /&gt;
|-&lt;br /&gt;
|2019-03-25||Rufus||[[Welcome Board Archive - PSA - NO_RENT items|PSA - NO_RENT items]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-03-15||Rufus||[[Welcome Board Archive - Update 3/15/2019|Update 3/15/2019]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-03-13||Rufus||[[Welcome Board Archive - Mana Reduction 'Cap'|Mana Reduction 'Cap']] &lt;br /&gt;
|-&lt;br /&gt;
|2019-03-04||Rufus||[[Welcome Board Archive - Code Changes 3/4/2019|Code Changes 3/4/2019]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-03-03||Lamia||[[Welcome Board Archive - Area Changes 3/3/2019|Area Changes 3/3/2019]] &lt;br /&gt;
|-&lt;br /&gt;
|2019-03-02||Rufus||[[Welcome Board Archive - Code Changes 3/2/2019(2)|Code Changes 3/2/2019(2)]]  &lt;br /&gt;
|-&lt;br /&gt;
|2019-03-02||Rufus||[[Welcome Board Archive - Code Changes 3/2/2019|Code Changes 3/2/2019]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-02-18||Lamia||[[Welcome Board Archive - New Area: The Seven Heavens|New Area: The Seven Heavens]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-02-14||Lamia||[[Welcome Board Archive - New Area Expansion: Nikko|New Area Expansion: Nikko]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-02-14||Lamia||[[Welcome Board Archive - New Area Expansion: Niflheim|New Area Expansion: Niflheim]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-02-14||Lamia||[[Welcome Board Archive - Birthday 2019 Area Updates|Birthday 2019 Area Updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-02-14||Lamia||[[Welcome Board Archive - Birthday 2019 Code Updates|Birthday 2019 Code Updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-01-17||Cap||[[Welcome Board Archive - The Abilene Expansion is Live!|The Abilene Expansion is Live!]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-01-16||Lamia||[[Welcome Board Archive - Updates - Areas/Code/General|Updates - Areas/Code/General]] &lt;br /&gt;
|-&lt;br /&gt;
|2019-01-08||Cap||[[Welcome Board Archive - Potential Heroic Gun Change|Potential Heroic Gun Change]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-01-04||Rufus||[[Welcome Board Archive - An update to agroAn update to agro|An update to agro ]] &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=2018=&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Date!!Author!!Post Title&lt;br /&gt;
|-&lt;br /&gt;
|2018-12-15||Cap||[[Welcome Board Archive - Belated Area Updates (mid november-ish)|Belated Area Updates (mid november-ish)]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-10-15||Cap||[[Welcome Board Archive - Area Updates 10/15/18|Area Updates 10/15/18]]  &lt;br /&gt;
|-&lt;br /&gt;
|2018-09-11||Rufus||[[Welcome Board Archive - Code/Areas update 9/11/2018|Code/Areas update 9/11/2018]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-31||Rufus||[[Welcome Board Archive - Code &amp;amp; Area Updates 8/31|Code &amp;amp; Area Updates 8/31]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-28||Rufus||[[Welcome Board Archive - Code Update 8/28|Code Update 8/28]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-26||Rufus||[[Welcome Board Archive - A note on damage cap|A note on damage cap]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-26||Rufus||[[Welcome Board Archive - Code Update 8/26|Code Update 8/26]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-24||Rufus||[[Welcome Board Archive - Code update 8/24|Code update 8/24]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-20||Rufus||[[Welcome Board Archive - Code/Areas update 8/20| Code/Areas update 8/20]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-19||Rufus||[[Welcome Board Archive - Code/Areas Update 8/19| Code/Areas Update 8/19]] &lt;br /&gt;
|-&lt;br /&gt;
|2018-08-18||Rufus||[[Welcome Board Archive - Code and Areas Update 8/18|Code and Areas Update 8/18]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-18||Rufus||[[Welcome Board Archive - A note on 'query full'| A note on 'query full']]   &lt;br /&gt;
|-&lt;br /&gt;
|2018-08-16||Rufus||[[Welcome Board Archive - Code Update 2018-08-16|Code Update 2018-08-16]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-13||Rufus||[[Welcome Board Archive - Rogue skills playtest|Rogue skills playtest]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-02||Rufus||[[Welcome Board Archive - Code and Areas Update|Code and Areas Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-07-30||Rufus||[[Welcome Board Archive - Upcoming major change (sorta)|Upcoming major change (sorta)]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-07-20||Rufus||[[Welcome Board Archive - Practices|Practices]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-07-13||Rufus||[[Welcome Board Archive - Mitigation items PLEASE READ|Mitigation items PLEASE READ]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-07-03||Cap||[[Welcome Board Archive - Area Updates 7/4/18|Area Updates 7/4/18]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-06-19||Rufus||[[Welcome Board Archive - The Update|The Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-06-17||Cap||[[Welcome Board Archive - Area Updates 6/18|Area Updates 6/18]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-06-15||Rufus||[[Welcome Board Archive - Next Code Update(6/15/18)|Next Code Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-06-08||Rufus||[[Welcome Board Archive - The recent latency issues|The recent latency issues]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-06-07||Mertjai||[[Welcome Board Archive - Area Updates 6/7|Area Updates 6/7]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-05-29||Rufus||[[Welcome Board Archive - State of the Code Update|State of the Code Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-05-26||Cap||[[Welcome Board Archive - Area Updates 5/23|Area Updates 5/23]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-05-21||Rufus||[[Welcome Board Archive - Next Code Update(5/21/18)|Next Code Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-05-16||Nestor||[[Welcome Board Archive - Area Updates 5/16/2018|Area Updates 5/16/2018]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-05-15||Rufus||[[Welcome Board Archive - Upcoming code changes (and some that alre|Upcoming code changes (and some that alre]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-05-01||Nestor||[[Welcome Board Archive - Area Updates 05/01/2018|Area Updates 05/01/2018]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-04-12||Huma||[[Welcome Board Archive - Updated Area: Industrial North Africa|Updated Area: Industrial North Africa]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-04-11||Cap||[[Welcome Board Archive - Area Updates 4/11/2018|Area Updates 4/11/2018]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-03-25||Cap||[[Welcome Board Archive - Introducing Abilene, Kansas!|Introducing Abilene, Kansas!]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-03-25||Cap||[[Welcome Board Archive - Area Updates 03/25/18|Area Updates 03/25/18]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-03-24||Rufus||[[Welcome Board Archive - Upcoming Code Update|Upcoming Code Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-03-10||Rufus||[[Welcome Board Archive - Code Patch 3/10/2018|Code Patch 3/10/2018]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-03-08||Rufus||[[Welcome Board Archive - CODE/AREAS Update for Mar 8th|CODE/AREAS Update for Mar 8th]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-02-28||Mertjai||[[Welcome Board Archive - Heroic Gear Updates|Heroic Gear Updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-02-27||Rufus||[[Welcome Board Archive - 2/27/2018 Code Updates|2/27/2018 Code Updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-02-27||Mertjai||[[Welcome Board Archive - 2/27/2018 Area Updates|2/27/2018 Area Updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-02-14||Mertjai||[[Welcome Board Archive - Legend on Social Media|Legend on Social Media]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-02-13||Mertjai||[[Welcome Board Archive - Birthday Changes!|Birthday Changes!]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-28||Rufus||[[Welcome Board Archive - Attributes|Attributes]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-26||Rufus||[[Welcome Board Archive - Code Changes with Last Patch|Code Changes with Last Patch]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-26||Nestor||[[Welcome Board Archive - Cap promoted to full Builder!|Cap promoted to full Builder!]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-26||Cap||[[Welcome Board Archive - Introducing Heroic Gear!|Introducing Heroic Gear!]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-23||Rufus||[[Welcome Board Archive - Another discussion topic!|Another discussion topic!]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-18||Mertjai||[[Welcome Board Archive - Clan Hall Contest|Clan Hall Contest]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-17||Nestor||[[Welcome Board Archive - The Lands of Sumer|The Lands of Sumer]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-13||Amducious||[[Welcome Board Archive - You just can't get good help...|You just can't get good help...]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-08||Rufus||[[Welcome Board Archive - Next small update|Next small update]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-01||Huma||[[Welcome Board Archive - Heroic Equipment Preview|Heroic Equipment Preview]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-01||Rufus||[[Welcome Board Archive - Current Known Bugs with recent updates|Current Known Bugs with recent updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-01||Lamia||[[Welcome Board Archive - Shops Board|Shops Board]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=2017=&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Date!!Author!!Post Title&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-31||Nestor||[[Welcome Board Archive -Ys Dagger|Ys Dagger]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-31||Rufus||[[Welcome Board Archive -Potential and one definite upcoming change|Potential and one definite upcoming change]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-30||Rufus||[[Welcome Board Archive -Tanks!|Tanks!]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-29||Rufus||[[Welcome Board Archive -Meteor|Meteor]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-19||Rufus||[[Welcome Board Archive -Previous Post Implemented, also|Previous Post Implemented, also...]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-16||Rufus||[[Welcome Board Archive -Upcoming Changes and Design Notes|Upcoming Changes and Design Notes]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-12||Rufus||[[Welcome Board Archive -Update (dual wield)|Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-10||Mertjai||[[Welcome Board Archive - In-Game Information|In-Game Information]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-10||Rufus||[[Welcome Board Archive - Arcane Mastery and Spell updated|Arcane Mastery and Spell updated]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-10||Rufus||[[Welcome Board Archive - Known Bugs (12/10/17)|Known Bugs]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-11-28||Rufus||[[Welcome Board Archive - Guns! Bows! Seeking Input!|Guns! Bows! Seeking Input!]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-11-24||Lamia||[[Welcome Board Archive - Currency|Currency]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-11-22||Mertjai||[[Welcome Board Archive - Skill Reimbursements|Skill Reimbursements]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-11-22||Rufus||[[Welcome Board Archive - Patch Notes 11-22-2017|Patch Notes 11-22-2017]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-11-19||Rufus||[[Welcome Board Archive - Druid stuff and more|Druid stuff and more]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-11-18||Mertjai||[[Welcome Board Archive - Port Change|Port Change]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-11-18||Rufus||[[Welcome Board Archive - Update on Stability Change to Overrent|Update on Stability Change to Overrent]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-11-12||Rufus||[[Welcome Board Archive - Druid Changes Phase 1|Druid Change Phase 1 (and other updates)]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-10-28||Rufus||[[Welcome Board Archive - Other changes of note|Other changes of note]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-10-27||Cap||[[Welcome Board Archive - Introducing XP Routes|Introducing XP Routes]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-10-26||Rufus||[[Welcome Board Archive - Other Code/Area Updates|Other Code/Area Updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-10-21||Rufus||[[Welcome Board Archive - Incoming Code Update|Incoming Code Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-09-22||Imps||[[Welcome Board Archive - Redemption Changes|Redemption Changes]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-09-20||Imps||[[Welcome Board Archive - Staff Updates|Staff Updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-09-04||Rufus||[[Welcome Board Archive - Changes to 'Save' and so on|Changes to 'Save' and so on]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-08-30||Rufus||[[Welcome Board Archive - Roadmap for Game Improvements|Roadmap for Game Improvements]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-08-06||Rufus||[[Welcome Board Archive - Code and Areas Update 8/6/2017|Code and Areas Update 8/6/2017]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-07-30||Imps||[[Welcome Board Archive - Bug Reporting and Usage|Bug Reporting and Usage]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-07-22||Nestor||[[Welcome Board Archive - The Sunken City of Ys|The Sunken City of Ys]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-07-09||Lamia||[[Welcome Board Archive - Congrats, Cap!|Congrats, Cap!]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-06-25||Lamia||[[Welcome Board Archive - Area Changes|Area Changes]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-06-25||Mertjai||[[Welcome Board Archive - 6/25 Code updates|6/25 Code updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-06-04||Mertjai||[[Welcome Board Archive - 6/4 Code and area updates|6/4 Code and area updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-05-01||Lamia||[[Welcome Board Archive - Equipment Updates|Equipment Updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-05-01||Mertjai||[[Welcome Board Archive - OOC (Area) Updates|OOC (Area) Updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-04-19||Mertjai||[[Welcome Board Archive - Housing Rent Costs Enabled|Housing Rent Costs Enabled]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-04-02||Mertjai||[[Welcome Board Archive - Alias command|Alias command]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-03-30||Sandra||[[Welcome Board Archive - stuff and other stuff that's important|stuff and other stuff that's important]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-02-15||Mertjai||[[Welcome Board Archive - 2/15 Changes|2/15 Changes]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-02-15||Lamia||[[Welcome Board Archive - Attn: Etiquette|Attn: Etiquette]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-02-11||Lamia||[[Welcome Board Archive - Important News Regarding New Chars|Important News Regarding New Chars]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-01-20||Mertjai||[[Welcome Board Archive - 1/20 Changes|1/20 Changes]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Prior to 2017=&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Date!!Author!!Post Title&lt;br /&gt;
|-&lt;br /&gt;
|2015-12-23||Mertjai||[[Welcome Board Archive - Clan Maintenance|Clan Maintenance]]&lt;br /&gt;
|-&lt;br /&gt;
|2015-11-25||Lamia||[[Welcome Board Archive - A Friendly Reminder(11-25-15)|A Friendly Reminder]]&lt;br /&gt;
|-&lt;br /&gt;
|2015-11-17||Mertjai||[[Welcome Board Archive - Building related commands|Building related commands]]&lt;br /&gt;
|-&lt;br /&gt;
|2015-04-24||Lamia||[[Welcome Board Archive - Regarding Natalia|Regarding Natalia]]&lt;br /&gt;
|-&lt;br /&gt;
|2014-06-08||Mertjai||[[Welcome Board Archive - A quick note about the archives|A quick note about the archives]]&lt;br /&gt;
|-&lt;br /&gt;
|2014-03-22||Lamia||[[Welcome Board Archive - A Friendly Reminder|A Friendly Reminder]]&lt;br /&gt;
|-&lt;br /&gt;
|2009-08-07||Autumn||[[Welcome Board Archive - Pkill Interference|Pkill Interference]]&lt;br /&gt;
|-&lt;br /&gt;
|2009-04-22||Sandra||[[Welcome Board Archive - Legend on Twitter|Legend on Twitter]]&lt;br /&gt;
|-&lt;br /&gt;
|2006-04-05||Rufus||[[Welcome Board Archive - IMPORTANT: Submitting Bugs, Typos|IMPORTANT: Submitting Bugs, Typos]]   &lt;br /&gt;
|-&lt;br /&gt;
|2002-01-18||Hrath||[[Welcome Board Archive - MCCP and the Mud Connection|MCCP and the Mud Connection]]&lt;br /&gt;
|-&lt;br /&gt;
|1999-07-08||Charity||[[Welcome Board Archive - The Xp Game|The Xp Game]]&lt;br /&gt;
|-&lt;br /&gt;
|1998-05-26||Ladyace||[[Welcome Board Archive - Join the Legendary Times!|Join the Legendary Times!]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Emrysia</name></author>
	</entry>
	<entry>
		<id>https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_GMCP_Support&amp;diff=839</id>
		<title>Welcome Board Archive - GMCP Support</title>
		<link rel="alternate" type="text/html" href="https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_GMCP_Support&amp;diff=839"/>
		<updated>2021-09-08T19:06:29Z</updated>

		<summary type="html">&lt;p&gt;Emrysia: Created page with &amp;quot;&amp;lt;pre&amp;gt; From: Rufus         Title: GMCP Support                                                  Posted On: Thursday, January 07 2021, 09:52AM ----------------------------------...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
From: Rufus         Title: GMCP Support                             &lt;br /&gt;
                    Posted On: Thursday, January 07 2021, 09:52AM&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
GMCP&lt;br /&gt;
&lt;br /&gt;
GMCP is now supported! &lt;br /&gt;
&lt;br /&gt;
LegendMUD supports the Generic Mud Communication Protocol, or GMCP, to pass&lt;br /&gt;
easily parsable information to your mudclient. GMCP gives clients and servers&lt;br /&gt;
the ability to send messages that are invisible to the player. This allows for&lt;br /&gt;
easy access to certain data in scripts without the use of cumbersome or&lt;br /&gt;
unreliable triggers.&lt;br /&gt;
&lt;br /&gt;
While GMCP provides a quality of life improvement for players writing scripts,&lt;br /&gt;
it will not provide players with any distinct advantage. Any information&lt;br /&gt;
provided through GMCP will have the same precision and visibility as through&lt;br /&gt;
the normal interface.&lt;br /&gt;
&lt;br /&gt;
At the time of writing, the following clients support GMCP:&lt;br /&gt;
&lt;br /&gt;
 - CMUD v3.22 and higher&lt;br /&gt;
 - Mudlet v2.0 and higher&lt;br /&gt;
 - TinTin++ v2.00.3 and higher&lt;br /&gt;
 - Mushclient v4.59 and higher&lt;br /&gt;
 - Tinyfugue - when compiled with --enable-gmcp flag&lt;br /&gt;
&lt;br /&gt;
Tutorials specific to LegendMUD have been written and are available here:&lt;br /&gt;
https://www.legendmud.org/index.php/GMCP&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Emrysia</name></author>
	</entry>
	<entry>
		<id>https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Code_Update_for_Christmas_Eve&amp;diff=838</id>
		<title>Welcome Board Archive - Code Update for Christmas Eve</title>
		<link rel="alternate" type="text/html" href="https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Code_Update_for_Christmas_Eve&amp;diff=838"/>
		<updated>2021-09-08T19:04:11Z</updated>

		<summary type="html">&lt;p&gt;Emrysia: Created page with &amp;quot;&amp;lt;pre&amp;gt; From: Rufus         Title: Code Update for Christmas Eve                                 Posted On: Thursday, December 24 2020, 12:26PM ---------------------------------...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
From: Rufus         Title: Code Update for Christmas Eve            &lt;br /&gt;
                    Posted On: Thursday, December 24 2020, 12:26PM&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
STAFF NEWS&lt;br /&gt;
&lt;br /&gt;
** Maharet Rejoins the Staff **&lt;br /&gt;
&lt;br /&gt;
- Welcome Maharet back as an Assistant Coder! He's started his new Legend Tour by &lt;br /&gt;
  performing some large scale code cleanup, removing old and outdated code and fixing &lt;br /&gt;
  issues identified by newer compilers&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
AREA UPDATE&lt;br /&gt;
  &lt;br /&gt;
** NEW AREA: The Stonehenge Barrows **&lt;br /&gt;
&lt;br /&gt;
The Barrows is a new area located in Camelot. The mysterious Necromancer continues to &lt;br /&gt;
toy with undead, now invading the sacred tombs of the Breton kings!&lt;br /&gt;
&lt;br /&gt;
He must, of course, be stopped and heroes of LegendMUD are invited the check &lt;br /&gt;
HELP BARROWS to know more about the new area and challenge.&lt;br /&gt;
&lt;br /&gt;
As with all new areas, please give it a couple weeks to be tuned and tweaked from &lt;br /&gt;
the feedback on the first adventurers heading into the barrows.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  ** Other **&lt;br /&gt;
&lt;br /&gt;
- Svart: Gorbela should now behave properly when sending visitors to Svartalfheim&lt;br /&gt;
&lt;br /&gt;
- Hephaestus charges 100K gold per repair (regardless of item damage). XP requirement &lt;br /&gt;
  has been halved.&lt;br /&gt;
  &lt;br /&gt;
- Morrigan's Maze: the soul fragment heals slightly less HP but now awards mana and move&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
CODE UPDATE&lt;br /&gt;
&lt;br /&gt;
** Skill Changes **&lt;br /&gt;
&lt;br /&gt;
- For now, exclusive skills are a thing of the past. No skill prevents the learning of &lt;br /&gt;
  another skill. Your hometowns and your stats define what can and cannot be learned.&lt;br /&gt;
&lt;br /&gt;
- Headbutt/bash/wrestle/topple now lag for 1 round (2 on some failure conditions) but &lt;br /&gt;
  also set a timer that prevents any of these skills for a longer duration (the old waits &lt;br /&gt;
  are now timers). Successfully land a topple? You can't topple, headbutt, wrestle or &lt;br /&gt;
  bash for 3 rounds, but you can kick the poor fellow you just dropped on the ground.&lt;br /&gt;
  &lt;br /&gt;
- While under a timer for headbutt/bas/wrestle/topple, you are not considered an arcane &lt;br /&gt;
  master if you have arcane mastery. When the timer wears off, you will again be &lt;br /&gt;
  considered an arcane master and regain all its benefits if you otherwise qualify.&lt;br /&gt;
  &lt;br /&gt;
- assail is a 1 round skill with a 2 round recycle timer&lt;br /&gt;
&lt;br /&gt;
- assail can now be used when the victim is targeting you. It is less effective than &lt;br /&gt;
  when you're in a group situation with another tanking, but it's at least usable now.&lt;br /&gt;
  &lt;br /&gt;
- assail will only charge move cost if you have a weapon equipped and you can attack &lt;br /&gt;
  your target&lt;br /&gt;
&lt;br /&gt;
- Feint is a 1 round skill with a 2 round recycle timer&lt;br /&gt;
&lt;br /&gt;
- Some skills may adversely effect or prevent other skills&lt;br /&gt;
&lt;br /&gt;
- While you have innate defense active, spells become harder to concentrate on. You incur &lt;br /&gt;
  a significant penalty and will fail to cast spells at a high rate. Concentration items &lt;br /&gt;
  can mitigate this. Your ability to cast reliably will return to normal when innate &lt;br /&gt;
  defense is no longer active.&lt;br /&gt;
  &lt;br /&gt;
** Various Fixes **&lt;br /&gt;
&lt;br /&gt;
- When you die and come back into the game, any affects on items that you continue to &lt;br /&gt;
  wear (lights, etc) will stay put&lt;br /&gt;
&lt;br /&gt;
- Wall of winds can be refreshed&lt;br /&gt;
&lt;br /&gt;
- Herblore won't show an error message twice&lt;br /&gt;
&lt;br /&gt;
- Should no longer be able to shoot immortal mobs. The immoral ones are still fair game&lt;br /&gt;
&lt;br /&gt;
- Meteor now fails if there's no valid target&lt;br /&gt;
&lt;br /&gt;
- Greater trueform will target self if no target is provided&lt;br /&gt;
&lt;br /&gt;
- If an item grants an effect (such as sneak, or hide, or detect invis) and that ability &lt;br /&gt;
  is somehow stripped (like attacking with sneak on), you will regain those affects at &lt;br /&gt;
  an appropriate time (when no longer fighting, for example). In the case of ONLY sneak &lt;br /&gt;
  and hide, you will get a message that those re-engage.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Emrysia</name></author>
	</entry>
	<entry>
		<id>https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Santa%27s_Reindeer_have_escaped!&amp;diff=837</id>
		<title>Welcome Board Archive - Santa's Reindeer have escaped!</title>
		<link rel="alternate" type="text/html" href="https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Santa%27s_Reindeer_have_escaped!&amp;diff=837"/>
		<updated>2021-09-08T19:02:45Z</updated>

		<summary type="html">&lt;p&gt;Emrysia: Created page with &amp;quot;&amp;lt;pre&amp;gt; From: Emrysia       Title: Santa's Reindeer have escaped!                      Posted On: Thursday, December 24 2020, 12:18PM -------------------------------------------...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
From: Emrysia       Title: Santa's Reindeer have escaped!&lt;br /&gt;
                     Posted On: Thursday, December 24 2020, 12:18PM&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
HELP! Santa's Reindeer have escaped from the North Pole!&lt;br /&gt;
&lt;br /&gt;
Quick! They're wrecking havoc across the mud! &lt;br /&gt;
&lt;br /&gt;
Your mission, should you choose to accept it... &lt;br /&gt;
&lt;br /&gt;
Round 'em up and deal with 'em. Any Christmas kitsch they may have &lt;br /&gt;
picked up is yours to keep.&lt;br /&gt;
&lt;br /&gt;
Have fun and Happy Holidays!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Emrysia</name></author>
	</entry>
	<entry>
		<id>https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_11/20_Update_and_Rise_of_the_Necromancer&amp;diff=836</id>
		<title>Welcome Board Archive - 11/20 Update and Rise of the Necromancer</title>
		<link rel="alternate" type="text/html" href="https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_11/20_Update_and_Rise_of_the_Necromancer&amp;diff=836"/>
		<updated>2021-09-08T19:01:23Z</updated>

		<summary type="html">&lt;p&gt;Emrysia: Created page with &amp;quot;&amp;lt;pre&amp;gt; From: Nestor        Title: 11/20 Update and Rise of the Necromancer                      Posted On: Friday, November 20 2020, 12:57PM -----------------------------------...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
From: Nestor        Title: 11/20 Update and Rise of the Necromancer &lt;br /&gt;
                    Posted On: Friday, November 20 2020, 12:57PM&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
o Our update this week adds a new piece of content: The Necromancer's Gambit. Make sure the check&lt;br /&gt;
the helpfile when our reboot completes.&lt;br /&gt;
o Also, we are installing a few minor changes to Beowulf and Klein, mostly comfort options in how&lt;br /&gt;
certain acts manage charmies.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Emrysia</name></author>
	</entry>
	<entry>
		<id>https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Update_2020/11/03&amp;diff=835</id>
		<title>Welcome Board Archive - Update 2020/11/03</title>
		<link rel="alternate" type="text/html" href="https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Update_2020/11/03&amp;diff=835"/>
		<updated>2021-09-08T18:59:25Z</updated>

		<summary type="html">&lt;p&gt;Emrysia: Created page with &amp;quot;&amp;lt;pre&amp;gt; From: Rufus         Title: Update 2020/11/03                                             Posted On: Monday, November 02 2020, 10:37PM -----------------------------------...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
From: Rufus         Title: Update 2020/11/03                        &lt;br /&gt;
                    Posted On: Monday, November 02 2020, 10:37PM&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
Areas:&lt;br /&gt;
&lt;br /&gt;
- Niche weight modified in Arabia&lt;br /&gt;
- Tortuga - Acts fixes&lt;br /&gt;
- New sage herbs no longer have lavender as a keyword or in the short &lt;br /&gt;
  description&lt;br /&gt;
&lt;br /&gt;
Help Files:&lt;br /&gt;
&lt;br /&gt;
- Updated help files: precision strike, deadly precision, flashing blades&lt;br /&gt;
&lt;br /&gt;
Code:&lt;br /&gt;
&lt;br /&gt;
- Asterisk noting stat items in corpses now has a space before it&lt;br /&gt;
- Arcane mastery no longer excludes augment (and vice versa)&lt;br /&gt;
- fixed an issue with and rage-granting equipment sometimes not setting &lt;br /&gt;
  the rage flag properly&lt;br /&gt;
- Corrected Charmie 'I'm wearing' vs 'I'm holding' language&lt;br /&gt;
&lt;br /&gt;
Behind the scenes stuffs:&lt;br /&gt;
&lt;br /&gt;
- Updates to legend support scripts to python3&lt;br /&gt;
- Legend python library stuffs to fix bad save keys (imm stuff, nothing to see&lt;br /&gt;
  here)&lt;br /&gt;
- Fixes a thing with the hotzone command (imm stuff, nothing to see here)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Emrysia</name></author>
	</entry>
	<entry>
		<id>https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Welcome_to_our_newest_Immortal!&amp;diff=834</id>
		<title>Welcome Board Archive - Welcome to our newest Immortal!</title>
		<link rel="alternate" type="text/html" href="https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Welcome_to_our_newest_Immortal!&amp;diff=834"/>
		<updated>2021-09-08T18:57:57Z</updated>

		<summary type="html">&lt;p&gt;Emrysia: Created page with &amp;quot;&amp;lt;pre&amp;gt; From: Emrysia       Title: Welcome to our newest Immortal!                               Posted On: Tuesday, September 29 2020, 05:09PM ---------------------------------...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
From: Emrysia       Title: Welcome to our newest Immortal!          &lt;br /&gt;
                    Posted On: Tuesday, September 29 2020, 05:09PM&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
We would like to announce a warmest welcome to our new immortal - Stolve!&lt;br /&gt;
&lt;br /&gt;
He will be helping Rufus in our coding department, and are looking forward&lt;br /&gt;
to all the great things in store for the mud!&lt;br /&gt;
&lt;br /&gt;
Be sure to send him warm congratulations when you see him online. &lt;br /&gt;
&lt;br /&gt;
- The Immortal Team&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Emrysia</name></author>
	</entry>
	<entry>
		<id>https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Update_2020/09/18&amp;diff=833</id>
		<title>Welcome Board Archive - Update 2020/09/18</title>
		<link rel="alternate" type="text/html" href="https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Update_2020/09/18&amp;diff=833"/>
		<updated>2021-09-08T18:56:16Z</updated>

		<summary type="html">&lt;p&gt;Emrysia: Created page with &amp;quot;&amp;lt;pre&amp;gt; From: Rufus         Title: Update 2020/09/18                                             Posted On: Friday, September 18 2020, 08:51AM ----------------------------------...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
From: Rufus         Title: Update 2020/09/18                        &lt;br /&gt;
                    Posted On: Friday, September 18 2020, 08:51AM&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
AREAS&lt;br /&gt;
&lt;br /&gt;
- Arabia reevaluated as a level 1-5 area&lt;br /&gt;
- Tortuga reevaluated as a 10-15 area&lt;br /&gt;
- New quests in Tortuga as well as guidance from lima to Tortuga&lt;br /&gt;
- Vision of Death in MM no longer builds up a massive nuke when stunned/paralyzed to unleash when it&lt;br /&gt;
wakes up&lt;br /&gt;
- In Malta, customs clerk now boots people when he is stunned&lt;br /&gt;
&lt;br /&gt;
CODE&lt;br /&gt;
&lt;br /&gt;
- Fixes a bug where you couldn't look at recipes if your skill level in the trade skill you were&lt;br /&gt;
attempting to get recipes for was between 0 and 10&lt;br /&gt;
- The Industrial Era ability 'Improved Healing' is now known as 'Improved Surgery'&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Emrysia</name></author>
	</entry>
	<entry>
		<id>https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Update_2020/09/04&amp;diff=832</id>
		<title>Welcome Board Archive - Update 2020/09/04</title>
		<link rel="alternate" type="text/html" href="https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Update_2020/09/04&amp;diff=832"/>
		<updated>2021-09-08T18:54:56Z</updated>

		<summary type="html">&lt;p&gt;Emrysia: Created page with &amp;quot;&amp;lt;pre&amp;gt; From: Rufus         Title: Update 2020/09/04                                             Posted On: Friday, September 04 2020, 11:13AM ----------------------------------...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
From: Rufus         Title: Update 2020/09/04                        &lt;br /&gt;
                    Posted On: Friday, September 04 2020, 11:13AM&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
Minor changes/additions/fixes&lt;br /&gt;
&lt;br /&gt;
- spell wear-off messages to the originator works again&lt;br /&gt;
- Weeding messages should be clearer about how much you've weeded&lt;br /&gt;
- UNBUNDLE ALL &amp;lt;kewyword&amp;gt; works&lt;br /&gt;
- SHOP REPRICE &amp;lt;keyword&amp;gt; &amp;lt;new value&amp;gt; -- you can now change the price &lt;br /&gt;
  of an item without removing it from your shop&lt;br /&gt;
- fixed an case where certain buffs could be stacked infinitely on top &lt;br /&gt;
  of one another&lt;br /&gt;
&lt;br /&gt;
Tradeskills&lt;br /&gt;
&lt;br /&gt;
- 'Enchant' tradeskill added. This is only avaialable to arcane mages &lt;br /&gt;
  (who are currently in 'arcane' mode). Right now there's only 1 &lt;br /&gt;
  no-fail recipe that will always show its ingredients.&lt;br /&gt;
  &lt;br /&gt;
- Added a new smithing recipe available at at least 95 skill that &lt;br /&gt;
  trivials at 100. Enjoy :) (also see enchant above)  &lt;br /&gt;
&lt;br /&gt;
AREAS&lt;br /&gt;
&lt;br /&gt;
Abilene:&lt;br /&gt;
- gives Chief Bigheart a statted item&lt;br /&gt;
- 'Lost in the Prairies' maze adapted so that players below level 30 &lt;br /&gt;
  cannot run into the aggressive ghost by themselves.&lt;br /&gt;
  &lt;br /&gt;
Frisco:&lt;br /&gt;
- Wimpy removed from a number of low-level mobs&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Emrysia</name></author>
	</entry>
	<entry>
		<id>https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Code_Update_2020/08/14&amp;diff=831</id>
		<title>Welcome Board Archive - Code Update 2020/08/14</title>
		<link rel="alternate" type="text/html" href="https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Code_Update_2020/08/14&amp;diff=831"/>
		<updated>2021-09-08T18:53:35Z</updated>

		<summary type="html">&lt;p&gt;Emrysia: Created page with &amp;quot;&amp;lt;pre&amp;gt; From: Rufus         Title: Code Update 2020/08/14                                        Posted On: Friday, August 14 2020, 08:42AM -------------------------------------...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
From: Rufus         Title: Code Update 2020/08/14                   &lt;br /&gt;
                    Posted On: Friday, August 14 2020, 08:42AM&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
TRADESKILLS&lt;br /&gt;
&lt;br /&gt;
- tradeskill-fletched quivers are usable in the aux slots&lt;br /&gt;
- Arrows changed to -30, 0 and +30 (representing -3.0, 0 and 3.0% &lt;br /&gt;
  modifier to hit).&lt;br /&gt;
- Added a new flag (mostly to tradeskill items) where you can auction &lt;br /&gt;
  or sell them in player shops, but merchants will never buy them.&lt;br /&gt;
- You can search recipes:&lt;br /&gt;
&lt;br /&gt;
     recipe &amp;lt;tradeskill&amp;gt; search &amp;lt;keyword&amp;gt;&lt;br /&gt;
     &lt;br /&gt;
  ex:&lt;br /&gt;
     &lt;br /&gt;
     recipe smithing search arrow&lt;br /&gt;
     &lt;br /&gt;
  Both the tradeskill and the word 'search' must be spelled out in &lt;br /&gt;
  full&lt;br /&gt;
- Recipes can bond items to you. No, none of them do that yet.&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
MINING&lt;br /&gt;
&lt;br /&gt;
- There is now a mud-wide way to disperse resources based on the the &lt;br /&gt;
  prospecting skill. These resources can be mined for ore that's used  &lt;br /&gt;
  for smithing.&lt;br /&gt;
&lt;br /&gt;
- The wait on prospecting as you move is much shorter, though you can't &lt;br /&gt;
  follow anyone when you're prospecting (like being too encumbered)&lt;br /&gt;
&lt;br /&gt;
- Chances of finding things, especially in non-well-traveled paths &lt;br /&gt;
  is decent, though there will be some discovery.&lt;br /&gt;
&lt;br /&gt;
- Initially, only outdoor and non-water rooms qualify for the generic &lt;br /&gt;
  resources in place.&lt;br /&gt;
&lt;br /&gt;
- Both single-room resources and mines (small instances) will happen. &lt;br /&gt;
  These are not governed by any in-game system and we hope not to have&lt;br /&gt;
  to. If you have a mine, chances are you won't be able to fully mine &lt;br /&gt;
  it by yourself, so a little help might not be a bad thing. &lt;br /&gt;
&lt;br /&gt;
- You can find mines and resources with prospect that you cannot mine &lt;br /&gt;
  yet due to minimum skill levels.&lt;br /&gt;
&lt;br /&gt;
- Finding any mine or resource will put a recycle timer on you before &lt;br /&gt;
  you start automatically prospecting again. Even if you are set to &lt;br /&gt;
  prospect, you won't and will suffer no latency on moving while this &lt;br /&gt;
  recycle timer is in place.&lt;br /&gt;
&lt;br /&gt;
- There is some code in place to prevent mines and resources from &lt;br /&gt;
  showing up in the same location. Find one and it'll be a while before &lt;br /&gt;
  one can be found in that room again.&lt;br /&gt;
&lt;br /&gt;
- All the resources currently findable, once mined, can be bundled. &lt;br /&gt;
  You'll want to do that.&lt;br /&gt;
&lt;br /&gt;
- You'll be notified when a resource for that room is depleted. Mines &lt;br /&gt;
  have 8-10 rooms worth of resources.&lt;br /&gt;
&lt;br /&gt;
- Don't walk around randomly mining things. It won't cause things &lt;br /&gt;
  to magically appear like prospect will. It's still an option to &lt;br /&gt;
  find static resource points, but you'll just be wasting your time &lt;br /&gt;
  at this point.&lt;br /&gt;
  &lt;br /&gt;
SMITHING&lt;br /&gt;
&lt;br /&gt;
- Smithing has 47 recipes that can take you from 0 to 100 skill.&lt;br /&gt;
&lt;br /&gt;
- You can make throwing daggers. They can't be wielded and &lt;br /&gt;
  they're almost as good as sticks (I can't beat 0 rent, sorry).&lt;br /&gt;
  They should be more accurate though.&lt;br /&gt;
&lt;br /&gt;
- You can make all the tools that you can buy for smithing. You'll&lt;br /&gt;
  need to buy a forge and an anvil (use the ones from Gunther in &lt;br /&gt;
  Freiburg) and a few other tools (buy his book!). After that &lt;br /&gt;
  you can make all of the rest of the tools even though Gunther &lt;br /&gt;
  has them all for sale as well.&lt;br /&gt;
&lt;br /&gt;
- Each tool has a durability to it. It's not in terms of damage, &lt;br /&gt;
  but another tracker. Purchased tools will last so long. Created &lt;br /&gt;
  tools by a smith will add their skill level to that default &lt;br /&gt;
  number to increase their durability.&lt;br /&gt;
      &lt;br /&gt;
  (in short: tools made by players are better)&lt;br /&gt;
      &lt;br /&gt;
  HOWEVER: There's no way to know how durable something is yet  &lt;br /&gt;
  and the decay-on-use will not be enabled out of the gate.&lt;br /&gt;
&lt;br /&gt;
- You will be able to craft arrowheads that are used in fletching.&lt;br /&gt;
&lt;br /&gt;
- Gunther and his new associates carry everything you need to work &lt;br /&gt;
  your smithing up. However, mined ore is probably cheaper than &lt;br /&gt;
  purchased ore. &lt;br /&gt;
  &lt;br /&gt;
  You'll find things fall into a few categories:&lt;br /&gt;
  &lt;br /&gt;
  Tools (hammers, chisels, etc)&lt;br /&gt;
  Room Objects (forge, anvil)&lt;br /&gt;
  Raw materials (ore, charcoal, handles - which are made as a step)&lt;br /&gt;
  Molds (for casting)&lt;br /&gt;
  &lt;br /&gt;
  All raw materials and molds should be bundle-able.&lt;br /&gt;
- You can use the repair command as though you had the repair skill &lt;br /&gt;
  at 40 smithing. You can use the repair command to repair weapons &lt;br /&gt;
  as though you had both the repair and forge skills at a skill of 90.&lt;br /&gt;
&lt;br /&gt;
- Smithing brings five new aspects to the tradeskill interactions.&lt;br /&gt;
&lt;br /&gt;
  - The first is sometimes you have to specify two of the same object. &lt;br /&gt;
    If a recipe calls for 2 nails, you have to specify each &lt;br /&gt;
    individually:&lt;br /&gt;
&lt;br /&gt;
       smith nail 2.nail&lt;br /&gt;
&lt;br /&gt;
  - If you specify the same nail twice, it will give you an error. Some &lt;br /&gt;
    recipes in smithing will require two of the same object.&lt;br /&gt;
&lt;br /&gt;
  - The second is recipes can now have items that are required in the &lt;br /&gt;
    recipe that are not consumed. For instance, many smithing recipes &lt;br /&gt;
    you must specify a specific type of hammer to use. You do this the &lt;br /&gt;
    same way you would specify any other item:&lt;br /&gt;
&lt;br /&gt;
      smith hammer nail&lt;br /&gt;
&lt;br /&gt;
  - When you look at a recipe, even if you haven't mastered it, it will &lt;br /&gt;
    show you the items that do not get consumed in both a failure and a &lt;br /&gt;
    success condition. If an item never gets consumed, you will see it &lt;br /&gt;
    in the recipe, always. That being said, some tools may wear out after &lt;br /&gt;
    a while and may need to be repurchased. This is a function of wear &lt;br /&gt;
    and tear and not consumed as part of the recipe making process.&lt;br /&gt;
&lt;br /&gt;
  - The third thing is items that will be consumed on success but not on &lt;br /&gt;
    failure. An example of this might be when you're making a hammer and &lt;br /&gt;
    it requires a handle as well as a head, if you botch the recipe, &lt;br /&gt;
    you'll preserve the handle but you won't if it succeeds.&lt;br /&gt;
&lt;br /&gt;
  - The fourth new thing is room objects. These objects are required to &lt;br /&gt;
    be in the same room as you, you'll always see them in the recipe, if &lt;br /&gt;
    you don't have them, it'll tell you that you need some exact items. &lt;br /&gt;
    You DO NOT need to specify these on the command line for a recipe. &lt;br /&gt;
    If you have a recipe that requires a hammer, a block of iron and an &lt;br /&gt;
    anvil, you would type:&lt;br /&gt;
&lt;br /&gt;
       smith hammer iron&lt;br /&gt;
&lt;br /&gt;
    Once it matches the recipe, it'll see if the room objects are &lt;br /&gt;
    available.&lt;br /&gt;
&lt;br /&gt;
  - The last thing is that some of the early recipes never fail even if &lt;br /&gt;
    your skill check fails. You will still get the items that result &lt;br /&gt;
    from the recipe. (The 'conversion' recipes are like this).&lt;br /&gt;
&lt;br /&gt;
Other fixes&lt;br /&gt;
&lt;br /&gt;
- You can herblore potions to get their spells again&lt;br /&gt;
- Balm can be used by mobs like the nurse again&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Emrysia</name></author>
	</entry>
	<entry>
		<id>https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Area_Update_2020/08/14&amp;diff=830</id>
		<title>Welcome Board Archive - Area Update 2020/08/14</title>
		<link rel="alternate" type="text/html" href="https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Area_Update_2020/08/14&amp;diff=830"/>
		<updated>2021-09-08T18:51:56Z</updated>

		<summary type="html">&lt;p&gt;Emrysia: Created page with &amp;quot;&amp;lt;pre&amp;gt; From: Rufus         Title: Area Update 2020/08/14                                        Posted On: Friday, August 14 2020, 08:42AM -------------------------------------...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
From: Rufus         Title: Area Update 2020/08/14                   &lt;br /&gt;
                    Posted On: Friday, August 14 2020, 08:42AM&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
AREA UPDATES&lt;br /&gt;
&lt;br /&gt;
General&lt;br /&gt;
- the re-entry timers for Avalon, Morrigan's Maze, and &lt;br /&gt;
  Svartalfheim/Niflheim tick down even when players have rented.&lt;br /&gt;
 &lt;br /&gt;
Flanders:&lt;br /&gt;
- You can now gain Fleece faction in groups!&lt;br /&gt;
- Duke is more helpful in his repsonses when you lack the necessary &lt;br /&gt;
  faction.&lt;br /&gt;
&lt;br /&gt;
Freiburg&lt;br /&gt;
- Exits fixed in southern area&lt;br /&gt;
- Added ore supply vendor and shop&lt;br /&gt;
- Fletching house name fixed&lt;br /&gt;
- Adds Gunther's apprentice in his own room in Gunther's smithy&lt;br /&gt;
&lt;br /&gt;
Black Forst&lt;br /&gt;
- Fixes teaching acts for knight&lt;br /&gt;
&lt;br /&gt;
Heaven&lt;br /&gt;
- Sammael no longer loads an item that wasn't supposed to drop&lt;br /&gt;
&lt;br /&gt;
Frisco&lt;br /&gt;
- Deputies no longer 1-shot newbies&lt;br /&gt;
&lt;br /&gt;
Morrigan's Maze&lt;br /&gt;
- humble well messaging improved&lt;br /&gt;
- the instance was only open for 2 hours previously, not 3 as expected. &lt;br /&gt;
  This has been fixed!&lt;br /&gt;
- Balor, the blind is now most definitely a male.&lt;br /&gt;
- the bowman no longer wields its bow.&lt;br /&gt;
- the banshees wail actually does something now.&lt;br /&gt;
- the phantom head no longer sets itself on fire (or the vision of life)&lt;br /&gt;
- the boar no longer attacks fellow MM mobs&lt;br /&gt;
&lt;br /&gt;
Various areas&lt;br /&gt;
&lt;br /&gt;
 - Some static (somewhat static, still random, but more deterministic)&lt;br /&gt;
   mining resources have been placed around the mud in various areas&lt;br /&gt;
   where it would be appropriate&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Emrysia</name></author>
	</entry>
	<entry>
		<id>https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Patch_2020/08/08&amp;diff=829</id>
		<title>Welcome Board Archive - Patch 2020/08/08</title>
		<link rel="alternate" type="text/html" href="https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Patch_2020/08/08&amp;diff=829"/>
		<updated>2021-09-08T18:50:32Z</updated>

		<summary type="html">&lt;p&gt;Emrysia: Created page with &amp;quot;&amp;lt;pre&amp;gt; From: Rufus         Title: Patch 2020/08/08                                              Posted On: Saturday, August 08 2020, 04:51PM -----------------------------------...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
From: Rufus         Title: Patch 2020/08/08                         &lt;br /&gt;
                    Posted On: Saturday, August 08 2020, 04:51PM&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
- fixes weird bug with inspect where you were inspecting items with &lt;br /&gt;
   + mind. it would spit back part of your descriptor's output buffer.&lt;br /&gt;
   &lt;br /&gt;
- inspect will show ammo properties for ammo, single ammo and bundles&lt;br /&gt;
&lt;br /&gt;
- fletching yields a quiver now instead of 2 bundles of arrows&lt;br /&gt;
   - The bundles you have after this update will still work. I'm &lt;br /&gt;
     leaving them in the DB&lt;br /&gt;
   - New combines will produce 1 quiver instead of 2 bundles&lt;br /&gt;
   - That quiver will way .1 kg (instead of .01 -- which was a mistake)&lt;br /&gt;
   - The quiver will be size '3' - the bundles could be up to size 20 &lt;br /&gt;
     or down to 1, so this is really a net positive most of the time. &lt;br /&gt;
     Normal quivers are size 7.&lt;br /&gt;
   - Each quiver will have 40 arrows (same total arrow yield as before)&lt;br /&gt;
   - The rent before was 40 (one for each arrow, or 20 per bundle). &lt;br /&gt;
     Bundles reduce their rent as they are used, ammo does not. So I &lt;br /&gt;
     split the difference .Each quiver of 40 will be 20 rent, but it'll&lt;br /&gt;
    be 20 rent if you have 40 arrows or 1 arrow. Over time this should &lt;br /&gt;
    be an overall benefit&lt;br /&gt;
   - This solves the 'igniting' issue as well (no burning bundles! yay!)&lt;br /&gt;
&lt;br /&gt;
- keywords for the intoxicating, earthy scented liquid are fixed&lt;br /&gt;
&lt;br /&gt;
- Inject will be re-enabled. This works again but you can only use it &lt;br /&gt;
  on group members. We will review what medications are in the game to &lt;br /&gt;
  use with this.&lt;br /&gt;
  &lt;br /&gt;
PROSPECTING AND MINING&lt;br /&gt;
&lt;br /&gt;
These come into the game pretty early in their dev cycle.&lt;br /&gt;
&lt;br /&gt;
In order to find somewhere to use the mining tradeskill, you can &lt;br /&gt;
prospect. Typing PROSPECT will toggle your prospecting ability &lt;br /&gt;
on or off. This adds a delay (skill lag) to every room you move through &lt;br /&gt;
so only turn it on when you really want to start looking. Use PROSPECT&lt;br /&gt;
again to toggle it off and return to normal movement.&lt;br /&gt;
&lt;br /&gt;
Prospecting can locate areas where you can find things to mine and can &lt;br /&gt;
also give low-level mining skillups. &lt;br /&gt;
&lt;br /&gt;
In order to make use of a resource once it's found (with the prospect&lt;br /&gt;
command or by sheer luck), a miner must USE either a miner's shovel or&lt;br /&gt;
miner's pick. Both of these have been made usable and both are &lt;br /&gt;
available in SF.&lt;br /&gt;
&lt;br /&gt;
(Totally fake prompt)&amp;gt; use pick&lt;br /&gt;
&lt;br /&gt;
   You use a miner's pick.&lt;br /&gt;
   Sweat coating your brow, you think you may have found something.&lt;br /&gt;
   You've unearthed a small block of ore.&lt;br /&gt;
   You can no longer gain skill from mining this location at this time.&lt;br /&gt;
&lt;br /&gt;
You can blindly walk around and 'use pick.' However if you start &lt;br /&gt;
attempting to mine areas that don't have resources, you will be &lt;br /&gt;
hit with a lengthy skill lag. If there's a resource nearby, the skill &lt;br /&gt;
loag will be low.&lt;br /&gt;
&lt;br /&gt;
The mechanics behind locating resources and such will be changing but &lt;br /&gt;
there is one place with some limited resources in the MEDIEVAL ERA &lt;br /&gt;
where you can mine some limited resources.&lt;br /&gt;
&lt;br /&gt;
The two things that can be obtained currently via mining are the &lt;br /&gt;
building blocks (pun intended) of the smithing skill.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Emrysia</name></author>
	</entry>
	<entry>
		<id>https://www.legendmud.org/index.php?title=Welcome_Board_Archive&amp;diff=828</id>
		<title>Welcome Board Archive</title>
		<link rel="alternate" type="text/html" href="https://www.legendmud.org/index.php?title=Welcome_Board_Archive&amp;diff=828"/>
		<updated>2021-09-08T18:48:35Z</updated>

		<summary type="html">&lt;p&gt;Emrysia: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Welcome Board is an announcements board designed to pass important information from the immortal staff to the players. The immortals expect you to read this board to keep abreast of changes, updates, and opportunities.&lt;br /&gt;
&lt;br /&gt;
Below please find our (under progress) attempt to create an archive of all posts from the Immortals on the Welcome Board.&lt;br /&gt;
&lt;br /&gt;
=2021=&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Date!!Author!!Post Title&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
=2020=&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Date!!Author!!Post Title&lt;br /&gt;
|-&lt;br /&gt;
|2020-01-21||Rufus||[[Welcome Board Archive - These changes have gone in...|These changes have gone in...]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-02-13||Nestor||[[Welcome Board Archive - Area Update 13Feb 2020|Area Update 13Feb 2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-02-13||Rufus||[[Welcome Board Archive - Birthday Code Update|Birthday Code Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-02-14||Nestor||[[Welcome Board Archive - Area Roadmap: Asgard|Area Roadmap: Asgard]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-03-15||Nestor||[[Welcome Board Archive - Updates 3/15/2020|Updates 3/15/2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-03-19||Lamia||[[Welcome Board Archive - Ostara Bouquets|Ostara Bouquets]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-03-24||Nestor||[[Welcome Board Archive - Code and Areas Update 3/24|Code and Areas Update 3/24]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-04-06||Cap||[[Welcome Board Archive - Area Update 5/2/2020|Area Update 5/2/2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-04-12||Rufus||[[Welcome Board Archive - update 4/12/2020|update 4/12/2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-04-29||Lamia||[[Welcome Board Archive - Code Additions &amp;amp; Updates 04-29-20|Code Additions &amp;amp; Updates 04-29-20]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-04-29||Rufus||[[Welcome Board Archive - Patch addendum|Patch addendum]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-04-30||Rufus||[[Welcome Board Archive - Patch 2020/04/30|Patch 2020/04/30]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-03||Cap||[[Welcome Board Archive - Introducing Morrigan's Maze|Introducing Morrigan's Maze]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-06||Rufus||[[Welcome Board Archive - Code Update 4/6/2020|Code Update 4/6/2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-06||Rufus||[[Welcome Board Archive - A note on XP on mobs|A note on XP on mobs]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-07||Rufus||[[Welcome Board Archive - Code Update|Code Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-08||Rufus||[[Welcome Board Archive - Code Changes 5/9/2020|Code Changes 5/9/2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-09||Cap||[[Welcome Board Archive - Area/Help Updates 5/9/2020|Area/Help Updates 5/9/2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-10||Rufus||[[Welcome Board Archive - Update for 5/10/2020|A Update for 5/10/2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-14||Cap||[[Welcome Board Archive - Area Update 05/14/2020|Area Update 05/14/2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-17||Rufus||[[Welcome Board Archive - 5/17 Code Update|5/17 Code Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-17||Nestor||[[Welcome Board Archive - 5/17 Area Update|5/17 Area Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-17||Rufus||[[Welcome Board Archive - HotZone feature|HotZone feature ]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-29||Cap||[[Welcome Board Archive - Update 20200528|Update 20200528]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-29||Rufus||[[Welcome Board Archive - Update 20200529|Update 20200529]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-31||Cap||[[Welcome Board Archive - Update 2020/05/31|Update 2020/05/31]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-06-04||Rufus||[[Welcome Board Archive - Update 06/04/2020|Update 06/04/2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-06-13||Rufus||[[Welcome Board Archive - Update for 2020/06/13|Update for 2020/06/13]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-06-14||Nestor||[[Welcome Board Archive - New Area: The Mysterious Island|New Area: The Mysterious Island]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-06-14||Rufus||[[Welcome Board Archive - code update 2020/06/14|code update 2020/06/14]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-06-18||Rufus||[[Welcome Board Archive - Update 6/18/2020|Update 6/18/2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-07-01||Rufus||[[Welcome Board Archive - Area Updates for 7/1/2020|Area Updates for 7/1/2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-07-01||Rufus||[[Welcome Board Archive - Code updates for 7/1/2020|Code updates for 7/1/2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-07-01||Rufus||[[Welcome Board Archive - Calendar System|Calendar System]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-07-01||Rufus||[[Welcome Board Archive - Configs|Configs]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-07-31||Rufus||[[Welcome Board Archive - Area Update 2020/07/31|Area Update 2020/07/31]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-07-31||Rufus||[[Welcome Board Archive - Code update 2020/07/31|Code update 2020/07/31]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-08-02||Rufus||[[Welcome Board Archive - patch 2020/08/02|patch 2020/08/02]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-08-07||Rufus||[[Welcome Board Archive - patch 2020/08/07|patch 2020/08/07]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-08-07||Rufus||[[Welcome Board Archive - Freiburg install! (and a small code update)|Freiburg install! (and a small code update)]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=2019=&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Date!!Author!!Post Title&lt;br /&gt;
|-&lt;br /&gt;
|2019-12-05||Huma||[[Welcome Board Archive - Stepping down, but not out|Stepping down, but not out]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-10-26||Emrysia||[[Welcome Board Archive - New Area: Medieval Flanders|New Area: Medieval Flanders]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-09-16||Mertjai||[[Welcome Board Archive - Weekly Reboots|Weekly Reboots]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-08-05||Rufus||[[Welcome Board Archive - Update 8/5/2019|Update 8/5/2019]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-07-30||Rufus||[[Welcome Board Archive - Code Update 7/30/2019|Code Update 7/30/2019]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-07-23||Rufus||[[Welcome Board Archive - A Note on Naraka|A Note on Naraka]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-07-23||Lamia||[[Welcome Board Archive - New Feature: Petition|New Feature: Petition]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-07-23||Lamia||[[Welcome Board Archive - New Regeneration System|New Regeneration System]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-07-23||Lamia||[[Welcome Board Archive - New Feature: Visited|New Feature: Visited]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-07-23||Lamia||[[Welcome Board Archive - New Feature: Remorting|New Feature: Remorting]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-07-23||Lamia||[[Welcome Board Archive - Code Updates (07.23.2019)|Code Updates (07.23.2019)]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-07-23||Lamia||[[Welcome Board Archive - Area &amp;amp; Helpfile Updates (07.23.2019)|Area &amp;amp; Helpfile Updates (07.23.2019)]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-06-10||Rufus||[[Welcome Board Archive - Fist Fighting|Fist Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-06-09||Lamia||[[Welcome Board Archive - Code Updates (06.09.19)|Code Updates (06.09.19)]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-06-09||Lamia||[[Welcome Board Archive - Area &amp;amp; Helpfile Updates (06.09.19)|Area &amp;amp; Helpfile Updates (06.09.19)]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-06-01||Nestor||[[Welcome Board Archive - New Area: Irem, City of Pillars| New Area: Irem, City of Pillars]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-06-01||Lamia||[[Welcome Board Archive - Area Updates 06.01.2019|Area Updates 06.01.2019]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-06-01||Lamia||[[Welcome Board Archive - Code Updates 06.01.2019|Code Updates 06.01.2019]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-05-15||Lamia||[[Welcome Board Archive - Area Updates 05.15.2019|Area Updates 05.15.2019]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-05-15||Rufus||[[Welcome Board Archive - Code Update 5/15/2019|Code Update 5/15/2019]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-04-08||Lamia||[[Welcome Board Archive - Code &amp;amp; Help File Updates 04.08.2019|Code &amp;amp; Help File Updates 04.08.2019]] &lt;br /&gt;
|-&lt;br /&gt;
|2019-04-08||Lamia||[[Welcome Board Archive - Area Updates 04.08.2019|Area Updates 04.08.2019]] &lt;br /&gt;
|-&lt;br /&gt;
|2019-03-25||Rufus||[[Welcome Board Archive - PSA - NO_RENT items|PSA - NO_RENT items]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-03-15||Rufus||[[Welcome Board Archive - Update 3/15/2019|Update 3/15/2019]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-03-13||Rufus||[[Welcome Board Archive - Mana Reduction 'Cap'|Mana Reduction 'Cap']] &lt;br /&gt;
|-&lt;br /&gt;
|2019-03-04||Rufus||[[Welcome Board Archive - Code Changes 3/4/2019|Code Changes 3/4/2019]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-03-03||Lamia||[[Welcome Board Archive - Area Changes 3/3/2019|Area Changes 3/3/2019]] &lt;br /&gt;
|-&lt;br /&gt;
|2019-03-02||Rufus||[[Welcome Board Archive - Code Changes 3/2/2019(2)|Code Changes 3/2/2019(2)]]  &lt;br /&gt;
|-&lt;br /&gt;
|2019-03-02||Rufus||[[Welcome Board Archive - Code Changes 3/2/2019|Code Changes 3/2/2019]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-02-18||Lamia||[[Welcome Board Archive - New Area: The Seven Heavens|New Area: The Seven Heavens]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-02-14||Lamia||[[Welcome Board Archive - New Area Expansion: Nikko|New Area Expansion: Nikko]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-02-14||Lamia||[[Welcome Board Archive - New Area Expansion: Niflheim|New Area Expansion: Niflheim]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-02-14||Lamia||[[Welcome Board Archive - Birthday 2019 Area Updates|Birthday 2019 Area Updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-02-14||Lamia||[[Welcome Board Archive - Birthday 2019 Code Updates|Birthday 2019 Code Updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-01-17||Cap||[[Welcome Board Archive - The Abilene Expansion is Live!|The Abilene Expansion is Live!]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-01-16||Lamia||[[Welcome Board Archive - Updates - Areas/Code/General|Updates - Areas/Code/General]] &lt;br /&gt;
|-&lt;br /&gt;
|2019-01-08||Cap||[[Welcome Board Archive - Potential Heroic Gun Change|Potential Heroic Gun Change]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-01-04||Rufus||[[Welcome Board Archive - An update to agroAn update to agro|An update to agro ]] &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=2018=&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Date!!Author!!Post Title&lt;br /&gt;
|-&lt;br /&gt;
|2018-12-15||Cap||[[Welcome Board Archive - Belated Area Updates (mid november-ish)|Belated Area Updates (mid november-ish)]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-10-15||Cap||[[Welcome Board Archive - Area Updates 10/15/18|Area Updates 10/15/18]]  &lt;br /&gt;
|-&lt;br /&gt;
|2018-09-11||Rufus||[[Welcome Board Archive - Code/Areas update 9/11/2018|Code/Areas update 9/11/2018]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-31||Rufus||[[Welcome Board Archive - Code &amp;amp; Area Updates 8/31|Code &amp;amp; Area Updates 8/31]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-28||Rufus||[[Welcome Board Archive - Code Update 8/28|Code Update 8/28]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-26||Rufus||[[Welcome Board Archive - A note on damage cap|A note on damage cap]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-26||Rufus||[[Welcome Board Archive - Code Update 8/26|Code Update 8/26]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-24||Rufus||[[Welcome Board Archive - Code update 8/24|Code update 8/24]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-20||Rufus||[[Welcome Board Archive - Code/Areas update 8/20| Code/Areas update 8/20]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-19||Rufus||[[Welcome Board Archive - Code/Areas Update 8/19| Code/Areas Update 8/19]] &lt;br /&gt;
|-&lt;br /&gt;
|2018-08-18||Rufus||[[Welcome Board Archive - Code and Areas Update 8/18|Code and Areas Update 8/18]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-18||Rufus||[[Welcome Board Archive - A note on 'query full'| A note on 'query full']]   &lt;br /&gt;
|-&lt;br /&gt;
|2018-08-16||Rufus||[[Welcome Board Archive - Code Update 2018-08-16|Code Update 2018-08-16]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-13||Rufus||[[Welcome Board Archive - Rogue skills playtest|Rogue skills playtest]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-02||Rufus||[[Welcome Board Archive - Code and Areas Update|Code and Areas Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-07-30||Rufus||[[Welcome Board Archive - Upcoming major change (sorta)|Upcoming major change (sorta)]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-07-20||Rufus||[[Welcome Board Archive - Practices|Practices]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-07-13||Rufus||[[Welcome Board Archive - Mitigation items PLEASE READ|Mitigation items PLEASE READ]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-07-03||Cap||[[Welcome Board Archive - Area Updates 7/4/18|Area Updates 7/4/18]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-06-19||Rufus||[[Welcome Board Archive - The Update|The Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-06-17||Cap||[[Welcome Board Archive - Area Updates 6/18|Area Updates 6/18]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-06-15||Rufus||[[Welcome Board Archive - Next Code Update(6/15/18)|Next Code Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-06-08||Rufus||[[Welcome Board Archive - The recent latency issues|The recent latency issues]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-06-07||Mertjai||[[Welcome Board Archive - Area Updates 6/7|Area Updates 6/7]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-05-29||Rufus||[[Welcome Board Archive - State of the Code Update|State of the Code Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-05-26||Cap||[[Welcome Board Archive - Area Updates 5/23|Area Updates 5/23]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-05-21||Rufus||[[Welcome Board Archive - Next Code Update(5/21/18)|Next Code Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-05-16||Nestor||[[Welcome Board Archive - Area Updates 5/16/2018|Area Updates 5/16/2018]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-05-15||Rufus||[[Welcome Board Archive - Upcoming code changes (and some that alre|Upcoming code changes (and some that alre]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-05-01||Nestor||[[Welcome Board Archive - Area Updates 05/01/2018|Area Updates 05/01/2018]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-04-12||Huma||[[Welcome Board Archive - Updated Area: Industrial North Africa|Updated Area: Industrial North Africa]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-04-11||Cap||[[Welcome Board Archive - Area Updates 4/11/2018|Area Updates 4/11/2018]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-03-25||Cap||[[Welcome Board Archive - Introducing Abilene, Kansas!|Introducing Abilene, Kansas!]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-03-25||Cap||[[Welcome Board Archive - Area Updates 03/25/18|Area Updates 03/25/18]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-03-24||Rufus||[[Welcome Board Archive - Upcoming Code Update|Upcoming Code Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-03-10||Rufus||[[Welcome Board Archive - Code Patch 3/10/2018|Code Patch 3/10/2018]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-03-08||Rufus||[[Welcome Board Archive - CODE/AREAS Update for Mar 8th|CODE/AREAS Update for Mar 8th]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-02-28||Mertjai||[[Welcome Board Archive - Heroic Gear Updates|Heroic Gear Updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-02-27||Rufus||[[Welcome Board Archive - 2/27/2018 Code Updates|2/27/2018 Code Updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-02-27||Mertjai||[[Welcome Board Archive - 2/27/2018 Area Updates|2/27/2018 Area Updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-02-14||Mertjai||[[Welcome Board Archive - Legend on Social Media|Legend on Social Media]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-02-13||Mertjai||[[Welcome Board Archive - Birthday Changes!|Birthday Changes!]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-28||Rufus||[[Welcome Board Archive - Attributes|Attributes]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-26||Rufus||[[Welcome Board Archive - Code Changes with Last Patch|Code Changes with Last Patch]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-26||Nestor||[[Welcome Board Archive - Cap promoted to full Builder!|Cap promoted to full Builder!]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-26||Cap||[[Welcome Board Archive - Introducing Heroic Gear!|Introducing Heroic Gear!]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-23||Rufus||[[Welcome Board Archive - Another discussion topic!|Another discussion topic!]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-18||Mertjai||[[Welcome Board Archive - Clan Hall Contest|Clan Hall Contest]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-17||Nestor||[[Welcome Board Archive - The Lands of Sumer|The Lands of Sumer]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-13||Amducious||[[Welcome Board Archive - You just can't get good help...|You just can't get good help...]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-08||Rufus||[[Welcome Board Archive - Next small update|Next small update]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-01||Huma||[[Welcome Board Archive - Heroic Equipment Preview|Heroic Equipment Preview]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-01||Rufus||[[Welcome Board Archive - Current Known Bugs with recent updates|Current Known Bugs with recent updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-01||Lamia||[[Welcome Board Archive - Shops Board|Shops Board]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=2017=&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Date!!Author!!Post Title&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-31||Nestor||[[Welcome Board Archive -Ys Dagger|Ys Dagger]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-31||Rufus||[[Welcome Board Archive -Potential and one definite upcoming change|Potential and one definite upcoming change]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-30||Rufus||[[Welcome Board Archive -Tanks!|Tanks!]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-29||Rufus||[[Welcome Board Archive -Meteor|Meteor]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-19||Rufus||[[Welcome Board Archive -Previous Post Implemented, also|Previous Post Implemented, also...]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-16||Rufus||[[Welcome Board Archive -Upcoming Changes and Design Notes|Upcoming Changes and Design Notes]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-12||Rufus||[[Welcome Board Archive -Update (dual wield)|Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-10||Mertjai||[[Welcome Board Archive - In-Game Information|In-Game Information]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-10||Rufus||[[Welcome Board Archive - Arcane Mastery and Spell updated|Arcane Mastery and Spell updated]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-10||Rufus||[[Welcome Board Archive - Known Bugs (12/10/17)|Known Bugs]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-11-28||Rufus||[[Welcome Board Archive - Guns! Bows! Seeking Input!|Guns! Bows! Seeking Input!]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-11-24||Lamia||[[Welcome Board Archive - Currency|Currency]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-11-22||Mertjai||[[Welcome Board Archive - Skill Reimbursements|Skill Reimbursements]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-11-22||Rufus||[[Welcome Board Archive - Patch Notes 11-22-2017|Patch Notes 11-22-2017]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-11-19||Rufus||[[Welcome Board Archive - Druid stuff and more|Druid stuff and more]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-11-18||Mertjai||[[Welcome Board Archive - Port Change|Port Change]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-11-18||Rufus||[[Welcome Board Archive - Update on Stability Change to Overrent|Update on Stability Change to Overrent]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-11-12||Rufus||[[Welcome Board Archive - Druid Changes Phase 1|Druid Change Phase 1 (and other updates)]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-10-28||Rufus||[[Welcome Board Archive - Other changes of note|Other changes of note]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-10-27||Cap||[[Welcome Board Archive - Introducing XP Routes|Introducing XP Routes]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-10-26||Rufus||[[Welcome Board Archive - Other Code/Area Updates|Other Code/Area Updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-10-21||Rufus||[[Welcome Board Archive - Incoming Code Update|Incoming Code Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-09-22||Imps||[[Welcome Board Archive - Redemption Changes|Redemption Changes]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-09-20||Imps||[[Welcome Board Archive - Staff Updates|Staff Updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-09-04||Rufus||[[Welcome Board Archive - Changes to 'Save' and so on|Changes to 'Save' and so on]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-08-30||Rufus||[[Welcome Board Archive - Roadmap for Game Improvements|Roadmap for Game Improvements]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-08-06||Rufus||[[Welcome Board Archive - Code and Areas Update 8/6/2017|Code and Areas Update 8/6/2017]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-07-30||Imps||[[Welcome Board Archive - Bug Reporting and Usage|Bug Reporting and Usage]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-07-22||Nestor||[[Welcome Board Archive - The Sunken City of Ys|The Sunken City of Ys]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-07-09||Lamia||[[Welcome Board Archive - Congrats, Cap!|Congrats, Cap!]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-06-25||Lamia||[[Welcome Board Archive - Area Changes|Area Changes]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-06-25||Mertjai||[[Welcome Board Archive - 6/25 Code updates|6/25 Code updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-06-04||Mertjai||[[Welcome Board Archive - 6/4 Code and area updates|6/4 Code and area updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-05-01||Lamia||[[Welcome Board Archive - Equipment Updates|Equipment Updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-05-01||Mertjai||[[Welcome Board Archive - OOC (Area) Updates|OOC (Area) Updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-04-19||Mertjai||[[Welcome Board Archive - Housing Rent Costs Enabled|Housing Rent Costs Enabled]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-04-02||Mertjai||[[Welcome Board Archive - Alias command|Alias command]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-03-30||Sandra||[[Welcome Board Archive - stuff and other stuff that's important|stuff and other stuff that's important]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-02-15||Mertjai||[[Welcome Board Archive - 2/15 Changes|2/15 Changes]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-02-15||Lamia||[[Welcome Board Archive - Attn: Etiquette|Attn: Etiquette]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-02-11||Lamia||[[Welcome Board Archive - Important News Regarding New Chars|Important News Regarding New Chars]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-01-20||Mertjai||[[Welcome Board Archive - 1/20 Changes|1/20 Changes]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Prior to 2017=&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Date!!Author!!Post Title&lt;br /&gt;
|-&lt;br /&gt;
|2015-12-23||Mertjai||[[Welcome Board Archive - Clan Maintenance|Clan Maintenance]]&lt;br /&gt;
|-&lt;br /&gt;
|2015-11-25||Lamia||[[Welcome Board Archive - A Friendly Reminder(11-25-15)|A Friendly Reminder]]&lt;br /&gt;
|-&lt;br /&gt;
|2015-11-17||Mertjai||[[Welcome Board Archive - Building related commands|Building related commands]]&lt;br /&gt;
|-&lt;br /&gt;
|2015-04-24||Lamia||[[Welcome Board Archive - Regarding Natalia|Regarding Natalia]]&lt;br /&gt;
|-&lt;br /&gt;
|2014-06-08||Mertjai||[[Welcome Board Archive - A quick note about the archives|A quick note about the archives]]&lt;br /&gt;
|-&lt;br /&gt;
|2014-03-22||Lamia||[[Welcome Board Archive - A Friendly Reminder|A Friendly Reminder]]&lt;br /&gt;
|-&lt;br /&gt;
|2009-08-07||Autumn||[[Welcome Board Archive - Pkill Interference|Pkill Interference]]&lt;br /&gt;
|-&lt;br /&gt;
|2009-04-22||Sandra||[[Welcome Board Archive - Legend on Twitter|Legend on Twitter]]&lt;br /&gt;
|-&lt;br /&gt;
|2006-04-05||Rufus||[[Welcome Board Archive - IMPORTANT: Submitting Bugs, Typos|IMPORTANT: Submitting Bugs, Typos]]   &lt;br /&gt;
|-&lt;br /&gt;
|2002-01-18||Hrath||[[Welcome Board Archive - MCCP and the Mud Connection|MCCP and the Mud Connection]]&lt;br /&gt;
|-&lt;br /&gt;
|1999-07-08||Charity||[[Welcome Board Archive - The Xp Game|The Xp Game]]&lt;br /&gt;
|-&lt;br /&gt;
|1998-05-26||Ladyace||[[Welcome Board Archive - Join the Legendary Times!|Join the Legendary Times!]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Emrysia</name></author>
	</entry>
	<entry>
		<id>https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Freiburg_install!_(and_a_small_code_update)&amp;diff=827</id>
		<title>Welcome Board Archive - Freiburg install! (and a small code update)</title>
		<link rel="alternate" type="text/html" href="https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Freiburg_install!_(and_a_small_code_update)&amp;diff=827"/>
		<updated>2021-09-08T18:48:23Z</updated>

		<summary type="html">&lt;p&gt;Emrysia: Created page with &amp;quot;&amp;lt;pre&amp;gt; From: Rufus         Title: Freiburg install! (and a small code updat                     Posted On: Friday, August 07 2020, 12:09PM -------------------------------------...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
From: Rufus         Title: Freiburg install! (and a small code updat&lt;br /&gt;
                    Posted On: Friday, August 07 2020, 12:09PM&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
Introducing Freiburg&lt;br /&gt;
&lt;br /&gt;
Freiburg isn't an area like you typically think of an area install on &lt;br /&gt;
Legend. There's nothing to kill, really. There's an inn, a bank and &lt;br /&gt;
some vendors, an easy-to-learn layout and lots, lots, lots of rooms &lt;br /&gt;
for housing.&lt;br /&gt;
&lt;br /&gt;
Freiburg is located off of &amp;quot;A Dusty Road In The Forest&amp;quot; in the Black &lt;br /&gt;
Forest area between the Abbey and Klein. A short jaunt south from that&lt;br /&gt;
room will get you there.&lt;br /&gt;
&lt;br /&gt;
Freiburg boasts three main housing options: Stalls (1-2 rooms), Shops &lt;br /&gt;
(slightly larger) and Manors. You'll find shops and stalls more toward&lt;br /&gt;
the interior of the town and manors more toward the exterior. &lt;br /&gt;
&lt;br /&gt;
The vendors in Freiburg will have many of the normal thing you'd find &lt;br /&gt;
in a hometown, but as more tradeskills are released, Freiburg will be &lt;br /&gt;
the central location for a good portion of tradeskill-related materials &lt;br /&gt;
and knowledge. In addition, due to the abundance of said knowledge and &lt;br /&gt;
trade activity in the city, the area is ripe with inspiration. &lt;br /&gt;
Tradeskill activities in the city itself or houses built &lt;br /&gt;
in the city boast a bonus to both success rate and skill gains. &lt;br /&gt;
&lt;br /&gt;
We have some further plans in the works for this city, but for now we &lt;br /&gt;
will have to keep those a bit on the hush hush side.&lt;br /&gt;
&lt;br /&gt;
Our hope is that Freiburg becomes a centralized location for many &lt;br /&gt;
player shops and a tradeskill outpost. Right now it will be, obviously, &lt;br /&gt;
a little sparse, but we also ask that if you decide to take up residence, &lt;br /&gt;
please limit yourself in the short term to no more than 2-3 houses &lt;br /&gt;
across all of your characters (this will open up in the future). We're &lt;br /&gt;
doing this on the honor system as opposed to additional code or a &lt;br /&gt;
flagging system for the houses, so if you choose to take part, please &lt;br /&gt;
help us out in helping this area grow.&lt;br /&gt;
&lt;br /&gt;
This area is a collaboration between the work of a number of imms, but &lt;br /&gt;
please thank Emrysia and Nestor for really bringing it to life in terms &lt;br /&gt;
of getting it in game. &lt;br /&gt;
&lt;br /&gt;
Features:&lt;br /&gt;
&lt;br /&gt;
- Inn, vendor, water source&lt;br /&gt;
- Simple layout&lt;br /&gt;
- Plentiful player housing&lt;br /&gt;
- Easy to find player housing/shops (names at attached rooms)&lt;br /&gt;
- Tradeskill vendors&lt;br /&gt;
- Tradeskill buffs (increase chance at success, increase chance &lt;br /&gt;
  at skillups)&lt;br /&gt;
- Increased Regeneration in the Inn and Center of Town&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
CODE UPDATE &lt;br /&gt;
&lt;br /&gt;
- The Fury era ability no longer works when you have a gun because it &lt;br /&gt;
  crashes the mud. I'll try to make it work in the future, but this era &lt;br /&gt;
  ability is pretty particular about using it with multi-attack weapons.&lt;br /&gt;
- Fixes another crashing bug if something like what happens with fury&lt;br /&gt;
  happens somewhere else in the code.&lt;br /&gt;
- Victims should really not be able to be stun-locked with gun-based &lt;br /&gt;
  stuns (can't stun an already stun target). For real now. Probably. &lt;br /&gt;
  On the flip side, this may mean we might be able to increase the stun&lt;br /&gt;
  chances in the future. &lt;br /&gt;
- Gun shots decrement the stun counter appropriately. Before it was &lt;br /&gt;
  only ticking down when it called the 'can it rush' code&lt;br /&gt;
- HERBLORE has been updated to show what potions, powders amulets &lt;br /&gt;
  and oils things maake including what spells and effects these things &lt;br /&gt;
  have&lt;br /&gt;
- identify object shows resistances/damage mods&lt;br /&gt;
- returns the old formula for determining cast level on brews. NOTE &lt;br /&gt;
  that this will be changing again in the future but some work needs &lt;br /&gt;
  to happen on some of the individual buffs&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Emrysia</name></author>
	</entry>
	<entry>
		<id>https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_patch_2020/08/07&amp;diff=826</id>
		<title>Welcome Board Archive - patch 2020/08/07</title>
		<link rel="alternate" type="text/html" href="https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_patch_2020/08/07&amp;diff=826"/>
		<updated>2021-09-08T18:45:14Z</updated>

		<summary type="html">&lt;p&gt;Emrysia: Created page with &amp;quot;&amp;lt;pre&amp;gt; From: Rufus         Title: patch 2020/08/07                                              Posted On: Friday, August 07 2020, 01:01AM -------------------------------------...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
From: Rufus         Title: patch 2020/08/07                         &lt;br /&gt;
                    Posted On: Friday, August 07 2020, 01:01AM&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
Code&lt;br /&gt;
&lt;br /&gt;
- Friends (including alts) should be able to weed gardens&lt;br /&gt;
- Subarea formatting in the area list updated&lt;br /&gt;
- brew buff duration is based on the brewer's spirit. At 40 spirit, &lt;br /&gt;
  a brew should be around 13 ticks, at 100 it's about 33 (there is &lt;br /&gt;
  some variation). Level is also taken into account.&lt;br /&gt;
&lt;br /&gt;
  This formula will need to be tweaked more likely than not, but we'll&lt;br /&gt;
  keep observing. Yes, it's intentional that lower spirit brewers will &lt;br /&gt;
  have buffs that last for shorter durations.&lt;br /&gt;
- Calendar events that are finished no longer show up on login&lt;br /&gt;
- Advancement for tradeskills should now properly take failure and &lt;br /&gt;
  success into considertion. MOst of the time it was backwards before.&lt;br /&gt;
- Account aliases don't copy to character aliases when you create &lt;br /&gt;
  a new character&lt;br /&gt;
- Save on death for affect flags should work. I mistakenly broke this &lt;br /&gt;
  when I fixed the Bountiful Benefits    &lt;br /&gt;
    &lt;br /&gt;
Areas &lt;br /&gt;
&lt;br /&gt;
- Vain duke updated&lt;br /&gt;
- herodotus no longer goes on holiday in Niflheim and stays there for long&lt;br /&gt;
- stonehenge resets your recall point appropriately&lt;br /&gt;
- you can now give Morrigan statted gear from the area to receive faction points.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Emrysia</name></author>
	</entry>
	<entry>
		<id>https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_patch_2020/08/02&amp;diff=825</id>
		<title>Welcome Board Archive - patch 2020/08/02</title>
		<link rel="alternate" type="text/html" href="https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_patch_2020/08/02&amp;diff=825"/>
		<updated>2021-09-08T18:43:33Z</updated>

		<summary type="html">&lt;p&gt;Emrysia: Created page with &amp;quot;&amp;lt;pre&amp;gt; From: Rufus         Title: patch 2020/08/02                                              Posted On: Sunday, August 02 2020, 09:53PM -------------------------------------...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
From: Rufus         Title: patch 2020/08/02                         &lt;br /&gt;
                    Posted On: Sunday, August 02 2020, 09:53PM&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
Bug fixes:&lt;br /&gt;
&lt;br /&gt;
- harvest was treating every success as a failure. It no longer does this.&lt;br /&gt;
- can again fletch directly from trees.&lt;br /&gt;
- Misc area and typo fixes&lt;br /&gt;
- Fixes garnet ring to be in spec&lt;br /&gt;
- fixes a crashing bug&lt;br /&gt;
- Inspect on the new arrows was showing 'decrease' instead of 'increase'&lt;br /&gt;
  on the better arrows.&lt;br /&gt;
&lt;br /&gt;
Other:&lt;br /&gt;
- Damage shields loaded on a character will attenuate based on the &lt;br /&gt;
  level of the target. Sorry, no more 41 points of damage shields &lt;br /&gt;
  on level 1 characters :)&lt;br /&gt;
  &lt;br /&gt;
- The autohelp line after inspect is changed to a normal part of the &lt;br /&gt;
  inspect text.&lt;br /&gt;
&lt;br /&gt;
- You can only apply a balm to someone you are grouped with.&lt;br /&gt;
&lt;br /&gt;
- Skill gains for tradeskills is now displayed in the experience color&lt;br /&gt;
&lt;br /&gt;
- Instant Death changes:&lt;br /&gt;
&lt;br /&gt;
    Sorry to slide this one like this but we had to push the crashing&lt;br /&gt;
    bug fix sooner rather than later&lt;br /&gt;
    &lt;br /&gt;
    * Instant death will wake up the target on a failure&lt;br /&gt;
    * You'll have a 2 round wait if the spell fails, even if &lt;br /&gt;
      you have arcane mastery&lt;br /&gt;
&lt;br /&gt;
- Tradeskill skill gain formulas have completely change, but should &lt;br /&gt;
  remain fundamentally the same.&lt;br /&gt;
  &lt;br /&gt;
    * the range of tradeskills is still 1-200 (or 1-100 atm for &lt;br /&gt;
      fletching)&lt;br /&gt;
    &lt;br /&gt;
    * The code behind the skill gain formulas basically got everything &lt;br /&gt;
      multiplied by 10 and then compared to a roll of 1-1000 rather&lt;br /&gt;
      than 1-100.&lt;br /&gt;
      &lt;br /&gt;
      In short, nothing really changes and this update should be  &lt;br /&gt;
      transparent. This just gives us finer control over modifiers &lt;br /&gt;
      and reduces some rounding errors.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Emrysia</name></author>
	</entry>
	<entry>
		<id>https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Code_update_2020/07/31&amp;diff=824</id>
		<title>Welcome Board Archive - Code update 2020/07/31</title>
		<link rel="alternate" type="text/html" href="https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Code_update_2020/07/31&amp;diff=824"/>
		<updated>2021-09-08T18:40:51Z</updated>

		<summary type="html">&lt;p&gt;Emrysia: Created page with &amp;quot;&amp;lt;pre&amp;gt; From: Rufus         Title: Code update 2020/07/31                    Appends: 3          Posted On: Friday, July 31 2020, 01:18PM ---------------------------------------...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
From: Rufus         Title: Code update 2020/07/31                   &lt;br /&gt;
Appends: 3          Posted On: Friday, July 31 2020, 01:18PM&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
- More gun tweaks:&lt;br /&gt;
&lt;br /&gt;
  * stun % for head shots modified upward&lt;br /&gt;
  &lt;br /&gt;
  * stun % for body shots modified downward&lt;br /&gt;
  &lt;br /&gt;
  * Again, these are small adjustments to try and get the balance&lt;br /&gt;
    right. We're not making huge swings at this point.&lt;br /&gt;
  &lt;br /&gt;
  * You can add 'here' to the shoot command:&lt;br /&gt;
  &lt;br /&gt;
    SHOOT &amp;lt;keyword&amp;gt; here &amp;lt;location&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
    This will only shoot a mob in the room you are in currently.&lt;br /&gt;
    Location is of course optional.    &lt;br /&gt;
   &lt;br /&gt;
- For extremely high strengh, you get additional damroll:&lt;br /&gt;
&lt;br /&gt;
  * For every 5 points starting at 80, you gain 1 additional damroll&lt;br /&gt;
  * For every 2 points starting at 101, you gain 1 eadditional damroll &lt;br /&gt;
    (101 = 1, 103 = 2, 105 = 3, etc)&lt;br /&gt;
    &lt;br /&gt;
- Bation changes:&lt;br /&gt;
&lt;br /&gt;
  * -2 hit/dam instead of -4&lt;br /&gt;
  * 60 mv cost instead of 100&lt;br /&gt;
  * adds 2 mitigation&lt;br /&gt;
&lt;br /&gt;
- Weapon Mastery and Weapon Focus are decoupled&lt;br /&gt;
&lt;br /&gt;
  You can learn and employ Weapon Focus without first knowing &lt;br /&gt;
  weapon mastery.&lt;br /&gt;
&lt;br /&gt;
            &lt;br /&gt;
- Spell crit/Spell damroll now have an equipment cap of 40. Spells, &lt;br /&gt;
  skills and stats can go beyond that but the most you can benefit from &lt;br /&gt;
  equipment is 40.&lt;br /&gt;
&lt;br /&gt;
- If a mob has 2 hp or fewer and gets stunned, they won't heal until&lt;br /&gt;
  they aren't stunned any more&lt;br /&gt;
&lt;br /&gt;
- Killing things and xp:&lt;br /&gt;
&lt;br /&gt;
  * When you kill a mob, you gain experience for that mob at the full &lt;br /&gt;
    value of the mob so long as the mob is no more than 5 levels lower &lt;br /&gt;
    than you. Before this change, mobs started reducing their xp &lt;br /&gt;
    awarded as soon as they were a level lower.&lt;br /&gt;
    &lt;br /&gt;
  * You can still gain xp for mobs up to 11 levels lower than you, &lt;br /&gt;
    though anything past 5 levels below you is at a reduced experience.&lt;br /&gt;
    &lt;br /&gt;
  * Beyond 11 levels, no xp. This is changed from 20 (but lets face it,&lt;br /&gt;
    that 17 xp you level 50s were getting from level 30 mobs was super &lt;br /&gt;
    worth it while it lasted).&lt;br /&gt;
  &lt;br /&gt;
  * In short: &lt;br /&gt;
  &lt;br /&gt;
      1. Mob equal level or up to 5 levels lower = full xp&lt;br /&gt;
      2. Mob between 6 and 11 levels lower = reduced xp&lt;br /&gt;
      3. Mob a higher level = full xp + bonus&lt;br /&gt;
   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
Append 1 of 3 from Rufus  on Friday, July 31 2020, 01:19PM&lt;br /&gt;
RE: Rufus          Title: Code update 2020/07/31                   &lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
- New druid herbs:&lt;br /&gt;
&lt;br /&gt;
  * Three new herbs (snakeroot, vetiver roots, salvia apiana) which &lt;br /&gt;
    are, like the last 3, available in limited seed form to plant with&lt;br /&gt;
    high skill. Each have a brew and an amulet.&lt;br /&gt;
    &lt;br /&gt;
  * All brews from the last 4 and the new 3 druid herbs last over &lt;br /&gt;
    death.&lt;br /&gt;
    &lt;br /&gt;
- Damage shield changes:&lt;br /&gt;
&lt;br /&gt;
  * the way damage shields work internally has changed quite a bit. &lt;br /&gt;
    &lt;br /&gt;
  * You can now see your damage shield amount with prompt (@ds) or &lt;br /&gt;
    in score (combined score) or attributes.&lt;br /&gt;
    &lt;br /&gt;
  * Damage shields stack (they did before) but you can also get damage &lt;br /&gt;
    shields from equipment like you do stats (none are in th game)&lt;br /&gt;
    yet.&lt;br /&gt;
    &lt;br /&gt;
  * If you resist a type of damage on a damage shield, that resistance &lt;br /&gt;
    is applied to the whole damage shield. Before resistances only &lt;br /&gt;
    applied to special effects of damage shields such as damaging &lt;br /&gt;
    equipment.&lt;br /&gt;
    &lt;br /&gt;
  * Shroud/Shield of flame are still special cases -- they don't use &lt;br /&gt;
    this damage shield value as they operate under their own conditions.&lt;br /&gt;
    &lt;br /&gt;
- New feature: usable items to cast spells: &lt;br /&gt;
&lt;br /&gt;
  * any arbitrary item can now be used with the use command if the &lt;br /&gt;
    builder allows it, and using those can cast spells of various effects. &lt;br /&gt;
    Builders can design such items so that using these items has a &lt;br /&gt;
    recycle time on the item itself. You can have a +5 str shield which &lt;br /&gt;
    also casts a strength spell when you use it (this is an example, &lt;br /&gt;
    there isn't one... yet).&lt;br /&gt;
  &lt;br /&gt;
  * At least 2 items are being revised to include such a feature, and &lt;br /&gt;
    one adds a new damage shield spell into the game.&lt;br /&gt;
&lt;br /&gt;
- New feature: autohelp:&lt;br /&gt;
&lt;br /&gt;
  * Autohelp is intended mostly for newbies to give one-or-so liner bits &lt;br /&gt;
    of advice when certain conditions first occur.&lt;br /&gt;
    &lt;br /&gt;
    An example... the first time you examine an item, it will show you&lt;br /&gt;
    the following:&lt;br /&gt;
    &lt;br /&gt;
    (Autohelp) You can also use the INSPECT command to determine more&lt;br /&gt;
     information about an item. Type HELP INSPECT to learn more.&lt;br /&gt;
   &lt;br /&gt;
  * This tracks like the visited command, which means for the purposes &lt;br /&gt;
    of this new feature, everyone is considered a newbie :)&lt;br /&gt;
    &lt;br /&gt;
  * The helps also get 'marked off' as you see them, so you should &lt;br /&gt;
    never see the same one again.&lt;br /&gt;
   &lt;br /&gt;
  * You may turn auto-help off with the CONFIG command but I would &lt;br /&gt;
    ask that if you want to help out, please leave it on on a character &lt;br /&gt;
    or so and give both feedback on messages and where other messages &lt;br /&gt;
    could be shown.&lt;br /&gt;
    &lt;br /&gt;
  * To that last point, this is very trigger -&amp;gt; message based. Triggers &lt;br /&gt;
    can't be terribly complicated ('first time I do X' is fine, 'the &lt;br /&gt;
    first time I do X while also being affected by Y and having died &lt;br /&gt;
    just a few minutes ago' exceeds the abilities of the system). &lt;br /&gt;
    &lt;br /&gt;
  * Messages can be delayed or immediate. The Examine one happens &lt;br /&gt;
&lt;br /&gt;
    immediately. A message about earning your first experience will &lt;br /&gt;
    come about a round after it happens. &lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
Append 2 of 3 from Rufus  on Friday, July 31 2020, 01:19PM&lt;br /&gt;
RE: Rufus          Title: Code update 2020/07/31                   &lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
- New usability upgrades:&lt;br /&gt;
&lt;br /&gt;
  In an effort to make Legend more friendly toward people with screen &lt;br /&gt;
  readers as well as reign in our various looks, we've made a few changes:&lt;br /&gt;
&lt;br /&gt;
  * CONFIG HIDEEXITBRACKETS - this turns off the bracketing in auto-&lt;br /&gt;
    exits that indicate closed doors, housing rooms, etc. If this &lt;br /&gt;
    is turned off, closed exits will still appear in the auto-exit &lt;br /&gt;
    list. &lt;br /&gt;
    &lt;br /&gt;
  * Journal now uses the user-selected banners, of which there are now &lt;br /&gt;
    more. (see below)&lt;br /&gt;
    &lt;br /&gt;
  * Banners - 3 new banners 'minimal' 'alternating132' and 'alternating80'&lt;br /&gt;
    none of which have footers. Banner 'none' is now quite literally &lt;br /&gt;
    no banner whatsoever (just a title). You will need to re-choose &lt;br /&gt;
    banners as they're cached on your character.&lt;br /&gt;
&lt;br /&gt;
- New feature: charmy special order:&lt;br /&gt;
&lt;br /&gt;
  Charmed creatures can be given special orders to give you certain &lt;br /&gt;
  information:&lt;br /&gt;
  &lt;br /&gt;
     order &amp;lt;target/all&amp;gt; &amp;lt;command&amp;gt;&lt;br /&gt;
     &lt;br /&gt;
     commands are:&lt;br /&gt;
     &lt;br /&gt;
        money         list all money objects ('gold' works as well)&lt;br /&gt;
        affects       list all the affects affecting them&lt;br /&gt;
        inventory     list their inventory&lt;br /&gt;
        eq            list their equipment&lt;br /&gt;
   &lt;br /&gt;
- New tradeskill (FLETCHING):&lt;br /&gt;
&lt;br /&gt;
  * Recipes exist to advance from 0 to 100 in skill. All items &lt;br /&gt;
    for these are vendor-purchasable (or will be).&lt;br /&gt;
    &lt;br /&gt;
  * The old FLETCH skill still works. FLETCH &amp;lt;tree&amp;gt; =&amp;gt; quiver of &lt;br /&gt;
    arrows. Yield is unchanged and will always succeed.&lt;br /&gt;
  &lt;br /&gt;
  * FLETCH &amp;lt;list of items&amp;gt; will attempt a recipe if the items &lt;br /&gt;
    make up the components of a recipe. For the first test of this &lt;br /&gt;
    with fletching, the recipes follow the same formula:&lt;br /&gt;
    &lt;br /&gt;
    FLETCH &amp;lt;shaft&amp;gt; &amp;lt;nock&amp;gt; &amp;lt;fletching&amp;gt; &amp;lt;arrowhead&amp;gt; &lt;br /&gt;
    &lt;br /&gt;
    The order is unimportant.&lt;br /&gt;
    &lt;br /&gt;
  * Each successful attempt yields two (2) bundles of 20 arrows. &lt;br /&gt;
    As the recipes advance, the arrows get better. The practice &lt;br /&gt;
    arrows are pretty crappy. But around trivial 40 or 50, you &lt;br /&gt;
    should be making arrows as good or better than can be fletched &lt;br /&gt;
    directly from a tree.&lt;br /&gt;
    &lt;br /&gt;
  * If you have the FLETCHING skill or you have 40 or more in &lt;br /&gt;
    fletching, you will see extra information about arrows in &lt;br /&gt;
    the inspect command. &lt;br /&gt;
    &lt;br /&gt;
    Note that this doesn't work on bundles. You'll need to unbundle &lt;br /&gt;
    one first. &lt;br /&gt;
    &lt;br /&gt;
  * Player-made arrows can be more (or less) accurate than thee default &lt;br /&gt;
    arrow or do more (or less) damage than the default arrow.&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
Append 3 of 3 from Rufus  on Friday, July 31 2020, 01:19PM&lt;br /&gt;
RE: Rufus          Title: Code update 2020/07/31                   &lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
Bug Fixes/Minor changes:&lt;br /&gt;
&lt;br /&gt;
- Wands work again&lt;br /&gt;
- donating monetized items gives a warning (you can still do it)&lt;br /&gt;
- new characters will be wielding their weapons when they enter the &lt;br /&gt;
  game&lt;br /&gt;
- Fixed another situation where the xpsplit could end up with weird &lt;br /&gt;
  negative numbers and such.&lt;br /&gt;
- Fixed an issue where the game would tell you an item was monetized  &lt;br /&gt;
  when it wasn't.&lt;br /&gt;
- You can bid while fighting.&lt;br /&gt;
- JOURNAL &amp;lt;partial name&amp;gt; will now search for incomplete journals &lt;br /&gt;
  first before complete ones.&lt;br /&gt;
- If a garden has any yield left, it will always yield 1 regardless &lt;br /&gt;
  of success or failure&lt;br /&gt;
- Fixed some issues where rounding was causing the total harvest to &lt;br /&gt;
  be lower than intended. Also increased the logging to further &lt;br /&gt;
  identify similar issues.&lt;br /&gt;
- TRADESKILLS is a fast command&lt;br /&gt;
- RECUPERATION is no longer a fast command&lt;br /&gt;
- Shopkeepers will take donated items if given to them&lt;br /&gt;
- a failed ASSIST imposes a shorter lag than a successful one&lt;br /&gt;
- the failure chance of an assist is 3%. There are no longer any &lt;br /&gt;
  fancy modifiers or calculations. Over time, you will fail 3% of &lt;br /&gt;
  your assist attempts. Period.&lt;br /&gt;
- The INSTANCE command will show you how much longer your instance &lt;br /&gt;
  will remain open. Be aware that this can now change.  &lt;br /&gt;
- bountiful benefits will only affect beneficial effects&lt;br /&gt;
- Familiars form such a bond with their masters that they accompany &lt;br /&gt;
  them after death.&lt;br /&gt;
&lt;br /&gt;
General behind the scenes type stuffs:&lt;br /&gt;
&lt;br /&gt;
- prep for moving to a newer version of compiler/OS. This involved &lt;br /&gt;
  fixing many, many, many (deep breath), many warnings&lt;br /&gt;
- Fixed a bug that caused some performance issues with file logging&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Emrysia</name></author>
	</entry>
	<entry>
		<id>https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Area_Update_2020/07/31&amp;diff=823</id>
		<title>Welcome Board Archive - Area Update 2020/07/31</title>
		<link rel="alternate" type="text/html" href="https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Area_Update_2020/07/31&amp;diff=823"/>
		<updated>2021-09-08T18:38:00Z</updated>

		<summary type="html">&lt;p&gt;Emrysia: Created page with &amp;quot;&amp;lt;pre&amp;gt; From: Rufus         Title: Area Update 2020/07/31                                        Posted On: Friday, July 31 2020, 01:16PM ---------------------------------------...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
From: Rufus         Title: Area Update 2020/07/31                   &lt;br /&gt;
                    Posted On: Friday, July 31 2020, 01:16PM&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
AREAS&lt;br /&gt;
&lt;br /&gt;
- Abilene: bug/typo fixes&lt;br /&gt;
- Amaranth seller returns to the game&lt;br /&gt;
- Beowulf: some additional balance changes to better reflect risk &lt;br /&gt;
  vs reward&lt;br /&gt;
- Some gold earrings in med are now actually gold&lt;br /&gt;
- The orkney old wife will set the flag even if she's shot from &lt;br /&gt;
  a separate room&lt;br /&gt;
- SL2: reduces Bane of Dagda's hit points, Dian isn't so chant-happy&lt;br /&gt;
- more than one player could enter Niflheim at a time, this has been fixed&lt;br /&gt;
- improved Admiral Hanno messaging&lt;br /&gt;
- improved Lotus eater messaging&lt;br /&gt;
- Some inaccessible rooms have been flagged so they don't count toward &lt;br /&gt;
  the VISITED count&lt;br /&gt;
- Finely crafted scutum now makes your ac better instead of worse&lt;br /&gt;
- Misc updates to India and FIWar&lt;br /&gt;
&lt;br /&gt;
Morrigan's Maze Update&lt;br /&gt;
&lt;br /&gt;
- the mystery seeds feature has been expanded&lt;br /&gt;
- aura of purest white has updated stats and has been templated&lt;br /&gt;
- no other items have changed stats, but certain items will highlight in &lt;br /&gt;
  corpses where they wouldn't have previously.&lt;br /&gt;
- hopefully Morrigan will no longer load people into empty graveyards.&lt;br /&gt;
- phoenix egg was sending bug reports, that's been fixed.&lt;br /&gt;
- attuned charmies are dealt with properly when dishing out XP&lt;br /&gt;
- the vision of death is fairer in combat&lt;br /&gt;
- improved banshee messaging&lt;br /&gt;
- fixed typo'd whois&lt;br /&gt;
&lt;br /&gt;
Herodotus&lt;br /&gt;
&lt;br /&gt;
- All XP routes received a large overhaul making Herodotus far easier to &lt;br /&gt;
  maintain and update. &lt;br /&gt;
- Some mobs have been removed, some have been added.&lt;br /&gt;
- TELL HERODOTUS COMMUNITY will additionally report how long before the &lt;br /&gt;
  community xp route mobs will reset. At the time of testing this hpapens at&lt;br /&gt;
  between 4-6am system time on Mondays. This might change gradually over time&lt;br /&gt;
  because working with time is bloody confusing!&lt;br /&gt;
- You shouldn't see any other changes, please report any odd behaviour via&lt;br /&gt;
  the usual channels.&lt;br /&gt;
  &lt;br /&gt;
LEVELED AREAS UPDATE:&lt;br /&gt;
&lt;br /&gt;
- Arabia&lt;br /&gt;
- Romania&lt;br /&gt;
- Ireland&lt;br /&gt;
- Frisco/Abilene&lt;br /&gt;
- Sherwood (partial)&lt;br /&gt;
&lt;br /&gt;
ARABIA&lt;br /&gt;
&lt;br /&gt;
- 'Town' area more amenable to those in the very early levels. &lt;br /&gt;
- Arabian Desert now suitable for levels 5 through 10.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
ROMANIA&lt;br /&gt;
&lt;br /&gt;
- Romania has been reimagined as a level 10-15 area. &lt;br /&gt;
- You may find Vlad and his cronies a bit tougher these days.&lt;br /&gt;
- A handful of objects updated with shiny stats.&lt;br /&gt;
&lt;br /&gt;
IRELAND&lt;br /&gt;
&lt;br /&gt;
- The town and west of the crossroads is now suitable to support &lt;br /&gt;
  multiple simultaneous low level players&lt;br /&gt;
- The area south of the crossroads (the swamp) is now suitable for &lt;br /&gt;
  the 6-10 range. &lt;br /&gt;
- The map south of the crossroads no longer loops on itself.&lt;br /&gt;
- The Dun is now a sub area suitable for levels 44-49 with some &lt;br /&gt;
  level 50 mobs in the mix.&lt;br /&gt;
- The Underhill (west of the crossroads) is now suitable for level&lt;br /&gt;
  41-45. Do note that this includes everything, so if you're escorting &lt;br /&gt;
  newbies, you may want to not let them get stopped by the wild boar&lt;br /&gt;
  that lives there.&lt;br /&gt;
- The nucklavee encounter has changed somewhat, including the fish. &lt;br /&gt;
  It's a little bit different (wouldn't necessarily say harder)&lt;br /&gt;
- Modified many items in the area.&lt;br /&gt;
- Blackthorn ring is now a reasonable rent with different stats and &lt;br /&gt;
  templated.&lt;br /&gt;
- Nucklavee claw and shield updated. Not templated. Claw no longer &lt;br /&gt;
  requires Agnes to change it into something good.&lt;br /&gt;
&lt;br /&gt;
FRISCO/ABILENE&lt;br /&gt;
&lt;br /&gt;
- The SF Mines subarea has been developed into a level 6-10 band.&lt;br /&gt;
- A new path has been made from SF (mine area) to Abilene.&lt;br /&gt;
- Abilene: has been adjusted to fit the level 11-15 band, the level &lt;br /&gt;
  50 mobs and the Kansas Jail subarea.&lt;br /&gt;
&lt;br /&gt;
SHERWOOD (partial)&lt;br /&gt;
- Sherwood has started to move toward a more focused set of levels &lt;br /&gt;
  and the work is ongoing. Expect more in the next couple of updates.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Emrysia</name></author>
	</entry>
	<entry>
		<id>https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Configs&amp;diff=822</id>
		<title>Welcome Board Archive - Configs</title>
		<link rel="alternate" type="text/html" href="https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Configs&amp;diff=822"/>
		<updated>2021-09-08T18:35:59Z</updated>

		<summary type="html">&lt;p&gt;Emrysia: Created page with &amp;quot;&amp;lt;pre&amp;gt; From: Rufus         Title: Configs                                                       Posted On: Wednesday, July 01 2020, 06:00PM ------------------------------------...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
From: Rufus         Title: Configs                                  &lt;br /&gt;
                    Posted On: Wednesday, July 01 2020, 06:00PM&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
Hey folks, just so you know, I had to make some changes to config and the way config works which has&lt;br /&gt;
resulted in some options being turned off (or on) for some people. &lt;br /&gt;
&lt;br /&gt;
You should be able to set them back and it'll be fine ever-after.&lt;br /&gt;
Things affected may be config skills, and alphabetizing who. Maybe other things. &lt;br /&gt;
&lt;br /&gt;
Fix them. Save and you should be fine.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Emrysia</name></author>
	</entry>
	<entry>
		<id>https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Calendar_System&amp;diff=821</id>
		<title>Welcome Board Archive - Calendar System</title>
		<link rel="alternate" type="text/html" href="https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Calendar_System&amp;diff=821"/>
		<updated>2021-09-08T18:34:01Z</updated>

		<summary type="html">&lt;p&gt;Emrysia: Created page with &amp;quot;&amp;lt;pre&amp;gt;      From: Rufus         Title: Calendar System                                                    Posted On: Wednesday, July 01 2020, 12:06PM --------------------------...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
     From: Rufus         Title: Calendar System                          &lt;br /&gt;
                         Posted On: Wednesday, July 01 2020, 12:06PM&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
CALENDAR&lt;br /&gt;
CALENDAR SHORT&lt;br /&gt;
&lt;br /&gt;
CALENDAR &amp;lt;keyword&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Creators:&lt;br /&gt;
CALENDAR create &amp;lt;keyword&amp;gt; &amp;lt;name&amp;gt;&lt;br /&gt;
CALENDAR &amp;lt;keyword&amp;gt; time &amp;lt;time format&amp;gt; (time format is YYYY-mm-dd HH:MM)&lt;br /&gt;
CALENDAR &amp;lt;keyword&amp;gt; duration &amp;lt;duration format&amp;gt; (1h, 90m, etc)&lt;br /&gt;
CALENDAR &amp;lt;keyword&amp;gt; description &amp;lt;description&amp;gt;&lt;br /&gt;
CALENDAR &amp;lt;keyword&amp;gt; levelrange &amp;lt;low&amp;gt; &amp;lt;high&amp;gt;&lt;br /&gt;
CALENDAR &amp;lt;keyword&amp;gt; submit&lt;br /&gt;
CALENDAR &amp;lt;keyword&amp;gt; delete&lt;br /&gt;
&lt;br /&gt;
Participants:&lt;br /&gt;
CALENDAR &amp;lt;keyword&amp;gt; attend [email] [discord]&lt;br /&gt;
CALENDAR &amp;lt;keyword&amp;gt; tentative [email] [discord]&lt;br /&gt;
CALENDAR &amp;lt;keyword&amp;gt; decline&lt;br /&gt;
&lt;br /&gt;
Alternatively:&lt;br /&gt;
&lt;br /&gt;
ATTEND &amp;lt;keyword&amp;gt; [email] [discord]&lt;br /&gt;
TENTATIVE &amp;lt;keyword&amp;gt; [email] [discord]&lt;br /&gt;
&lt;br /&gt;
CALENDAR SYSTEM&lt;br /&gt;
&lt;br /&gt;
- To see a list of events, type CALENDAR by itself.&lt;br /&gt;
&lt;br /&gt;
- To see a shorter list of events, type CALENDAR SHORT (or&lt;br /&gt;
  CALENDAR S)&lt;br /&gt;
&lt;br /&gt;
- To see the full details on a calendar entry, use:&lt;br /&gt;
&lt;br /&gt;
       CALENDAR &amp;lt;keyword&amp;gt;&lt;br /&gt;
&lt;br /&gt;
- Anyone who has an account can create a calendar entry. Each account&lt;br /&gt;
  may have 3 active/in progress events at a time.&lt;br /&gt;
&lt;br /&gt;
- You create a calendar entry with the CALENDAR CREATE command. This&lt;br /&gt;
  requires a keyword and a name for the event:&lt;br /&gt;
&lt;br /&gt;
  CALENDAR CREATE &amp;lt;keyword&amp;gt; &amp;lt;name of the event&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    CALENDAR CREATE sl2 Shadowlands 2 Full Run&lt;br /&gt;
&lt;br /&gt;
    Your keyword is limited to 12 characters. The name is limited to&lt;br /&gt;
    40 characters.&lt;br /&gt;
&lt;br /&gt;
  By default, a calendar entry is created a week out from the current&lt;br /&gt;
  time and lasts for an hour.&lt;br /&gt;
&lt;br /&gt;
- Once you have created a calendar event, you can modify it by using&lt;br /&gt;
  the calendar command:&lt;br /&gt;
&lt;br /&gt;
    CALENDAR &amp;lt;keyword&amp;gt; &amp;lt;function&amp;gt; &amp;lt;arguments&amp;gt;&lt;br /&gt;
&lt;br /&gt;
- You can modify the calendar's TIME, DURATION, DESCRIPTION and&lt;br /&gt;
  LEVELRANGE. Most functions can be abbreviated.&lt;br /&gt;
&lt;br /&gt;
- Modifying calendar time:&lt;br /&gt;
&lt;br /&gt;
  The calendar system is really picky about how you format dates and&lt;br /&gt;
  times. The format is in 24 hour system-time:&lt;br /&gt;
&lt;br /&gt;
        YYYY-MM-DD HH:MM&lt;br /&gt;
&lt;br /&gt;
        ex, for January 2nd, 2021 at 1:35pm system time:&lt;br /&gt;
&lt;br /&gt;
        2021-01-02 13:45&lt;br /&gt;
&lt;br /&gt;
 CALENDAR &amp;lt;keyword&amp;gt; TIME &amp;lt;time format&amp;gt;&lt;br /&gt;
&lt;br /&gt;
- Modifying the duration:&lt;br /&gt;
&lt;br /&gt;
  You modify the duration with CALENDAR &amp;lt;keyword&amp;gt; DURATION &amp;lt;duration&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  The duration can be in the following formats:&lt;br /&gt;
&lt;br /&gt;
  #h (for hours)&lt;br /&gt;
  #m (for days)&lt;br /&gt;
&lt;br /&gt;
  You can't blend these so if you want your event to show an hour&lt;br /&gt;
  and a half, use 90m&lt;br /&gt;
&lt;br /&gt;
  ex:&lt;br /&gt;
&lt;br /&gt;
        CALENDAR sl2 DURATION 2h&lt;br /&gt;
&lt;br /&gt;
 - Modifying the Description&lt;br /&gt;
&lt;br /&gt;
   The description is only limited by the input limit. Be brief, but&lt;br /&gt;
   it gives you a bit more room for detail. ex:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
        CALENDAR sl2 DESCRIPTION Planning a full run! Meet at xroads.&lt;br /&gt;
&lt;br /&gt;
 - You can set the level range of a calendar event with the LEVELRANGE&lt;br /&gt;
   function.&lt;br /&gt;
&lt;br /&gt;
        CALENDAR &amp;lt;keyword&amp;gt; LEVELRANGE &amp;lt;low&amp;gt; &amp;lt;high&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        ex:&lt;br /&gt;
&lt;br /&gt;
        CALENDAR sl2 LEVELRANGE 49 50&lt;br /&gt;
&lt;br /&gt;
   Note that level ranges are suggestions. These are not enforced&lt;br /&gt;
   except in one small instance. 15 minutes before an event or when&lt;br /&gt;
   the event starts, a notification will be sent to the info channel.&lt;br /&gt;
   This info is level-limited by the low level in the event.&lt;br /&gt;
&lt;br /&gt;
 - Mort-generated events require approval from an immortal. Use&lt;br /&gt;
   CALENDAR &amp;lt;keyword&amp;gt; SUBMIT to submit it for approval. Any changes&lt;br /&gt;
   after you submit or after it has been approved means it will need&lt;br /&gt;
   to be resubmitted.&lt;br /&gt;
&lt;br /&gt;
   Imms can edit mort events and they can also deny the event. Unlike&lt;br /&gt;
   petitions, no reason is given automatically but the imm should be&lt;br /&gt;
   in touch.&lt;br /&gt;
&lt;br /&gt;
   Until an event is approved, it will not show up for other players.&lt;br /&gt;
&lt;br /&gt;
   If your event is denied, you may resubmit it after editing something.&lt;br /&gt;
&lt;br /&gt;
 - You may delete an event you create with CALENDAR &amp;lt;keyword&amp;gt; DELETE.&lt;br /&gt;
&lt;br /&gt;
   DELETE must be spelled out in in full and cannot be abbreviated.&lt;br /&gt;
&lt;br /&gt;
 - Anyone may indicate they are attending an event. You indicate your&lt;br /&gt;
   intention by the following functions:&lt;br /&gt;
&lt;br /&gt;
       CALENDAR &amp;lt;keyword&amp;gt; &amp;lt;ATTEND or TENTATIVE&amp;gt; [types of notifications]&lt;br /&gt;
&lt;br /&gt;
   If you have a Discord account associated with your LegendMUD account,&lt;br /&gt;
   you can be notified 15 minutes prior to an event via Discord direct&lt;br /&gt;
   message by adding 'discord' (lowercase, in full) after you add&lt;br /&gt;
   ATTEND or TENTATIVE.&lt;br /&gt;
&lt;br /&gt;
   If you have an email address associated with your LegendMUD account,&lt;br /&gt;
   you can be notified 15 minutes prior to an event via email by adding&lt;br /&gt;
   'email' (lowercase, in full) after you add ATTEND or tentative&lt;br /&gt;
&lt;br /&gt;
       ex:&lt;br /&gt;
&lt;br /&gt;
       CALENDAR sl2 ATTEND discord&lt;br /&gt;
&lt;br /&gt;
       CALENDAR sl2 TENTATIVE discord email&lt;br /&gt;
&lt;br /&gt;
       CALENDAR sl2 ATTEND email&lt;br /&gt;
&lt;br /&gt;
   If you omit your notification preference, you will not be notified&lt;br /&gt;
   out of game. You can change your preference by using ATTEND or&lt;br /&gt;
   TENTATIVE again to change your notification options.&lt;br /&gt;
&lt;br /&gt;
   If you are the creator of an event, you will automatically be&lt;br /&gt;
   notified via email and discord. If you create an event, you cannot&lt;br /&gt;
   change the notification options.&lt;br /&gt;
&lt;br /&gt;
   For each event, you will receive one notification per destination.&lt;br /&gt;
&lt;br /&gt;
   You can only mark yourself as attending an event that hasn't yet&lt;br /&gt;
   started.&lt;br /&gt;
&lt;br /&gt;
 - If you have marked yourself as attending but you are no longer able&lt;br /&gt;
   to attend, you can use the DECLINE function:&lt;br /&gt;
&lt;br /&gt;
       CALENDAR &amp;lt;keyword&amp;gt; DECLINE&lt;br /&gt;
&lt;br /&gt;
       ex:&lt;br /&gt;
&lt;br /&gt;
       CALENDAR sl2 DECLINE&lt;br /&gt;
&lt;br /&gt;
 - Calendar events (shortened) will show on the menu system when you log in.&lt;br /&gt;
   You can toggle this off with a new config CONFIG LOGINCALENDAR&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Emrysia</name></author>
	</entry>
	<entry>
		<id>https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Code_updates_for_7/1/2020&amp;diff=820</id>
		<title>Welcome Board Archive - Code updates for 7/1/2020</title>
		<link rel="alternate" type="text/html" href="https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Code_updates_for_7/1/2020&amp;diff=820"/>
		<updated>2021-09-08T18:32:24Z</updated>

		<summary type="html">&lt;p&gt;Emrysia: Created page with &amp;quot;&amp;lt;pre&amp;gt; From: Rufus         Title: Code updates for 7/1/2020                                     Posted On: Wednesday, July 01 2020, 12:06PM ------------------------------------...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
From: Rufus         Title: Code updates for 7/1/2020                &lt;br /&gt;
                    Posted On: Wednesday, July 01 2020, 12:06PM&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
General Code Changes&lt;br /&gt;
&lt;br /&gt;
- Recuperation is now dictated by a timer, not an affect. It uses &lt;br /&gt;
  absolute time.&lt;br /&gt;
- You can now leave an instance under many circumstances (INSTANCE LEAVE&lt;br /&gt;
  or INSTANCE DEPART)&lt;br /&gt;
- Throwing grenades has a wait&lt;br /&gt;
- WARCRY BELLOW works again&lt;br /&gt;
- Fleeing now shows which direction you fled. Yes, it appears in &lt;br /&gt;
  kinda a weird place but it's the best I could do for now.&lt;br /&gt;
- CONSIDER without any argument will consider everything in the room&lt;br /&gt;
- Adds the ability to define bags that hide the suppress the rent &lt;br /&gt;
  of the objects inside (see areas below)&lt;br /&gt;
- Builders can force items to highlight in NPC corpses even if the &lt;br /&gt;
  item doesn't trigger 'hey, this might be a good stat item' (see &lt;br /&gt;
  the update one above this one)&lt;br /&gt;
- INSPECT will show more information about containers. (see the update &lt;br /&gt;
  two above this one)&lt;br /&gt;
- Fix for trueform sometimes showing a good message when the item is &lt;br /&gt;
  actually even more damaged than before (If you choose to believe &lt;br /&gt;
  in time travel, turn to page 34. Otherwise turn to page 71)&lt;br /&gt;
- Klein 2c don't suffer the mitigation cap penalty that other casters&lt;br /&gt;
  do &lt;br /&gt;
- Some herbs can now require certain natural abilities to use (brewing, &lt;br /&gt;
  poulticing, powdering, etc). translation: Lima will have less options &lt;br /&gt;
  to brew and such than Ireland. Also they can be configured to require &lt;br /&gt;
  a certain amount of spirit.&lt;br /&gt;
  &lt;br /&gt;
  Entangle can still be used with all herbs. &lt;br /&gt;
  &lt;br /&gt;
  NOTE: No existing herbs at the time of this update have been &lt;br /&gt;
  modified and there's no intention to. Herbs added with this update &lt;br /&gt;
  will have restrictions on who can use them. The results (amulets, &lt;br /&gt;
  potions, powders) can still be used by anyone.&lt;br /&gt;
&lt;br /&gt;
- Yep. You've made it this far and found the nerf. Gun/bow stunning &lt;br /&gt;
  chance has been modified down slightly after reviewing the log output &lt;br /&gt;
  for the skill. For top-end shooters, it should amount to about 2.5% &lt;br /&gt;
  less chance of stun. We will keep an eye on this going forward to &lt;br /&gt;
  adjust it back or forth depending. &lt;br /&gt;
  &lt;br /&gt;
DRUIDS&lt;br /&gt;
&lt;br /&gt;
 - New herbs: amaranth (brew, powder, make amulet), &lt;br /&gt;
              burdock (brew/powder, make amulet), &lt;br /&gt;
              phlox (brew/powder, make amulet)&lt;br /&gt;
              masterwort (make amulet)&lt;br /&gt;
 &lt;br /&gt;
   Note: these herbs do not have herblore entries yet &lt;br /&gt;
&lt;br /&gt;
FARMING&lt;br /&gt;
&lt;br /&gt;
 - Builders can determine how difficult it is to plant and take care &lt;br /&gt;
   of certain crops. You must obtain a certain level of skill in farming &lt;br /&gt;
   before attempting to even plant said seeds.&lt;br /&gt;
 - Seeds for the following crops are now in game: amaranth, burdock, &lt;br /&gt;
   phlox and masterwort (these are the only way you can currently obtain&lt;br /&gt;
   these herbs and yield is low... you'll see why)&lt;br /&gt;
 &lt;br /&gt;
CALENDARS&lt;br /&gt;
- See Calendar Doc &lt;br /&gt;
- There's a config that can toggle whether or not you see calendar &lt;br /&gt;
  entries when logging in.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
FIST FIGHTING&lt;br /&gt;
- If a victim is dazed, combos do more damage&lt;br /&gt;
- The lower an opponent gets, the more damage fist fighting does. After&lt;br /&gt;
  the opponent is below 40% health, you gain an increasing bonus to &lt;br /&gt;
  both normal and combo hits.&lt;br /&gt;
- The dazed effect fist-fighting can be refreshed on the victim&lt;br /&gt;
&lt;br /&gt;
ERA ABILITIES&lt;br /&gt;
- More are in the works based on suggestions and feedback from Players&lt;br /&gt;
  as well as imm discussion. This update contains two...&lt;br /&gt;
  &lt;br /&gt;
- Improved Recuperation, Medieval, 3 level, 3 points / level&lt;br /&gt;
   &lt;br /&gt;
     o Gives a 12% bonus each time you use recuperate&lt;br /&gt;
     o if you don't have the recuperate skill, this grants you access&lt;br /&gt;
       to the recuperate command but only heals you 15 points for &lt;br /&gt;
       every era level (15-45 points). For those remorts who use it,&lt;br /&gt;
       it will use whichever value is higher once you obtain the &lt;br /&gt;
       skill. You can learn these eras and use this command even if &lt;br /&gt;
       you cannot learn this skill at all.&lt;br /&gt;
&lt;br /&gt;
- Bountiful Benefits, Ancient, 3 levels, 3 points / level&lt;br /&gt;
&lt;br /&gt;
     o Beneficial buffs last 10% longer per era level when they affect&lt;br /&gt;
       you&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Emrysia</name></author>
	</entry>
	<entry>
		<id>https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Area_Updates_for_7/1/2020&amp;diff=819</id>
		<title>Welcome Board Archive - Area Updates for 7/1/2020</title>
		<link rel="alternate" type="text/html" href="https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Area_Updates_for_7/1/2020&amp;diff=819"/>
		<updated>2021-09-08T18:30:23Z</updated>

		<summary type="html">&lt;p&gt;Emrysia: Created page with &amp;quot;&amp;lt;pre&amp;gt; From: Rufus         Title: Area Updates for 7/1/2020                                     Posted On: Wednesday, July 01 2020, 12:05PM ------------------------------------...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
From: Rufus         Title: Area Updates for 7/1/2020                &lt;br /&gt;
                    Posted On: Wednesday, July 01 2020, 12:05PM&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
AREA UPDATES&lt;br /&gt;
&lt;br /&gt;
- Minor updates to the following areas: aztecs, malta, dartmoor, salem&lt;br /&gt;
&lt;br /&gt;
- Permanent lights have received a major spec change and some have &lt;br /&gt;
  been updated either in terms of what they do or the rent that &lt;br /&gt;
  they are. We are not, currently, templating these. You will have to &lt;br /&gt;
  acquire another, but we've also changed some of the quests to allow&lt;br /&gt;
  that. More to come in the next update.&lt;br /&gt;
&lt;br /&gt;
- There's a new bag in one of the updated areas that can contain only &lt;br /&gt;
  specific types of items (in this case, potions, scrolls and powders). &lt;br /&gt;
  It can only contain 5 of said items, but all of the items inside do &lt;br /&gt;
  not count toward rent, allowing you, essentially to carry around 5 &lt;br /&gt;
  consumables for free. If the bag is in a house, it will calculate &lt;br /&gt;
  cost as normal. This bag also happens to soulbound and you may have &lt;br /&gt;
  one on our person at a time.&lt;br /&gt;
  &lt;br /&gt;
Klein&lt;br /&gt;
    - Now more newbie friendly, with slightly less German wording&lt;br /&gt;
    - Klein city mobs have been adjusted for players ranged 1-5&lt;br /&gt;
    - Eastern forest mobs now ranges from 5-10&lt;br /&gt;
    - Ritters and guards are still level 50, but you may find fewer of them&lt;br /&gt;
    - Several shopkeepers and some quest mobs are no longer killable&lt;br /&gt;
    - Mobs on Herodotus' list were left as-is.&lt;br /&gt;
&lt;br /&gt;
Abilene&lt;br /&gt;
- the bowie knife fight isn't so unfair and isn't so buggy&lt;br /&gt;
&lt;br /&gt;
Roman britain&lt;br /&gt;
- Re-imagined as a 10-15 level area.&lt;br /&gt;
- 3 new small quests added in Orkney with gear for those levels&lt;br /&gt;
- A couple of mid-level mobs have been turned into level 50 mobs for &lt;br /&gt;
  higher end XP.&lt;br /&gt;
&lt;br /&gt;
Lima Update&lt;br /&gt;
&lt;br /&gt;
- Lima town was updated to be a Level 1-5 zone.&lt;br /&gt;
- Lima reaffirm encounter is now available to everyone (do not have to &lt;br /&gt;
  do the reaffirm quest)&lt;br /&gt;
- Some mobs in Lima were made L50 and had their xp adjusted accordingly&lt;br /&gt;
- Medieval Andes (outdoor area east of Lima) is now a level 5-10 zone&lt;br /&gt;
&lt;br /&gt;
Bengal&lt;br /&gt;
&lt;br /&gt;
- Bengal town was updated to be a Level 10-15 zone.&lt;br /&gt;
- Some mobs in Bengal were made L50.&lt;br /&gt;
&lt;br /&gt;
Ireland&lt;br /&gt;
&lt;br /&gt;
- Ooonagh will give you a reward even if you already have sidhe &lt;br /&gt;
  friendship&lt;br /&gt;
- The platinum leaf has been updated. It will not be templated&lt;br /&gt;
  &lt;br /&gt;
Beowulf&lt;br /&gt;
&lt;br /&gt;
- Levels, reset timers and mobs adjusted to be applicable to characters&lt;br /&gt;
  who can take on level 44-50 mobs. &lt;br /&gt;
- Added additional thanes&lt;br /&gt;
- Some equipment adjustments&lt;br /&gt;
&lt;br /&gt;
India &lt;br /&gt;
&lt;br /&gt;
- India has been updated to be a good place to level for characters &lt;br /&gt;
  capable of killing level 10-15 mobs. There are now more mobs in this &lt;br /&gt;
  range, especially in the middle village and northern city and they &lt;br /&gt;
  are on a shorter repop.&lt;br /&gt;
- The townspeople and villagers no longer flee as much as they used &lt;br /&gt;
  to. &lt;br /&gt;
- The Brahman ring is now all level 50.&lt;br /&gt;
&lt;br /&gt;
Shadowlands&lt;br /&gt;
&lt;br /&gt;
- severed head of a demon king has been updated. It is now a permanent&lt;br /&gt;
  light as well as some other changes. It will not be templated.&lt;br /&gt;
  &lt;br /&gt;
Shadowlands 2&lt;br /&gt;
&lt;br /&gt;
- Fix for bane of Dagda fight&lt;br /&gt;
&lt;br /&gt;
Morrigan's Maze&lt;br /&gt;
- 5 new encounters added&lt;br /&gt;
- 5 new items added to the load pool&lt;br /&gt;
- wobble won't trigger info lauding&lt;br /&gt;
- Morrigan removes you from your instance of MM when you ask her to leave.&lt;br /&gt;
- I somehow managed to expand the scavenger quests 5x but forgot to put in the&lt;br /&gt;
  single line command which starts the player on the new content.&lt;br /&gt;
  That's been fixed.&lt;br /&gt;
- Players can no longer soft lock themselves from completing a scavenger quest&lt;br /&gt;
&lt;br /&gt;
San Francisco&lt;br /&gt;
- Better alignment in the newbie level 1-5 mob range&lt;br /&gt;
&lt;br /&gt;
Black Forest&lt;br /&gt;
- The black forest has had a make-over!&lt;br /&gt;
- Not only is it now a level 10-15 area, it has had a few new rooms,&lt;br /&gt;
- a handful of new mobs, and yes, even a couple new quests.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Emrysia</name></author>
	</entry>
	<entry>
		<id>https://www.legendmud.org/index.php?title=Welcome_Board_Archive&amp;diff=818</id>
		<title>Welcome Board Archive</title>
		<link rel="alternate" type="text/html" href="https://www.legendmud.org/index.php?title=Welcome_Board_Archive&amp;diff=818"/>
		<updated>2021-09-08T18:27:00Z</updated>

		<summary type="html">&lt;p&gt;Emrysia: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Welcome Board is an announcements board designed to pass important information from the immortal staff to the players. The immortals expect you to read this board to keep abreast of changes, updates, and opportunities.&lt;br /&gt;
&lt;br /&gt;
Below please find our (under progress) attempt to create an archive of all posts from the Immortals on the Welcome Board.&lt;br /&gt;
&lt;br /&gt;
=2021=&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Date!!Author!!Post Title&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
=2020=&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Date!!Author!!Post Title&lt;br /&gt;
|-&lt;br /&gt;
|2020-01-21||Rufus||[[Welcome Board Archive - These changes have gone in...|These changes have gone in...]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-02-13||Nestor||[[Welcome Board Archive - Area Update 13Feb 2020|Area Update 13Feb 2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-02-13||Rufus||[[Welcome Board Archive - Birthday Code Update|Birthday Code Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-02-14||Nestor||[[Welcome Board Archive - Area Roadmap: Asgard|Area Roadmap: Asgard]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-03-15||Nestor||[[Welcome Board Archive - Updates 3/15/2020|Updates 3/15/2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-03-19||Lamia||[[Welcome Board Archive - Ostara Bouquets|Ostara Bouquets]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-03-24||Nestor||[[Welcome Board Archive - Code and Areas Update 3/24|Code and Areas Update 3/24]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-04-06||Cap||[[Welcome Board Archive - Area Update 5/2/2020|Area Update 5/2/2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-04-12||Rufus||[[Welcome Board Archive - update 4/12/2020|update 4/12/2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-04-29||Lamia||[[Welcome Board Archive - Code Additions &amp;amp; Updates 04-29-20|Code Additions &amp;amp; Updates 04-29-20]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-04-29||Rufus||[[Welcome Board Archive - Patch addendum|Patch addendum]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-04-30||Rufus||[[Welcome Board Archive - Patch 2020/04/30|Patch 2020/04/30]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-03||Cap||[[Welcome Board Archive - Introducing Morrigan's Maze|Introducing Morrigan's Maze]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-06||Rufus||[[Welcome Board Archive - Code Update 4/6/2020|Code Update 4/6/2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-06||Rufus||[[Welcome Board Archive - A note on XP on mobs|A note on XP on mobs]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-07||Rufus||[[Welcome Board Archive - Code Update|Code Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-08||Rufus||[[Welcome Board Archive - Code Changes 5/9/2020|Code Changes 5/9/2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-09||Cap||[[Welcome Board Archive - Area/Help Updates 5/9/2020|Area/Help Updates 5/9/2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-10||Rufus||[[Welcome Board Archive - Update for 5/10/2020|A Update for 5/10/2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-14||Cap||[[Welcome Board Archive - Area Update 05/14/2020|Area Update 05/14/2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-17||Rufus||[[Welcome Board Archive - 5/17 Code Update|5/17 Code Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-17||Nestor||[[Welcome Board Archive - 5/17 Area Update|5/17 Area Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-17||Rufus||[[Welcome Board Archive - HotZone feature|HotZone feature ]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-29||Cap||[[Welcome Board Archive - Update 20200528|Update 20200528]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-29||Rufus||[[Welcome Board Archive - Update 20200529|Update 20200529]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-31||Cap||[[Welcome Board Archive - Update 2020/05/31|Update 2020/05/31]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-06-04||Rufus||[[Welcome Board Archive - Update 06/04/2020|Update 06/04/2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-06-13||Rufus||[[Welcome Board Archive - Update for 2020/06/13|Update for 2020/06/13]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-06-14||Nestor||[[Welcome Board Archive - New Area: The Mysterious Island|New Area: The Mysterious Island]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-06-14||Rufus||[[Welcome Board Archive - code update 2020/06/14|code update 2020/06/14]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-06-18||Rufus||[[Welcome Board Archive - Update 6/18/2020|Update 6/18/2020]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=2019=&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Date!!Author!!Post Title&lt;br /&gt;
|-&lt;br /&gt;
|2019-12-05||Huma||[[Welcome Board Archive - Stepping down, but not out|Stepping down, but not out]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-10-26||Emrysia||[[Welcome Board Archive - New Area: Medieval Flanders|New Area: Medieval Flanders]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-09-16||Mertjai||[[Welcome Board Archive - Weekly Reboots|Weekly Reboots]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-08-05||Rufus||[[Welcome Board Archive - Update 8/5/2019|Update 8/5/2019]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-07-30||Rufus||[[Welcome Board Archive - Code Update 7/30/2019|Code Update 7/30/2019]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-07-23||Rufus||[[Welcome Board Archive - A Note on Naraka|A Note on Naraka]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-07-23||Lamia||[[Welcome Board Archive - New Feature: Petition|New Feature: Petition]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-07-23||Lamia||[[Welcome Board Archive - New Regeneration System|New Regeneration System]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-07-23||Lamia||[[Welcome Board Archive - New Feature: Visited|New Feature: Visited]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-07-23||Lamia||[[Welcome Board Archive - New Feature: Remorting|New Feature: Remorting]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-07-23||Lamia||[[Welcome Board Archive - Code Updates (07.23.2019)|Code Updates (07.23.2019)]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-07-23||Lamia||[[Welcome Board Archive - Area &amp;amp; Helpfile Updates (07.23.2019)|Area &amp;amp; Helpfile Updates (07.23.2019)]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-06-10||Rufus||[[Welcome Board Archive - Fist Fighting|Fist Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-06-09||Lamia||[[Welcome Board Archive - Code Updates (06.09.19)|Code Updates (06.09.19)]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-06-09||Lamia||[[Welcome Board Archive - Area &amp;amp; Helpfile Updates (06.09.19)|Area &amp;amp; Helpfile Updates (06.09.19)]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-06-01||Nestor||[[Welcome Board Archive - New Area: Irem, City of Pillars| New Area: Irem, City of Pillars]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-06-01||Lamia||[[Welcome Board Archive - Area Updates 06.01.2019|Area Updates 06.01.2019]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-06-01||Lamia||[[Welcome Board Archive - Code Updates 06.01.2019|Code Updates 06.01.2019]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-05-15||Lamia||[[Welcome Board Archive - Area Updates 05.15.2019|Area Updates 05.15.2019]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-05-15||Rufus||[[Welcome Board Archive - Code Update 5/15/2019|Code Update 5/15/2019]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-04-08||Lamia||[[Welcome Board Archive - Code &amp;amp; Help File Updates 04.08.2019|Code &amp;amp; Help File Updates 04.08.2019]] &lt;br /&gt;
|-&lt;br /&gt;
|2019-04-08||Lamia||[[Welcome Board Archive - Area Updates 04.08.2019|Area Updates 04.08.2019]] &lt;br /&gt;
|-&lt;br /&gt;
|2019-03-25||Rufus||[[Welcome Board Archive - PSA - NO_RENT items|PSA - NO_RENT items]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-03-15||Rufus||[[Welcome Board Archive - Update 3/15/2019|Update 3/15/2019]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-03-13||Rufus||[[Welcome Board Archive - Mana Reduction 'Cap'|Mana Reduction 'Cap']] &lt;br /&gt;
|-&lt;br /&gt;
|2019-03-04||Rufus||[[Welcome Board Archive - Code Changes 3/4/2019|Code Changes 3/4/2019]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-03-03||Lamia||[[Welcome Board Archive - Area Changes 3/3/2019|Area Changes 3/3/2019]] &lt;br /&gt;
|-&lt;br /&gt;
|2019-03-02||Rufus||[[Welcome Board Archive - Code Changes 3/2/2019(2)|Code Changes 3/2/2019(2)]]  &lt;br /&gt;
|-&lt;br /&gt;
|2019-03-02||Rufus||[[Welcome Board Archive - Code Changes 3/2/2019|Code Changes 3/2/2019]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-02-18||Lamia||[[Welcome Board Archive - New Area: The Seven Heavens|New Area: The Seven Heavens]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-02-14||Lamia||[[Welcome Board Archive - New Area Expansion: Nikko|New Area Expansion: Nikko]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-02-14||Lamia||[[Welcome Board Archive - New Area Expansion: Niflheim|New Area Expansion: Niflheim]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-02-14||Lamia||[[Welcome Board Archive - Birthday 2019 Area Updates|Birthday 2019 Area Updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-02-14||Lamia||[[Welcome Board Archive - Birthday 2019 Code Updates|Birthday 2019 Code Updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-01-17||Cap||[[Welcome Board Archive - The Abilene Expansion is Live!|The Abilene Expansion is Live!]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-01-16||Lamia||[[Welcome Board Archive - Updates - Areas/Code/General|Updates - Areas/Code/General]] &lt;br /&gt;
|-&lt;br /&gt;
|2019-01-08||Cap||[[Welcome Board Archive - Potential Heroic Gun Change|Potential Heroic Gun Change]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-01-04||Rufus||[[Welcome Board Archive - An update to agroAn update to agro|An update to agro ]] &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=2018=&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Date!!Author!!Post Title&lt;br /&gt;
|-&lt;br /&gt;
|2018-12-15||Cap||[[Welcome Board Archive - Belated Area Updates (mid november-ish)|Belated Area Updates (mid november-ish)]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-10-15||Cap||[[Welcome Board Archive - Area Updates 10/15/18|Area Updates 10/15/18]]  &lt;br /&gt;
|-&lt;br /&gt;
|2018-09-11||Rufus||[[Welcome Board Archive - Code/Areas update 9/11/2018|Code/Areas update 9/11/2018]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-31||Rufus||[[Welcome Board Archive - Code &amp;amp; Area Updates 8/31|Code &amp;amp; Area Updates 8/31]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-28||Rufus||[[Welcome Board Archive - Code Update 8/28|Code Update 8/28]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-26||Rufus||[[Welcome Board Archive - A note on damage cap|A note on damage cap]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-26||Rufus||[[Welcome Board Archive - Code Update 8/26|Code Update 8/26]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-24||Rufus||[[Welcome Board Archive - Code update 8/24|Code update 8/24]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-20||Rufus||[[Welcome Board Archive - Code/Areas update 8/20| Code/Areas update 8/20]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-19||Rufus||[[Welcome Board Archive - Code/Areas Update 8/19| Code/Areas Update 8/19]] &lt;br /&gt;
|-&lt;br /&gt;
|2018-08-18||Rufus||[[Welcome Board Archive - Code and Areas Update 8/18|Code and Areas Update 8/18]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-18||Rufus||[[Welcome Board Archive - A note on 'query full'| A note on 'query full']]   &lt;br /&gt;
|-&lt;br /&gt;
|2018-08-16||Rufus||[[Welcome Board Archive - Code Update 2018-08-16|Code Update 2018-08-16]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-13||Rufus||[[Welcome Board Archive - Rogue skills playtest|Rogue skills playtest]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-02||Rufus||[[Welcome Board Archive - Code and Areas Update|Code and Areas Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-07-30||Rufus||[[Welcome Board Archive - Upcoming major change (sorta)|Upcoming major change (sorta)]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-07-20||Rufus||[[Welcome Board Archive - Practices|Practices]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-07-13||Rufus||[[Welcome Board Archive - Mitigation items PLEASE READ|Mitigation items PLEASE READ]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-07-03||Cap||[[Welcome Board Archive - Area Updates 7/4/18|Area Updates 7/4/18]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-06-19||Rufus||[[Welcome Board Archive - The Update|The Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-06-17||Cap||[[Welcome Board Archive - Area Updates 6/18|Area Updates 6/18]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-06-15||Rufus||[[Welcome Board Archive - Next Code Update(6/15/18)|Next Code Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-06-08||Rufus||[[Welcome Board Archive - The recent latency issues|The recent latency issues]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-06-07||Mertjai||[[Welcome Board Archive - Area Updates 6/7|Area Updates 6/7]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-05-29||Rufus||[[Welcome Board Archive - State of the Code Update|State of the Code Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-05-26||Cap||[[Welcome Board Archive - Area Updates 5/23|Area Updates 5/23]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-05-21||Rufus||[[Welcome Board Archive - Next Code Update(5/21/18)|Next Code Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-05-16||Nestor||[[Welcome Board Archive - Area Updates 5/16/2018|Area Updates 5/16/2018]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-05-15||Rufus||[[Welcome Board Archive - Upcoming code changes (and some that alre|Upcoming code changes (and some that alre]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-05-01||Nestor||[[Welcome Board Archive - Area Updates 05/01/2018|Area Updates 05/01/2018]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-04-12||Huma||[[Welcome Board Archive - Updated Area: Industrial North Africa|Updated Area: Industrial North Africa]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-04-11||Cap||[[Welcome Board Archive - Area Updates 4/11/2018|Area Updates 4/11/2018]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-03-25||Cap||[[Welcome Board Archive - Introducing Abilene, Kansas!|Introducing Abilene, Kansas!]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-03-25||Cap||[[Welcome Board Archive - Area Updates 03/25/18|Area Updates 03/25/18]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-03-24||Rufus||[[Welcome Board Archive - Upcoming Code Update|Upcoming Code Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-03-10||Rufus||[[Welcome Board Archive - Code Patch 3/10/2018|Code Patch 3/10/2018]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-03-08||Rufus||[[Welcome Board Archive - CODE/AREAS Update for Mar 8th|CODE/AREAS Update for Mar 8th]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-02-28||Mertjai||[[Welcome Board Archive - Heroic Gear Updates|Heroic Gear Updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-02-27||Rufus||[[Welcome Board Archive - 2/27/2018 Code Updates|2/27/2018 Code Updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-02-27||Mertjai||[[Welcome Board Archive - 2/27/2018 Area Updates|2/27/2018 Area Updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-02-14||Mertjai||[[Welcome Board Archive - Legend on Social Media|Legend on Social Media]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-02-13||Mertjai||[[Welcome Board Archive - Birthday Changes!|Birthday Changes!]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-28||Rufus||[[Welcome Board Archive - Attributes|Attributes]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-26||Rufus||[[Welcome Board Archive - Code Changes with Last Patch|Code Changes with Last Patch]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-26||Nestor||[[Welcome Board Archive - Cap promoted to full Builder!|Cap promoted to full Builder!]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-26||Cap||[[Welcome Board Archive - Introducing Heroic Gear!|Introducing Heroic Gear!]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-23||Rufus||[[Welcome Board Archive - Another discussion topic!|Another discussion topic!]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-18||Mertjai||[[Welcome Board Archive - Clan Hall Contest|Clan Hall Contest]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-17||Nestor||[[Welcome Board Archive - The Lands of Sumer|The Lands of Sumer]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-13||Amducious||[[Welcome Board Archive - You just can't get good help...|You just can't get good help...]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-08||Rufus||[[Welcome Board Archive - Next small update|Next small update]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-01||Huma||[[Welcome Board Archive - Heroic Equipment Preview|Heroic Equipment Preview]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-01||Rufus||[[Welcome Board Archive - Current Known Bugs with recent updates|Current Known Bugs with recent updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-01||Lamia||[[Welcome Board Archive - Shops Board|Shops Board]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=2017=&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Date!!Author!!Post Title&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-31||Nestor||[[Welcome Board Archive -Ys Dagger|Ys Dagger]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-31||Rufus||[[Welcome Board Archive -Potential and one definite upcoming change|Potential and one definite upcoming change]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-30||Rufus||[[Welcome Board Archive -Tanks!|Tanks!]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-29||Rufus||[[Welcome Board Archive -Meteor|Meteor]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-19||Rufus||[[Welcome Board Archive -Previous Post Implemented, also|Previous Post Implemented, also...]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-16||Rufus||[[Welcome Board Archive -Upcoming Changes and Design Notes|Upcoming Changes and Design Notes]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-12||Rufus||[[Welcome Board Archive -Update (dual wield)|Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-10||Mertjai||[[Welcome Board Archive - In-Game Information|In-Game Information]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-10||Rufus||[[Welcome Board Archive - Arcane Mastery and Spell updated|Arcane Mastery and Spell updated]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-10||Rufus||[[Welcome Board Archive - Known Bugs (12/10/17)|Known Bugs]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-11-28||Rufus||[[Welcome Board Archive - Guns! Bows! Seeking Input!|Guns! Bows! Seeking Input!]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-11-24||Lamia||[[Welcome Board Archive - Currency|Currency]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-11-22||Mertjai||[[Welcome Board Archive - Skill Reimbursements|Skill Reimbursements]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-11-22||Rufus||[[Welcome Board Archive - Patch Notes 11-22-2017|Patch Notes 11-22-2017]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-11-19||Rufus||[[Welcome Board Archive - Druid stuff and more|Druid stuff and more]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-11-18||Mertjai||[[Welcome Board Archive - Port Change|Port Change]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-11-18||Rufus||[[Welcome Board Archive - Update on Stability Change to Overrent|Update on Stability Change to Overrent]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-11-12||Rufus||[[Welcome Board Archive - Druid Changes Phase 1|Druid Change Phase 1 (and other updates)]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-10-28||Rufus||[[Welcome Board Archive - Other changes of note|Other changes of note]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-10-27||Cap||[[Welcome Board Archive - Introducing XP Routes|Introducing XP Routes]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-10-26||Rufus||[[Welcome Board Archive - Other Code/Area Updates|Other Code/Area Updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-10-21||Rufus||[[Welcome Board Archive - Incoming Code Update|Incoming Code Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-09-22||Imps||[[Welcome Board Archive - Redemption Changes|Redemption Changes]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-09-20||Imps||[[Welcome Board Archive - Staff Updates|Staff Updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-09-04||Rufus||[[Welcome Board Archive - Changes to 'Save' and so on|Changes to 'Save' and so on]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-08-30||Rufus||[[Welcome Board Archive - Roadmap for Game Improvements|Roadmap for Game Improvements]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-08-06||Rufus||[[Welcome Board Archive - Code and Areas Update 8/6/2017|Code and Areas Update 8/6/2017]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-07-30||Imps||[[Welcome Board Archive - Bug Reporting and Usage|Bug Reporting and Usage]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-07-22||Nestor||[[Welcome Board Archive - The Sunken City of Ys|The Sunken City of Ys]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-07-09||Lamia||[[Welcome Board Archive - Congrats, Cap!|Congrats, Cap!]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-06-25||Lamia||[[Welcome Board Archive - Area Changes|Area Changes]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-06-25||Mertjai||[[Welcome Board Archive - 6/25 Code updates|6/25 Code updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-06-04||Mertjai||[[Welcome Board Archive - 6/4 Code and area updates|6/4 Code and area updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-05-01||Lamia||[[Welcome Board Archive - Equipment Updates|Equipment Updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-05-01||Mertjai||[[Welcome Board Archive - OOC (Area) Updates|OOC (Area) Updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-04-19||Mertjai||[[Welcome Board Archive - Housing Rent Costs Enabled|Housing Rent Costs Enabled]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-04-02||Mertjai||[[Welcome Board Archive - Alias command|Alias command]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-03-30||Sandra||[[Welcome Board Archive - stuff and other stuff that's important|stuff and other stuff that's important]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-02-15||Mertjai||[[Welcome Board Archive - 2/15 Changes|2/15 Changes]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-02-15||Lamia||[[Welcome Board Archive - Attn: Etiquette|Attn: Etiquette]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-02-11||Lamia||[[Welcome Board Archive - Important News Regarding New Chars|Important News Regarding New Chars]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-01-20||Mertjai||[[Welcome Board Archive - 1/20 Changes|1/20 Changes]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Prior to 2017=&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Date!!Author!!Post Title&lt;br /&gt;
|-&lt;br /&gt;
|2015-12-23||Mertjai||[[Welcome Board Archive - Clan Maintenance|Clan Maintenance]]&lt;br /&gt;
|-&lt;br /&gt;
|2015-11-25||Lamia||[[Welcome Board Archive - A Friendly Reminder(11-25-15)|A Friendly Reminder]]&lt;br /&gt;
|-&lt;br /&gt;
|2015-11-17||Mertjai||[[Welcome Board Archive - Building related commands|Building related commands]]&lt;br /&gt;
|-&lt;br /&gt;
|2015-04-24||Lamia||[[Welcome Board Archive - Regarding Natalia|Regarding Natalia]]&lt;br /&gt;
|-&lt;br /&gt;
|2014-06-08||Mertjai||[[Welcome Board Archive - A quick note about the archives|A quick note about the archives]]&lt;br /&gt;
|-&lt;br /&gt;
|2014-03-22||Lamia||[[Welcome Board Archive - A Friendly Reminder|A Friendly Reminder]]&lt;br /&gt;
|-&lt;br /&gt;
|2009-08-07||Autumn||[[Welcome Board Archive - Pkill Interference|Pkill Interference]]&lt;br /&gt;
|-&lt;br /&gt;
|2009-04-22||Sandra||[[Welcome Board Archive - Legend on Twitter|Legend on Twitter]]&lt;br /&gt;
|-&lt;br /&gt;
|2006-04-05||Rufus||[[Welcome Board Archive - IMPORTANT: Submitting Bugs, Typos|IMPORTANT: Submitting Bugs, Typos]]   &lt;br /&gt;
|-&lt;br /&gt;
|2002-01-18||Hrath||[[Welcome Board Archive - MCCP and the Mud Connection|MCCP and the Mud Connection]]&lt;br /&gt;
|-&lt;br /&gt;
|1999-07-08||Charity||[[Welcome Board Archive - The Xp Game|The Xp Game]]&lt;br /&gt;
|-&lt;br /&gt;
|1998-05-26||Ladyace||[[Welcome Board Archive - Join the Legendary Times!|Join the Legendary Times!]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Emrysia</name></author>
	</entry>
	<entry>
		<id>https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Update_6/18/2020&amp;diff=817</id>
		<title>Welcome Board Archive - Update 6/18/2020</title>
		<link rel="alternate" type="text/html" href="https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Update_6/18/2020&amp;diff=817"/>
		<updated>2021-09-08T18:26:47Z</updated>

		<summary type="html">&lt;p&gt;Emrysia: Created page with &amp;quot;&amp;lt;pre&amp;gt;      From: Rufus         Title: Update 6/18/2020                                                   Posted On: Thursday, June 18 2020, 11:20AM ---------------------------...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
     From: Rufus         Title: Update 6/18/2020                         &lt;br /&gt;
                         Posted On: Thursday, June 18 2020, 11:20AM&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
HELPFILES&lt;br /&gt;
  - fixed cutoffs in FREEDOM FROM HUNGER and FREEDOM FROM THIRST&lt;br /&gt;
&lt;br /&gt;
CODE&lt;br /&gt;
&lt;br /&gt;
 - recuperate works in any awake position (sitting, standing, etc)&lt;br /&gt;
 - courage/valor/iron will prerequisites fixed&lt;br /&gt;
 - chant penalty to mitigation applies when you've learned the skill &lt;br /&gt;
   and doesn't go away when you no longer qualify for chant&lt;br /&gt;
 - warcry set and warcry change work again&lt;br /&gt;
 - warcry bellow obeys the warcry timer&lt;br /&gt;
 - partial harvest failure will now give a more accurate message&lt;br /&gt;
 - You can now leave an instance (to start a different instance, &lt;br /&gt;
   recycle timers still apply for the instance you've left or &lt;br /&gt;
   finished)&lt;br /&gt;
 - Some attempts at removing the situation that causes corpses to &lt;br /&gt;
   duplicate over crashes&lt;br /&gt;
&lt;br /&gt;
   INSTANCE LEAVE (or INSTANCE DEPART)&lt;br /&gt;
     o You may now immediately leave an instance.&lt;br /&gt;
     o You cannot be in the instance at the time. Any corpses within the &lt;br /&gt;
       instance will be moved to the 'evacuation room' and you will be &lt;br /&gt;
       notified.&lt;br /&gt;
     o ONLY corpses will be transported out. Charmies, items dropped on &lt;br /&gt;
       the ground, etc are stuck in the instance and will stay there&lt;br /&gt;
       until the instance closes.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
AREAS&lt;br /&gt;
 - med monk checks and charges med era levels instead of ancient&lt;br /&gt;
 - SL2 run time reduced&lt;br /&gt;
 o Fewer mobs past the first gate (sidhe, fomori, humans). There &lt;br /&gt;
   are only one each of the medallions now&lt;br /&gt;
     o reduced the hit points on the guardians&lt;br /&gt;
     o reduced the number of forlorn souls before Carman becomes active&lt;br /&gt;
     o reduced the number of beings of pure evil that spawn during the &lt;br /&gt;
       carman fight, and restructured how the carman fight works a &lt;br /&gt;
       little&lt;br /&gt;
     o reduced the number of sleepers (again, it's already been reduced &lt;br /&gt;
       at least twice)&lt;br /&gt;
     o reduced the amount of time spent before the 3 events take place &lt;br /&gt;
       during the bane of dagda fight as well as altered how the fights &lt;br /&gt;
       play out once inside each of those events&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Emrysia</name></author>
	</entry>
	<entry>
		<id>https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_code_update_2020/06/14&amp;diff=816</id>
		<title>Welcome Board Archive - code update 2020/06/14</title>
		<link rel="alternate" type="text/html" href="https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_code_update_2020/06/14&amp;diff=816"/>
		<updated>2021-09-08T18:24:52Z</updated>

		<summary type="html">&lt;p&gt;Emrysia: Created page with &amp;quot;&amp;lt;pre&amp;gt; From: Rufus         Title: code update 2020/06/14                                        Posted On: Sunday, June 14 2020, 03:29PM ---------------------------------------...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
From: Rufus         Title: code update 2020/06/14                   &lt;br /&gt;
                    Posted On: Sunday, June 14 2020, 03:29PM&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
- vicious backstab timer recycle fixed&lt;br /&gt;
&lt;br /&gt;
More CON changes:&lt;br /&gt;
&lt;br /&gt;
- Constitution 90 and over will get some additional innate hit points.&lt;br /&gt;
&lt;br /&gt;
- In terms of hp regen (the HPR stat), Constitution 80 or over will &lt;br /&gt;
  grant two things:&lt;br /&gt;
  &lt;br /&gt;
    * natural constitution toward the item-based regen limit -- this means &lt;br /&gt;
      that high con people needn't spend as much rent on equipment-&lt;br /&gt;
      based regeneration. They get 1 point for every 5 points starting &lt;br /&gt;
      at 80 (80 = 1 innate HPR, 85 = 2).&lt;br /&gt;
       &lt;br /&gt;
    * high constitution will grant addition hp regen (the stat) above &lt;br /&gt;
      the item cap. The bonus starts at 80 and sees an even larger &lt;br /&gt;
      increase for those over 100.&lt;br /&gt;
  &lt;br /&gt;
- New skill: RECUPERATION (command: RECUPERATE). Available to those &lt;br /&gt;
  with 80 or greater constitution, using this skill will do a self-heal &lt;br /&gt;
  that sacales with level. Recuperate can be used once every 5 minutes &lt;br /&gt;
  and can potentially heal up to around 200hp or so. &lt;br /&gt;
  &lt;br /&gt;
  Recouperate will also remove bloodloss and stop you from bleeding.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Emrysia</name></author>
	</entry>
	<entry>
		<id>https://www.legendmud.org/index.php?title=Welcome_Board_Archive&amp;diff=815</id>
		<title>Welcome Board Archive</title>
		<link rel="alternate" type="text/html" href="https://www.legendmud.org/index.php?title=Welcome_Board_Archive&amp;diff=815"/>
		<updated>2021-09-08T18:20:09Z</updated>

		<summary type="html">&lt;p&gt;Emrysia: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Welcome Board is an announcements board designed to pass important information from the immortal staff to the players. The immortals expect you to read this board to keep abreast of changes, updates, and opportunities.&lt;br /&gt;
&lt;br /&gt;
Below please find our (under progress) attempt to create an archive of all posts from the Immortals on the Welcome Board.&lt;br /&gt;
&lt;br /&gt;
=2021=&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Date!!Author!!Post Title&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
=2020=&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Date!!Author!!Post Title&lt;br /&gt;
|-&lt;br /&gt;
|2020-01-21||Rufus||[[Welcome Board Archive - These changes have gone in...|These changes have gone in...]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-02-13||Nestor||[[Welcome Board Archive - Area Update 13Feb 2020|Area Update 13Feb 2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-02-13||Rufus||[[Welcome Board Archive - Birthday Code Update|Birthday Code Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-02-14||Nestor||[[Welcome Board Archive - Area Roadmap: Asgard|Area Roadmap: Asgard]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-03-15||Nestor||[[Welcome Board Archive - Updates 3/15/2020|Updates 3/15/2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-03-19||Lamia||[[Welcome Board Archive - Ostara Bouquets|Ostara Bouquets]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-03-24||Nestor||[[Welcome Board Archive - Code and Areas Update 3/24|Code and Areas Update 3/24]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-04-06||Cap||[[Welcome Board Archive - Area Update 5/2/2020|Area Update 5/2/2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-04-12||Rufus||[[Welcome Board Archive - update 4/12/2020|update 4/12/2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-04-29||Lamia||[[Welcome Board Archive - Code Additions &amp;amp; Updates 04-29-20|Code Additions &amp;amp; Updates 04-29-20]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-04-29||Rufus||[[Welcome Board Archive - Patch addendum|Patch addendum]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-04-30||Rufus||[[Welcome Board Archive - Patch 2020/04/30|Patch 2020/04/30]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-03||Cap||[[Welcome Board Archive - Introducing Morrigan's Maze|Introducing Morrigan's Maze]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-06||Rufus||[[Welcome Board Archive - Code Update 4/6/2020|Code Update 4/6/2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-06||Rufus||[[Welcome Board Archive - A note on XP on mobs|A note on XP on mobs]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-07||Rufus||[[Welcome Board Archive - Code Update|Code Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-08||Rufus||[[Welcome Board Archive - Code Changes 5/9/2020|Code Changes 5/9/2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-09||Cap||[[Welcome Board Archive - Area/Help Updates 5/9/2020|Area/Help Updates 5/9/2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-10||Rufus||[[Welcome Board Archive - Update for 5/10/2020|A Update for 5/10/2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-14||Cap||[[Welcome Board Archive - Area Update 05/14/2020|Area Update 05/14/2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-17||Rufus||[[Welcome Board Archive - 5/17 Code Update|5/17 Code Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-17||Nestor||[[Welcome Board Archive - 5/17 Area Update|5/17 Area Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-17||Rufus||[[Welcome Board Archive - HotZone feature|HotZone feature ]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-29||Cap||[[Welcome Board Archive - Update 20200528|Update 20200528]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-29||Rufus||[[Welcome Board Archive - Update 20200529|Update 20200529]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-31||Cap||[[Welcome Board Archive - Update 2020/05/31|Update 2020/05/31]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-06-04||Rufus||[[Welcome Board Archive - Update 06/04/2020|Update 06/04/2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-06-13||Rufus||[[Welcome Board Archive - Update for 2020/06/13|Update for 2020/06/13]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-06-14||Nestor||[[Welcome Board Archive - New Area: The Mysterious Island|New Area: The Mysterious Island]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=2019=&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Date!!Author!!Post Title&lt;br /&gt;
|-&lt;br /&gt;
|2019-12-05||Huma||[[Welcome Board Archive - Stepping down, but not out|Stepping down, but not out]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-10-26||Emrysia||[[Welcome Board Archive - New Area: Medieval Flanders|New Area: Medieval Flanders]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-09-16||Mertjai||[[Welcome Board Archive - Weekly Reboots|Weekly Reboots]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-08-05||Rufus||[[Welcome Board Archive - Update 8/5/2019|Update 8/5/2019]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-07-30||Rufus||[[Welcome Board Archive - Code Update 7/30/2019|Code Update 7/30/2019]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-07-23||Rufus||[[Welcome Board Archive - A Note on Naraka|A Note on Naraka]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-07-23||Lamia||[[Welcome Board Archive - New Feature: Petition|New Feature: Petition]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-07-23||Lamia||[[Welcome Board Archive - New Regeneration System|New Regeneration System]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-07-23||Lamia||[[Welcome Board Archive - New Feature: Visited|New Feature: Visited]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-07-23||Lamia||[[Welcome Board Archive - New Feature: Remorting|New Feature: Remorting]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-07-23||Lamia||[[Welcome Board Archive - Code Updates (07.23.2019)|Code Updates (07.23.2019)]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-07-23||Lamia||[[Welcome Board Archive - Area &amp;amp; Helpfile Updates (07.23.2019)|Area &amp;amp; Helpfile Updates (07.23.2019)]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-06-10||Rufus||[[Welcome Board Archive - Fist Fighting|Fist Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-06-09||Lamia||[[Welcome Board Archive - Code Updates (06.09.19)|Code Updates (06.09.19)]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-06-09||Lamia||[[Welcome Board Archive - Area &amp;amp; Helpfile Updates (06.09.19)|Area &amp;amp; Helpfile Updates (06.09.19)]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-06-01||Nestor||[[Welcome Board Archive - New Area: Irem, City of Pillars| New Area: Irem, City of Pillars]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-06-01||Lamia||[[Welcome Board Archive - Area Updates 06.01.2019|Area Updates 06.01.2019]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-06-01||Lamia||[[Welcome Board Archive - Code Updates 06.01.2019|Code Updates 06.01.2019]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-05-15||Lamia||[[Welcome Board Archive - Area Updates 05.15.2019|Area Updates 05.15.2019]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-05-15||Rufus||[[Welcome Board Archive - Code Update 5/15/2019|Code Update 5/15/2019]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-04-08||Lamia||[[Welcome Board Archive - Code &amp;amp; Help File Updates 04.08.2019|Code &amp;amp; Help File Updates 04.08.2019]] &lt;br /&gt;
|-&lt;br /&gt;
|2019-04-08||Lamia||[[Welcome Board Archive - Area Updates 04.08.2019|Area Updates 04.08.2019]] &lt;br /&gt;
|-&lt;br /&gt;
|2019-03-25||Rufus||[[Welcome Board Archive - PSA - NO_RENT items|PSA - NO_RENT items]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-03-15||Rufus||[[Welcome Board Archive - Update 3/15/2019|Update 3/15/2019]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-03-13||Rufus||[[Welcome Board Archive - Mana Reduction 'Cap'|Mana Reduction 'Cap']] &lt;br /&gt;
|-&lt;br /&gt;
|2019-03-04||Rufus||[[Welcome Board Archive - Code Changes 3/4/2019|Code Changes 3/4/2019]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-03-03||Lamia||[[Welcome Board Archive - Area Changes 3/3/2019|Area Changes 3/3/2019]] &lt;br /&gt;
|-&lt;br /&gt;
|2019-03-02||Rufus||[[Welcome Board Archive - Code Changes 3/2/2019(2)|Code Changes 3/2/2019(2)]]  &lt;br /&gt;
|-&lt;br /&gt;
|2019-03-02||Rufus||[[Welcome Board Archive - Code Changes 3/2/2019|Code Changes 3/2/2019]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-02-18||Lamia||[[Welcome Board Archive - New Area: The Seven Heavens|New Area: The Seven Heavens]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-02-14||Lamia||[[Welcome Board Archive - New Area Expansion: Nikko|New Area Expansion: Nikko]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-02-14||Lamia||[[Welcome Board Archive - New Area Expansion: Niflheim|New Area Expansion: Niflheim]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-02-14||Lamia||[[Welcome Board Archive - Birthday 2019 Area Updates|Birthday 2019 Area Updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-02-14||Lamia||[[Welcome Board Archive - Birthday 2019 Code Updates|Birthday 2019 Code Updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-01-17||Cap||[[Welcome Board Archive - The Abilene Expansion is Live!|The Abilene Expansion is Live!]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-01-16||Lamia||[[Welcome Board Archive - Updates - Areas/Code/General|Updates - Areas/Code/General]] &lt;br /&gt;
|-&lt;br /&gt;
|2019-01-08||Cap||[[Welcome Board Archive - Potential Heroic Gun Change|Potential Heroic Gun Change]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-01-04||Rufus||[[Welcome Board Archive - An update to agroAn update to agro|An update to agro ]] &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=2018=&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Date!!Author!!Post Title&lt;br /&gt;
|-&lt;br /&gt;
|2018-12-15||Cap||[[Welcome Board Archive - Belated Area Updates (mid november-ish)|Belated Area Updates (mid november-ish)]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-10-15||Cap||[[Welcome Board Archive - Area Updates 10/15/18|Area Updates 10/15/18]]  &lt;br /&gt;
|-&lt;br /&gt;
|2018-09-11||Rufus||[[Welcome Board Archive - Code/Areas update 9/11/2018|Code/Areas update 9/11/2018]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-31||Rufus||[[Welcome Board Archive - Code &amp;amp; Area Updates 8/31|Code &amp;amp; Area Updates 8/31]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-28||Rufus||[[Welcome Board Archive - Code Update 8/28|Code Update 8/28]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-26||Rufus||[[Welcome Board Archive - A note on damage cap|A note on damage cap]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-26||Rufus||[[Welcome Board Archive - Code Update 8/26|Code Update 8/26]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-24||Rufus||[[Welcome Board Archive - Code update 8/24|Code update 8/24]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-20||Rufus||[[Welcome Board Archive - Code/Areas update 8/20| Code/Areas update 8/20]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-19||Rufus||[[Welcome Board Archive - Code/Areas Update 8/19| Code/Areas Update 8/19]] &lt;br /&gt;
|-&lt;br /&gt;
|2018-08-18||Rufus||[[Welcome Board Archive - Code and Areas Update 8/18|Code and Areas Update 8/18]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-18||Rufus||[[Welcome Board Archive - A note on 'query full'| A note on 'query full']]   &lt;br /&gt;
|-&lt;br /&gt;
|2018-08-16||Rufus||[[Welcome Board Archive - Code Update 2018-08-16|Code Update 2018-08-16]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-13||Rufus||[[Welcome Board Archive - Rogue skills playtest|Rogue skills playtest]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-02||Rufus||[[Welcome Board Archive - Code and Areas Update|Code and Areas Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-07-30||Rufus||[[Welcome Board Archive - Upcoming major change (sorta)|Upcoming major change (sorta)]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-07-20||Rufus||[[Welcome Board Archive - Practices|Practices]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-07-13||Rufus||[[Welcome Board Archive - Mitigation items PLEASE READ|Mitigation items PLEASE READ]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-07-03||Cap||[[Welcome Board Archive - Area Updates 7/4/18|Area Updates 7/4/18]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-06-19||Rufus||[[Welcome Board Archive - The Update|The Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-06-17||Cap||[[Welcome Board Archive - Area Updates 6/18|Area Updates 6/18]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-06-15||Rufus||[[Welcome Board Archive - Next Code Update(6/15/18)|Next Code Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-06-08||Rufus||[[Welcome Board Archive - The recent latency issues|The recent latency issues]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-06-07||Mertjai||[[Welcome Board Archive - Area Updates 6/7|Area Updates 6/7]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-05-29||Rufus||[[Welcome Board Archive - State of the Code Update|State of the Code Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-05-26||Cap||[[Welcome Board Archive - Area Updates 5/23|Area Updates 5/23]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-05-21||Rufus||[[Welcome Board Archive - Next Code Update(5/21/18)|Next Code Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-05-16||Nestor||[[Welcome Board Archive - Area Updates 5/16/2018|Area Updates 5/16/2018]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-05-15||Rufus||[[Welcome Board Archive - Upcoming code changes (and some that alre|Upcoming code changes (and some that alre]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-05-01||Nestor||[[Welcome Board Archive - Area Updates 05/01/2018|Area Updates 05/01/2018]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-04-12||Huma||[[Welcome Board Archive - Updated Area: Industrial North Africa|Updated Area: Industrial North Africa]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-04-11||Cap||[[Welcome Board Archive - Area Updates 4/11/2018|Area Updates 4/11/2018]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-03-25||Cap||[[Welcome Board Archive - Introducing Abilene, Kansas!|Introducing Abilene, Kansas!]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-03-25||Cap||[[Welcome Board Archive - Area Updates 03/25/18|Area Updates 03/25/18]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-03-24||Rufus||[[Welcome Board Archive - Upcoming Code Update|Upcoming Code Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-03-10||Rufus||[[Welcome Board Archive - Code Patch 3/10/2018|Code Patch 3/10/2018]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-03-08||Rufus||[[Welcome Board Archive - CODE/AREAS Update for Mar 8th|CODE/AREAS Update for Mar 8th]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-02-28||Mertjai||[[Welcome Board Archive - Heroic Gear Updates|Heroic Gear Updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-02-27||Rufus||[[Welcome Board Archive - 2/27/2018 Code Updates|2/27/2018 Code Updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-02-27||Mertjai||[[Welcome Board Archive - 2/27/2018 Area Updates|2/27/2018 Area Updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-02-14||Mertjai||[[Welcome Board Archive - Legend on Social Media|Legend on Social Media]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-02-13||Mertjai||[[Welcome Board Archive - Birthday Changes!|Birthday Changes!]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-28||Rufus||[[Welcome Board Archive - Attributes|Attributes]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-26||Rufus||[[Welcome Board Archive - Code Changes with Last Patch|Code Changes with Last Patch]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-26||Nestor||[[Welcome Board Archive - Cap promoted to full Builder!|Cap promoted to full Builder!]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-26||Cap||[[Welcome Board Archive - Introducing Heroic Gear!|Introducing Heroic Gear!]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-23||Rufus||[[Welcome Board Archive - Another discussion topic!|Another discussion topic!]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-18||Mertjai||[[Welcome Board Archive - Clan Hall Contest|Clan Hall Contest]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-17||Nestor||[[Welcome Board Archive - The Lands of Sumer|The Lands of Sumer]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-13||Amducious||[[Welcome Board Archive - You just can't get good help...|You just can't get good help...]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-08||Rufus||[[Welcome Board Archive - Next small update|Next small update]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-01||Huma||[[Welcome Board Archive - Heroic Equipment Preview|Heroic Equipment Preview]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-01||Rufus||[[Welcome Board Archive - Current Known Bugs with recent updates|Current Known Bugs with recent updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-01||Lamia||[[Welcome Board Archive - Shops Board|Shops Board]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=2017=&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Date!!Author!!Post Title&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-31||Nestor||[[Welcome Board Archive -Ys Dagger|Ys Dagger]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-31||Rufus||[[Welcome Board Archive -Potential and one definite upcoming change|Potential and one definite upcoming change]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-30||Rufus||[[Welcome Board Archive -Tanks!|Tanks!]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-29||Rufus||[[Welcome Board Archive -Meteor|Meteor]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-19||Rufus||[[Welcome Board Archive -Previous Post Implemented, also|Previous Post Implemented, also...]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-16||Rufus||[[Welcome Board Archive -Upcoming Changes and Design Notes|Upcoming Changes and Design Notes]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-12||Rufus||[[Welcome Board Archive -Update (dual wield)|Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-10||Mertjai||[[Welcome Board Archive - In-Game Information|In-Game Information]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-10||Rufus||[[Welcome Board Archive - Arcane Mastery and Spell updated|Arcane Mastery and Spell updated]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-10||Rufus||[[Welcome Board Archive - Known Bugs (12/10/17)|Known Bugs]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-11-28||Rufus||[[Welcome Board Archive - Guns! Bows! Seeking Input!|Guns! Bows! Seeking Input!]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-11-24||Lamia||[[Welcome Board Archive - Currency|Currency]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-11-22||Mertjai||[[Welcome Board Archive - Skill Reimbursements|Skill Reimbursements]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-11-22||Rufus||[[Welcome Board Archive - Patch Notes 11-22-2017|Patch Notes 11-22-2017]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-11-19||Rufus||[[Welcome Board Archive - Druid stuff and more|Druid stuff and more]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-11-18||Mertjai||[[Welcome Board Archive - Port Change|Port Change]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-11-18||Rufus||[[Welcome Board Archive - Update on Stability Change to Overrent|Update on Stability Change to Overrent]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-11-12||Rufus||[[Welcome Board Archive - Druid Changes Phase 1|Druid Change Phase 1 (and other updates)]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-10-28||Rufus||[[Welcome Board Archive - Other changes of note|Other changes of note]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-10-27||Cap||[[Welcome Board Archive - Introducing XP Routes|Introducing XP Routes]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-10-26||Rufus||[[Welcome Board Archive - Other Code/Area Updates|Other Code/Area Updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-10-21||Rufus||[[Welcome Board Archive - Incoming Code Update|Incoming Code Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-09-22||Imps||[[Welcome Board Archive - Redemption Changes|Redemption Changes]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-09-20||Imps||[[Welcome Board Archive - Staff Updates|Staff Updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-09-04||Rufus||[[Welcome Board Archive - Changes to 'Save' and so on|Changes to 'Save' and so on]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-08-30||Rufus||[[Welcome Board Archive - Roadmap for Game Improvements|Roadmap for Game Improvements]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-08-06||Rufus||[[Welcome Board Archive - Code and Areas Update 8/6/2017|Code and Areas Update 8/6/2017]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-07-30||Imps||[[Welcome Board Archive - Bug Reporting and Usage|Bug Reporting and Usage]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-07-22||Nestor||[[Welcome Board Archive - The Sunken City of Ys|The Sunken City of Ys]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-07-09||Lamia||[[Welcome Board Archive - Congrats, Cap!|Congrats, Cap!]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-06-25||Lamia||[[Welcome Board Archive - Area Changes|Area Changes]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-06-25||Mertjai||[[Welcome Board Archive - 6/25 Code updates|6/25 Code updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-06-04||Mertjai||[[Welcome Board Archive - 6/4 Code and area updates|6/4 Code and area updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-05-01||Lamia||[[Welcome Board Archive - Equipment Updates|Equipment Updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-05-01||Mertjai||[[Welcome Board Archive - OOC (Area) Updates|OOC (Area) Updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-04-19||Mertjai||[[Welcome Board Archive - Housing Rent Costs Enabled|Housing Rent Costs Enabled]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-04-02||Mertjai||[[Welcome Board Archive - Alias command|Alias command]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-03-30||Sandra||[[Welcome Board Archive - stuff and other stuff that's important|stuff and other stuff that's important]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-02-15||Mertjai||[[Welcome Board Archive - 2/15 Changes|2/15 Changes]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-02-15||Lamia||[[Welcome Board Archive - Attn: Etiquette|Attn: Etiquette]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-02-11||Lamia||[[Welcome Board Archive - Important News Regarding New Chars|Important News Regarding New Chars]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-01-20||Mertjai||[[Welcome Board Archive - 1/20 Changes|1/20 Changes]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Prior to 2017=&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Date!!Author!!Post Title&lt;br /&gt;
|-&lt;br /&gt;
|2015-12-23||Mertjai||[[Welcome Board Archive - Clan Maintenance|Clan Maintenance]]&lt;br /&gt;
|-&lt;br /&gt;
|2015-11-25||Lamia||[[Welcome Board Archive - A Friendly Reminder(11-25-15)|A Friendly Reminder]]&lt;br /&gt;
|-&lt;br /&gt;
|2015-11-17||Mertjai||[[Welcome Board Archive - Building related commands|Building related commands]]&lt;br /&gt;
|-&lt;br /&gt;
|2015-04-24||Lamia||[[Welcome Board Archive - Regarding Natalia|Regarding Natalia]]&lt;br /&gt;
|-&lt;br /&gt;
|2014-06-08||Mertjai||[[Welcome Board Archive - A quick note about the archives|A quick note about the archives]]&lt;br /&gt;
|-&lt;br /&gt;
|2014-03-22||Lamia||[[Welcome Board Archive - A Friendly Reminder|A Friendly Reminder]]&lt;br /&gt;
|-&lt;br /&gt;
|2009-08-07||Autumn||[[Welcome Board Archive - Pkill Interference|Pkill Interference]]&lt;br /&gt;
|-&lt;br /&gt;
|2009-04-22||Sandra||[[Welcome Board Archive - Legend on Twitter|Legend on Twitter]]&lt;br /&gt;
|-&lt;br /&gt;
|2006-04-05||Rufus||[[Welcome Board Archive - IMPORTANT: Submitting Bugs, Typos|IMPORTANT: Submitting Bugs, Typos]]   &lt;br /&gt;
|-&lt;br /&gt;
|2002-01-18||Hrath||[[Welcome Board Archive - MCCP and the Mud Connection|MCCP and the Mud Connection]]&lt;br /&gt;
|-&lt;br /&gt;
|1999-07-08||Charity||[[Welcome Board Archive - The Xp Game|The Xp Game]]&lt;br /&gt;
|-&lt;br /&gt;
|1998-05-26||Ladyace||[[Welcome Board Archive - Join the Legendary Times!|Join the Legendary Times!]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Emrysia</name></author>
	</entry>
	<entry>
		<id>https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_New_Area:_The_Mysterious_Island&amp;diff=814</id>
		<title>Welcome Board Archive - New Area: The Mysterious Island</title>
		<link rel="alternate" type="text/html" href="https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_New_Area:_The_Mysterious_Island&amp;diff=814"/>
		<updated>2021-09-08T18:19:56Z</updated>

		<summary type="html">&lt;p&gt;Emrysia: Created page with &amp;quot;&amp;lt;pre&amp;gt; From: Nestor        Title: New Area: The Mysterious Island           Appends: 1          Posted On: Sunday, June 14 2020, 03:26PM ---------------------------------------...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
From: Nestor        Title: New Area: The Mysterious Island          &lt;br /&gt;
Appends: 1          Posted On: Sunday, June 14 2020, 03:26PM&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
Cyrus Harding, an American engineer from Richmond has decided to participate&lt;br /&gt;
in the challenge from Phileas Fogg and try to improve his record of racing&lt;br /&gt;
around the world in fewer than eighty days. What could go wrong?&lt;br /&gt;
 &lt;br /&gt;
The Mysterious Island is a L50 area with parts balanced for solo play and &lt;br /&gt;
others optimized for a small group.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
Append 1 of 1 from Nestor  on Sunday, June 14 2020, 03:29PM&lt;br /&gt;
RE: Nestor         Title: New Area: The Mysterious Island          &lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
As usual with new areas: it might be unstable for a few days. Enter at your risk or&lt;br /&gt;
wait for a few so it stabilizes :)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Emrysia</name></author>
	</entry>
	<entry>
		<id>https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Update_for_2020/06/13&amp;diff=813</id>
		<title>Welcome Board Archive - Update for 2020/06/13</title>
		<link rel="alternate" type="text/html" href="https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Update_for_2020/06/13&amp;diff=813"/>
		<updated>2021-09-08T18:17:59Z</updated>

		<summary type="html">&lt;p&gt;Emrysia: Created page with &amp;quot;&amp;lt;pre&amp;gt; From: Rufus         Title: Update for 2020/06/13                                         Posted On: Saturday, June 13 2020, 11:00AM -------------------------------------...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
From: Rufus         Title: Update for 2020/06/13                    &lt;br /&gt;
                    Posted On: Saturday, June 13 2020, 11:00AM&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
HELP FILES&lt;br /&gt;
exits, hideares, lima, hotzone, showxpinfo, visited, evasion, sleep, &lt;br /&gt;
sloth, stoneskin herblore, visited and night vision&lt;br /&gt;
&lt;br /&gt;
AREAS&lt;br /&gt;
&lt;br /&gt;
- the northern path out of SF is less confusing to navigate&lt;br /&gt;
- newbie QOL improvements surrounding various frustration points in &lt;br /&gt;
  hometowns and surrounding areas&lt;br /&gt;
&lt;br /&gt;
CODE&lt;br /&gt;
&lt;br /&gt;
- In autoexits, closed doors show in brackets&lt;br /&gt;
- Attributes uses the field and value color coding (colors 40 and 41)&lt;br /&gt;
- Recovery and vicious backstab both expire in real-time (meaning they &lt;br /&gt;
  tick down in ooc or offline)&lt;br /&gt;
- Many items that have some benefits to them (other than ac) are &lt;br /&gt;
  indicated with an asterisk in a corpse (in the auto-help color) &lt;br /&gt;
  and might bear out further investigation. For experienced players &lt;br /&gt;
  and high-level areas, you should still examine everything, especially &lt;br /&gt;
  in a new area as this flag is aimed towards mostly stats that newer&lt;br /&gt;
  players are unfamiliar with.&lt;br /&gt;
- Items that unbundle automatically (herbs, etc) will re-calculate the &lt;br /&gt;
  rent properly on the remaining bundle&lt;br /&gt;
- Spiritual epiphany can be renewed&lt;br /&gt;
- When you are exhausted and fighting and you get the message:&lt;br /&gt;
    You are tired and not able to hit as hard.&lt;br /&gt;
    It only reduces damage by 10% now, instead of 50%.&lt;br /&gt;
    &lt;br /&gt;
- There is a new field in both the new score and in attributes called &lt;br /&gt;
  Melee Damage Modifier (or Melee Dam Mod). This is a percentage change &lt;br /&gt;
  of melee damage output after all other factors have been considered.&lt;br /&gt;
  -10% means 10% less damage (see warcry below)&lt;br /&gt;
&lt;br /&gt;
CON SKILL CHANGES&lt;br /&gt;
&lt;br /&gt;
NOTE: The effects, the percentage chance of special effects, the &lt;br /&gt;
success rates of the skills and the damage done will likely be tweaked &lt;br /&gt;
over the next few updates for all of these changes.&lt;br /&gt;
&lt;br /&gt;
- Constitution 80 and above increases your natural regeneration.&lt;br /&gt;
  Resting at 100 con changes 1hp/1.5s to 1hp every .75 seconds.&lt;br /&gt;
&lt;br /&gt;
Headbutt changes:&lt;br /&gt;
&lt;br /&gt;
- Headbutt no longer sets you to sitting on a failed headbutt&lt;br /&gt;
  When you self-stun with a headbutt, it's a much shorter duration&lt;br /&gt;
  than before for you.&lt;br /&gt;
- Headbutt's damage is now based on constitution and will do more &lt;br /&gt;
  damage than before (max=17, before it was max=5 and based on&lt;br /&gt;
  strength)&lt;br /&gt;
&lt;br /&gt;
lindside changes:&lt;br /&gt;
&lt;br /&gt;
-  Blindside is now a con vs con skill&lt;br /&gt;
-  Blindside no longer sets the alartness flag. This means that&lt;br /&gt;
-  you can blindside a mob and then someone else (or you later) can&lt;br /&gt;
   backstab them. Instead, you can't blindside a mob that has been&lt;br /&gt;
   blindsided in the previous 90 seconds by anyone.&lt;br /&gt;
-  Blindside no longer cares about the alertness flag&lt;br /&gt;
   blindside has a slightly higher chance to daze at higher con&lt;br /&gt;
   and a lower chance at lower con (it now takes into consideration&lt;br /&gt;
   the constitution of the victim, not just the attacker, but generally&lt;br /&gt;
   if you're landing the skill, it'll be a higher chance of dazing)&lt;br /&gt;
&lt;br /&gt;
Warcry changes:&lt;br /&gt;
&lt;br /&gt;
- The damage has been increased, as has the success chance of warcry.&lt;br /&gt;
  If a warcry is successful, it will do damage.&lt;br /&gt;
&lt;br /&gt;
     WARCRY will do damage and a chance at paralysis (this&lt;br /&gt;
     one has the highest damage maximum)&lt;br /&gt;
&lt;br /&gt;
     WARCRY FEAR will do damage and a chance at fearing the&lt;br /&gt;
     target&lt;br /&gt;
&lt;br /&gt;
     WARCRY ENRAGE will do damage and a chance at enraging&lt;br /&gt;
     your opponent&lt;br /&gt;
&lt;br /&gt;
     WARCRY BELLOW will do damage to everything in the room that&lt;br /&gt;
     you can fight (shares damage maximum with&lt;br /&gt;
     warcry) Basically an AOE warcry&lt;br /&gt;
     that does damage only.&lt;br /&gt;
&lt;br /&gt;
     in the targeted versions above, if you already fighting, you can&lt;br /&gt;
     omit the target&lt;br /&gt;
&lt;br /&gt;
- courage/valor/iron will affect both the chance to hit and the&lt;br /&gt;
  special effect (fear, enrage, paralyze)&lt;br /&gt;
&lt;br /&gt;
- Warcry against a target that is fighting you (this means bellow&lt;br /&gt;
  doesn't work here, nor does fear) will impose a 1-round 10% melee&lt;br /&gt;
  damage output reduction on the mob. This warcry must come from the&lt;br /&gt;
  tank in order to work.&lt;br /&gt;
&lt;br /&gt;
- Warcry only has 1 round of skill lag, but has a recycle time of 3&lt;br /&gt;
  rounds meaning you can use it once every three rounds, but you can&lt;br /&gt;
  use other skills in between. It will show up in your timers.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Emrysia</name></author>
	</entry>
	<entry>
		<id>https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Update_06/04/2020&amp;diff=812</id>
		<title>Welcome Board Archive - Update 06/04/2020</title>
		<link rel="alternate" type="text/html" href="https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Update_06/04/2020&amp;diff=812"/>
		<updated>2021-09-08T18:15:11Z</updated>

		<summary type="html">&lt;p&gt;Emrysia: Created page with &amp;quot;&amp;lt;pre&amp;gt; From: Rufus         Title: Update 06/04/2020                         Appends: 1          Posted On: Thursday, June 04 2020, 08:44AM -------------------------------------...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
From: Rufus         Title: Update 06/04/2020                        &lt;br /&gt;
Appends: 1          Posted On: Thursday, June 04 2020, 08:44AM&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
- CONFIG COMBINEDSCORE&lt;br /&gt;
  &lt;br /&gt;
  This allows access to the new one-page score format that combines most &lt;br /&gt;
  of score, timers, status and attributes into one interface. Requires &lt;br /&gt;
  130 columns of screenwidth&lt;br /&gt;
  &lt;br /&gt;
  None of the old interfaces are going away.&lt;br /&gt;
  &lt;br /&gt;
- You can use 'statement' anywhere. Banks that deal in specific currency&lt;br /&gt;
  still require you be in the same room as a banker&lt;br /&gt;
&lt;br /&gt;
- Crash fixes&lt;br /&gt;
&lt;br /&gt;
- Guns do not require kneeling/prone to aim/shoot&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
Append 1 of 1 from Cap  on Friday, June 05 2020, 02:05AM&lt;br /&gt;
RE: Rufus          Title: Update 06/04/2020                        &lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
Morrigan's Maze&lt;br /&gt;
- once again fixed issue where players could kill all of the mobs on a layer &lt;br /&gt;
  and the boss wouldn't load. Think we fixed it for realz this time!&lt;br /&gt;
&lt;br /&gt;
Niflheim&lt;br /&gt;
- Thor no longer insta-kicks players!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Emrysia</name></author>
	</entry>
	<entry>
		<id>https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Update_2020/05/31&amp;diff=811</id>
		<title>Welcome Board Archive - Update 2020/05/31</title>
		<link rel="alternate" type="text/html" href="https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Update_2020/05/31&amp;diff=811"/>
		<updated>2021-09-08T18:12:54Z</updated>

		<summary type="html">&lt;p&gt;Emrysia: Created page with &amp;quot;&amp;lt;pre&amp;gt; From: Cap           Title: Update 2020/05/31                                             Posted On: Sunday, May 31 2020, 12:37AM ----------------------------------------...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
From: Cap           Title: Update 2020/05/31                        &lt;br /&gt;
                    Posted On: Sunday, May 31 2020, 12:37AM&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
Morrigan's Maze&lt;br /&gt;
- fixed the issue where the boss fight might not load in the graveyard&lt;br /&gt;
- the questing beast shouldn't get stuck in a safe room but if it does it&lt;br /&gt;
  will be easier to coax out without immortal assistance&lt;br /&gt;
- You will no longer 'enter Celtic Ireland' 4 times in the middle of a casual&lt;br /&gt;
  chat with Morrigan.&lt;br /&gt;
&lt;br /&gt;
Beowulf&lt;br /&gt;
- the swan cloak is no longer an utterly obnoxious 20kg in weight :P&lt;br /&gt;
&lt;br /&gt;
CODE:&lt;br /&gt;
- greater true form spell added which trueforms all of the items on the target person for 750 mana.&lt;br /&gt;
- the shop command is a fastcommand now&lt;br /&gt;
- the @l leader prompt code doesn't automatically put the &amp;quot;Leader:&amp;quot; label into your prompt.&lt;br /&gt;
- if you fail rally it only gives you 1 round of skill lag&lt;br /&gt;
- config hideareas doesn't break visited output&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Emrysia</name></author>
	</entry>
	<entry>
		<id>https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Update_20200529&amp;diff=810</id>
		<title>Welcome Board Archive - Update 20200529</title>
		<link rel="alternate" type="text/html" href="https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Update_20200529&amp;diff=810"/>
		<updated>2021-09-08T18:10:07Z</updated>

		<summary type="html">&lt;p&gt;Emrysia: Created page with &amp;quot;&amp;lt;pre&amp;gt; From: Rufus         Title: Update for 20200529                       Appends: 2          Posted On: Friday, May 29 2020, 11:50AM ----------------------------------------...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
From: Rufus         Title: Update for 20200529                      &lt;br /&gt;
Appends: 2          Posted On: Friday, May 29 2020, 11:50AM&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
Spell Changes:&lt;br /&gt;
&lt;br /&gt;
- Stoneskin is now 150 mana, but all 150 is subject to mana reduction.&lt;br /&gt;
  Before, only the first 25 mana was subject to mana reduction, the &lt;br /&gt;
  remaining 75 was not.&lt;br /&gt;
&lt;br /&gt;
- Stoneskin can be renewed/refreshed&lt;br /&gt;
&lt;br /&gt;
- Sloth mana cost reduced from 12 to 10&lt;br /&gt;
&lt;br /&gt;
- Sleep mana cost increased from 15 to 30&lt;br /&gt;
&lt;br /&gt;
Other:&lt;br /&gt;
&lt;br /&gt;
- Vivificate won't tell you your fury timer hasn't expired&lt;br /&gt;
&lt;br /&gt;
- Crashing bug fixed in rooms that had their exits shuffled&lt;br /&gt;
&lt;br /&gt;
- Below-Level-Kill-Bonus reinstated for real this time for level 50s&lt;br /&gt;
&lt;br /&gt;
- Another change to the mob virtual level calculation which will result&lt;br /&gt;
  in more virtual levels for higher xp.&lt;br /&gt;
&lt;br /&gt;
- SHOWXPINFO no longer shows the percentage breakdown from the last &lt;br /&gt;
  24 hours&lt;br /&gt;
  &lt;br /&gt;
- CONFIG HIDEAREA - hides the 'You have entered &amp;lt;areaname&amp;gt;' messages.&lt;br /&gt;
&lt;br /&gt;
- Various typo fixes&lt;br /&gt;
&lt;br /&gt;
- Areainfo/areas will show the percentage visited for each area.&lt;br /&gt;
&lt;br /&gt;
- VISITED will now show you the % visited for the current area you &lt;br /&gt;
  are in as well as the overall mud.&lt;br /&gt;
&lt;br /&gt;
Areas:&lt;br /&gt;
&lt;br /&gt;
- 405 added as a keyword to the 405 cartridges&lt;br /&gt;
&lt;br /&gt;
- Bow trans no longer sets your homeroom to the salutation inn&lt;br /&gt;
&lt;br /&gt;
- various typo and bug fixes&lt;br /&gt;
&lt;br /&gt;
Morrigan's Maze&lt;br /&gt;
- the scavenger quest feature has been greatly expanded&lt;br /&gt;
- the spinal chord typo got fixed, next I'll be spelling symbol as cymbal :P&lt;br /&gt;
- the tidgy quarterling behaves himself again&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
Append 1 of 2 from Rufus  on Friday, May 29 2020, 11:52AM&lt;br /&gt;
RE: Rufus          Title: Update for 20200529                      &lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
- Hometown restrictions removed on expert parry if the character knows evasion&lt;br /&gt;
&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
Append 2 of 2 from Rufus  on Friday, May 29 2020, 11:59AM&lt;br /&gt;
RE: Rufus          Title: Update for 20200529                      &lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
- you will no longer be able to parry if you don't have a weapon, or have &lt;br /&gt;
  a weapon that can't parry. Even if you know iron will, it's no longer a &lt;br /&gt;
  'do not pass go, do not collect 200' on the way to parrying ability.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Emrysia</name></author>
	</entry>
	<entry>
		<id>https://www.legendmud.org/index.php?title=Welcome_Board_Archive&amp;diff=809</id>
		<title>Welcome Board Archive</title>
		<link rel="alternate" type="text/html" href="https://www.legendmud.org/index.php?title=Welcome_Board_Archive&amp;diff=809"/>
		<updated>2021-09-08T18:08:06Z</updated>

		<summary type="html">&lt;p&gt;Emrysia: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Welcome Board is an announcements board designed to pass important information from the immortal staff to the players. The immortals expect you to read this board to keep abreast of changes, updates, and opportunities.&lt;br /&gt;
&lt;br /&gt;
Below please find our (under progress) attempt to create an archive of all posts from the Immortals on the Welcome Board.&lt;br /&gt;
&lt;br /&gt;
=2021=&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Date!!Author!!Post Title&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
=2020=&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Date!!Author!!Post Title&lt;br /&gt;
|-&lt;br /&gt;
|2020-01-21||Rufus||[[Welcome Board Archive - These changes have gone in...|These changes have gone in...]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-02-13||Nestor||[[Welcome Board Archive - Area Update 13Feb 2020|Area Update 13Feb 2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-02-13||Rufus||[[Welcome Board Archive - Birthday Code Update|Birthday Code Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-02-14||Nestor||[[Welcome Board Archive - Area Roadmap: Asgard|Area Roadmap: Asgard]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-03-15||Nestor||[[Welcome Board Archive - Updates 3/15/2020|Updates 3/15/2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-03-19||Lamia||[[Welcome Board Archive - Ostara Bouquets|Ostara Bouquets]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-03-24||Nestor||[[Welcome Board Archive - Code and Areas Update 3/24|Code and Areas Update 3/24]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-04-06||Cap||[[Welcome Board Archive - Area Update 5/2/2020|Area Update 5/2/2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-04-12||Rufus||[[Welcome Board Archive - update 4/12/2020|update 4/12/2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-04-29||Lamia||[[Welcome Board Archive - Code Additions &amp;amp; Updates 04-29-20|Code Additions &amp;amp; Updates 04-29-20]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-04-29||Rufus||[[Welcome Board Archive - Patch addendum|Patch addendum]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-04-30||Rufus||[[Welcome Board Archive - Patch 2020/04/30|Patch 2020/04/30]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-03||Cap||[[Welcome Board Archive - Introducing Morrigan's Maze|Introducing Morrigan's Maze]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-06||Rufus||[[Welcome Board Archive - Code Update 4/6/2020|Code Update 4/6/2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-06||Rufus||[[Welcome Board Archive - A note on XP on mobs|A note on XP on mobs]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-07||Rufus||[[Welcome Board Archive - Code Update|Code Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-08||Rufus||[[Welcome Board Archive - Code Changes 5/9/2020|Code Changes 5/9/2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-09||Cap||[[Welcome Board Archive - Area/Help Updates 5/9/2020|Area/Help Updates 5/9/2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-10||Rufus||[[Welcome Board Archive - Update for 5/10/2020|A Update for 5/10/2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-14||Cap||[[Welcome Board Archive - Area Update 05/14/2020|Area Update 05/14/2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-17||Rufus||[[Welcome Board Archive - 5/17 Code Update|5/17 Code Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-17||Nestor||[[Welcome Board Archive - 5/17 Area Update|5/17 Area Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-17||Rufus||[[Welcome Board Archive - HotZone feature|HotZone feature ]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-29||Cap||[[Welcome Board Archive - Update 20200528|Update 20200528]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-29||Rufus||[[Welcome Board Archive - Update 20200529|Update 20200529]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=2019=&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Date!!Author!!Post Title&lt;br /&gt;
|-&lt;br /&gt;
|2019-12-05||Huma||[[Welcome Board Archive - Stepping down, but not out|Stepping down, but not out]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-10-26||Emrysia||[[Welcome Board Archive - New Area: Medieval Flanders|New Area: Medieval Flanders]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-09-16||Mertjai||[[Welcome Board Archive - Weekly Reboots|Weekly Reboots]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-08-05||Rufus||[[Welcome Board Archive - Update 8/5/2019|Update 8/5/2019]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-07-30||Rufus||[[Welcome Board Archive - Code Update 7/30/2019|Code Update 7/30/2019]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-07-23||Rufus||[[Welcome Board Archive - A Note on Naraka|A Note on Naraka]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-07-23||Lamia||[[Welcome Board Archive - New Feature: Petition|New Feature: Petition]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-07-23||Lamia||[[Welcome Board Archive - New Regeneration System|New Regeneration System]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-07-23||Lamia||[[Welcome Board Archive - New Feature: Visited|New Feature: Visited]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-07-23||Lamia||[[Welcome Board Archive - New Feature: Remorting|New Feature: Remorting]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-07-23||Lamia||[[Welcome Board Archive - Code Updates (07.23.2019)|Code Updates (07.23.2019)]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-07-23||Lamia||[[Welcome Board Archive - Area &amp;amp; Helpfile Updates (07.23.2019)|Area &amp;amp; Helpfile Updates (07.23.2019)]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-06-10||Rufus||[[Welcome Board Archive - Fist Fighting|Fist Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-06-09||Lamia||[[Welcome Board Archive - Code Updates (06.09.19)|Code Updates (06.09.19)]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-06-09||Lamia||[[Welcome Board Archive - Area &amp;amp; Helpfile Updates (06.09.19)|Area &amp;amp; Helpfile Updates (06.09.19)]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-06-01||Nestor||[[Welcome Board Archive - New Area: Irem, City of Pillars| New Area: Irem, City of Pillars]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-06-01||Lamia||[[Welcome Board Archive - Area Updates 06.01.2019|Area Updates 06.01.2019]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-06-01||Lamia||[[Welcome Board Archive - Code Updates 06.01.2019|Code Updates 06.01.2019]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-05-15||Lamia||[[Welcome Board Archive - Area Updates 05.15.2019|Area Updates 05.15.2019]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-05-15||Rufus||[[Welcome Board Archive - Code Update 5/15/2019|Code Update 5/15/2019]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-04-08||Lamia||[[Welcome Board Archive - Code &amp;amp; Help File Updates 04.08.2019|Code &amp;amp; Help File Updates 04.08.2019]] &lt;br /&gt;
|-&lt;br /&gt;
|2019-04-08||Lamia||[[Welcome Board Archive - Area Updates 04.08.2019|Area Updates 04.08.2019]] &lt;br /&gt;
|-&lt;br /&gt;
|2019-03-25||Rufus||[[Welcome Board Archive - PSA - NO_RENT items|PSA - NO_RENT items]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-03-15||Rufus||[[Welcome Board Archive - Update 3/15/2019|Update 3/15/2019]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-03-13||Rufus||[[Welcome Board Archive - Mana Reduction 'Cap'|Mana Reduction 'Cap']] &lt;br /&gt;
|-&lt;br /&gt;
|2019-03-04||Rufus||[[Welcome Board Archive - Code Changes 3/4/2019|Code Changes 3/4/2019]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-03-03||Lamia||[[Welcome Board Archive - Area Changes 3/3/2019|Area Changes 3/3/2019]] &lt;br /&gt;
|-&lt;br /&gt;
|2019-03-02||Rufus||[[Welcome Board Archive - Code Changes 3/2/2019(2)|Code Changes 3/2/2019(2)]]  &lt;br /&gt;
|-&lt;br /&gt;
|2019-03-02||Rufus||[[Welcome Board Archive - Code Changes 3/2/2019|Code Changes 3/2/2019]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-02-18||Lamia||[[Welcome Board Archive - New Area: The Seven Heavens|New Area: The Seven Heavens]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-02-14||Lamia||[[Welcome Board Archive - New Area Expansion: Nikko|New Area Expansion: Nikko]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-02-14||Lamia||[[Welcome Board Archive - New Area Expansion: Niflheim|New Area Expansion: Niflheim]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-02-14||Lamia||[[Welcome Board Archive - Birthday 2019 Area Updates|Birthday 2019 Area Updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-02-14||Lamia||[[Welcome Board Archive - Birthday 2019 Code Updates|Birthday 2019 Code Updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-01-17||Cap||[[Welcome Board Archive - The Abilene Expansion is Live!|The Abilene Expansion is Live!]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-01-16||Lamia||[[Welcome Board Archive - Updates - Areas/Code/General|Updates - Areas/Code/General]] &lt;br /&gt;
|-&lt;br /&gt;
|2019-01-08||Cap||[[Welcome Board Archive - Potential Heroic Gun Change|Potential Heroic Gun Change]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-01-04||Rufus||[[Welcome Board Archive - An update to agroAn update to agro|An update to agro ]] &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=2018=&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Date!!Author!!Post Title&lt;br /&gt;
|-&lt;br /&gt;
|2018-12-15||Cap||[[Welcome Board Archive - Belated Area Updates (mid november-ish)|Belated Area Updates (mid november-ish)]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-10-15||Cap||[[Welcome Board Archive - Area Updates 10/15/18|Area Updates 10/15/18]]  &lt;br /&gt;
|-&lt;br /&gt;
|2018-09-11||Rufus||[[Welcome Board Archive - Code/Areas update 9/11/2018|Code/Areas update 9/11/2018]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-31||Rufus||[[Welcome Board Archive - Code &amp;amp; Area Updates 8/31|Code &amp;amp; Area Updates 8/31]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-28||Rufus||[[Welcome Board Archive - Code Update 8/28|Code Update 8/28]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-26||Rufus||[[Welcome Board Archive - A note on damage cap|A note on damage cap]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-26||Rufus||[[Welcome Board Archive - Code Update 8/26|Code Update 8/26]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-24||Rufus||[[Welcome Board Archive - Code update 8/24|Code update 8/24]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-20||Rufus||[[Welcome Board Archive - Code/Areas update 8/20| Code/Areas update 8/20]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-19||Rufus||[[Welcome Board Archive - Code/Areas Update 8/19| Code/Areas Update 8/19]] &lt;br /&gt;
|-&lt;br /&gt;
|2018-08-18||Rufus||[[Welcome Board Archive - Code and Areas Update 8/18|Code and Areas Update 8/18]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-18||Rufus||[[Welcome Board Archive - A note on 'query full'| A note on 'query full']]   &lt;br /&gt;
|-&lt;br /&gt;
|2018-08-16||Rufus||[[Welcome Board Archive - Code Update 2018-08-16|Code Update 2018-08-16]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-13||Rufus||[[Welcome Board Archive - Rogue skills playtest|Rogue skills playtest]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-02||Rufus||[[Welcome Board Archive - Code and Areas Update|Code and Areas Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-07-30||Rufus||[[Welcome Board Archive - Upcoming major change (sorta)|Upcoming major change (sorta)]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-07-20||Rufus||[[Welcome Board Archive - Practices|Practices]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-07-13||Rufus||[[Welcome Board Archive - Mitigation items PLEASE READ|Mitigation items PLEASE READ]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-07-03||Cap||[[Welcome Board Archive - Area Updates 7/4/18|Area Updates 7/4/18]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-06-19||Rufus||[[Welcome Board Archive - The Update|The Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-06-17||Cap||[[Welcome Board Archive - Area Updates 6/18|Area Updates 6/18]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-06-15||Rufus||[[Welcome Board Archive - Next Code Update(6/15/18)|Next Code Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-06-08||Rufus||[[Welcome Board Archive - The recent latency issues|The recent latency issues]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-06-07||Mertjai||[[Welcome Board Archive - Area Updates 6/7|Area Updates 6/7]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-05-29||Rufus||[[Welcome Board Archive - State of the Code Update|State of the Code Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-05-26||Cap||[[Welcome Board Archive - Area Updates 5/23|Area Updates 5/23]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-05-21||Rufus||[[Welcome Board Archive - Next Code Update(5/21/18)|Next Code Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-05-16||Nestor||[[Welcome Board Archive - Area Updates 5/16/2018|Area Updates 5/16/2018]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-05-15||Rufus||[[Welcome Board Archive - Upcoming code changes (and some that alre|Upcoming code changes (and some that alre]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-05-01||Nestor||[[Welcome Board Archive - Area Updates 05/01/2018|Area Updates 05/01/2018]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-04-12||Huma||[[Welcome Board Archive - Updated Area: Industrial North Africa|Updated Area: Industrial North Africa]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-04-11||Cap||[[Welcome Board Archive - Area Updates 4/11/2018|Area Updates 4/11/2018]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-03-25||Cap||[[Welcome Board Archive - Introducing Abilene, Kansas!|Introducing Abilene, Kansas!]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-03-25||Cap||[[Welcome Board Archive - Area Updates 03/25/18|Area Updates 03/25/18]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-03-24||Rufus||[[Welcome Board Archive - Upcoming Code Update|Upcoming Code Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-03-10||Rufus||[[Welcome Board Archive - Code Patch 3/10/2018|Code Patch 3/10/2018]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-03-08||Rufus||[[Welcome Board Archive - CODE/AREAS Update for Mar 8th|CODE/AREAS Update for Mar 8th]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-02-28||Mertjai||[[Welcome Board Archive - Heroic Gear Updates|Heroic Gear Updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-02-27||Rufus||[[Welcome Board Archive - 2/27/2018 Code Updates|2/27/2018 Code Updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-02-27||Mertjai||[[Welcome Board Archive - 2/27/2018 Area Updates|2/27/2018 Area Updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-02-14||Mertjai||[[Welcome Board Archive - Legend on Social Media|Legend on Social Media]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-02-13||Mertjai||[[Welcome Board Archive - Birthday Changes!|Birthday Changes!]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-28||Rufus||[[Welcome Board Archive - Attributes|Attributes]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-26||Rufus||[[Welcome Board Archive - Code Changes with Last Patch|Code Changes with Last Patch]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-26||Nestor||[[Welcome Board Archive - Cap promoted to full Builder!|Cap promoted to full Builder!]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-26||Cap||[[Welcome Board Archive - Introducing Heroic Gear!|Introducing Heroic Gear!]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-23||Rufus||[[Welcome Board Archive - Another discussion topic!|Another discussion topic!]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-18||Mertjai||[[Welcome Board Archive - Clan Hall Contest|Clan Hall Contest]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-17||Nestor||[[Welcome Board Archive - The Lands of Sumer|The Lands of Sumer]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-13||Amducious||[[Welcome Board Archive - You just can't get good help...|You just can't get good help...]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-08||Rufus||[[Welcome Board Archive - Next small update|Next small update]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-01||Huma||[[Welcome Board Archive - Heroic Equipment Preview|Heroic Equipment Preview]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-01||Rufus||[[Welcome Board Archive - Current Known Bugs with recent updates|Current Known Bugs with recent updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-01||Lamia||[[Welcome Board Archive - Shops Board|Shops Board]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=2017=&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Date!!Author!!Post Title&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-31||Nestor||[[Welcome Board Archive -Ys Dagger|Ys Dagger]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-31||Rufus||[[Welcome Board Archive -Potential and one definite upcoming change|Potential and one definite upcoming change]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-30||Rufus||[[Welcome Board Archive -Tanks!|Tanks!]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-29||Rufus||[[Welcome Board Archive -Meteor|Meteor]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-19||Rufus||[[Welcome Board Archive -Previous Post Implemented, also|Previous Post Implemented, also...]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-16||Rufus||[[Welcome Board Archive -Upcoming Changes and Design Notes|Upcoming Changes and Design Notes]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-12||Rufus||[[Welcome Board Archive -Update (dual wield)|Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-10||Mertjai||[[Welcome Board Archive - In-Game Information|In-Game Information]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-10||Rufus||[[Welcome Board Archive - Arcane Mastery and Spell updated|Arcane Mastery and Spell updated]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-10||Rufus||[[Welcome Board Archive - Known Bugs (12/10/17)|Known Bugs]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-11-28||Rufus||[[Welcome Board Archive - Guns! Bows! Seeking Input!|Guns! Bows! Seeking Input!]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-11-24||Lamia||[[Welcome Board Archive - Currency|Currency]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-11-22||Mertjai||[[Welcome Board Archive - Skill Reimbursements|Skill Reimbursements]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-11-22||Rufus||[[Welcome Board Archive - Patch Notes 11-22-2017|Patch Notes 11-22-2017]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-11-19||Rufus||[[Welcome Board Archive - Druid stuff and more|Druid stuff and more]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-11-18||Mertjai||[[Welcome Board Archive - Port Change|Port Change]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-11-18||Rufus||[[Welcome Board Archive - Update on Stability Change to Overrent|Update on Stability Change to Overrent]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-11-12||Rufus||[[Welcome Board Archive - Druid Changes Phase 1|Druid Change Phase 1 (and other updates)]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-10-28||Rufus||[[Welcome Board Archive - Other changes of note|Other changes of note]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-10-27||Cap||[[Welcome Board Archive - Introducing XP Routes|Introducing XP Routes]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-10-26||Rufus||[[Welcome Board Archive - Other Code/Area Updates|Other Code/Area Updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-10-21||Rufus||[[Welcome Board Archive - Incoming Code Update|Incoming Code Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-09-22||Imps||[[Welcome Board Archive - Redemption Changes|Redemption Changes]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-09-20||Imps||[[Welcome Board Archive - Staff Updates|Staff Updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-09-04||Rufus||[[Welcome Board Archive - Changes to 'Save' and so on|Changes to 'Save' and so on]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-08-30||Rufus||[[Welcome Board Archive - Roadmap for Game Improvements|Roadmap for Game Improvements]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-08-06||Rufus||[[Welcome Board Archive - Code and Areas Update 8/6/2017|Code and Areas Update 8/6/2017]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-07-30||Imps||[[Welcome Board Archive - Bug Reporting and Usage|Bug Reporting and Usage]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-07-22||Nestor||[[Welcome Board Archive - The Sunken City of Ys|The Sunken City of Ys]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-07-09||Lamia||[[Welcome Board Archive - Congrats, Cap!|Congrats, Cap!]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-06-25||Lamia||[[Welcome Board Archive - Area Changes|Area Changes]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-06-25||Mertjai||[[Welcome Board Archive - 6/25 Code updates|6/25 Code updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-06-04||Mertjai||[[Welcome Board Archive - 6/4 Code and area updates|6/4 Code and area updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-05-01||Lamia||[[Welcome Board Archive - Equipment Updates|Equipment Updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-05-01||Mertjai||[[Welcome Board Archive - OOC (Area) Updates|OOC (Area) Updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-04-19||Mertjai||[[Welcome Board Archive - Housing Rent Costs Enabled|Housing Rent Costs Enabled]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-04-02||Mertjai||[[Welcome Board Archive - Alias command|Alias command]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-03-30||Sandra||[[Welcome Board Archive - stuff and other stuff that's important|stuff and other stuff that's important]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-02-15||Mertjai||[[Welcome Board Archive - 2/15 Changes|2/15 Changes]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-02-15||Lamia||[[Welcome Board Archive - Attn: Etiquette|Attn: Etiquette]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-02-11||Lamia||[[Welcome Board Archive - Important News Regarding New Chars|Important News Regarding New Chars]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-01-20||Mertjai||[[Welcome Board Archive - 1/20 Changes|1/20 Changes]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Prior to 2017=&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Date!!Author!!Post Title&lt;br /&gt;
|-&lt;br /&gt;
|2015-12-23||Mertjai||[[Welcome Board Archive - Clan Maintenance|Clan Maintenance]]&lt;br /&gt;
|-&lt;br /&gt;
|2015-11-25||Lamia||[[Welcome Board Archive - A Friendly Reminder(11-25-15)|A Friendly Reminder]]&lt;br /&gt;
|-&lt;br /&gt;
|2015-11-17||Mertjai||[[Welcome Board Archive - Building related commands|Building related commands]]&lt;br /&gt;
|-&lt;br /&gt;
|2015-04-24||Lamia||[[Welcome Board Archive - Regarding Natalia|Regarding Natalia]]&lt;br /&gt;
|-&lt;br /&gt;
|2014-06-08||Mertjai||[[Welcome Board Archive - A quick note about the archives|A quick note about the archives]]&lt;br /&gt;
|-&lt;br /&gt;
|2014-03-22||Lamia||[[Welcome Board Archive - A Friendly Reminder|A Friendly Reminder]]&lt;br /&gt;
|-&lt;br /&gt;
|2009-08-07||Autumn||[[Welcome Board Archive - Pkill Interference|Pkill Interference]]&lt;br /&gt;
|-&lt;br /&gt;
|2009-04-22||Sandra||[[Welcome Board Archive - Legend on Twitter|Legend on Twitter]]&lt;br /&gt;
|-&lt;br /&gt;
|2006-04-05||Rufus||[[Welcome Board Archive - IMPORTANT: Submitting Bugs, Typos|IMPORTANT: Submitting Bugs, Typos]]   &lt;br /&gt;
|-&lt;br /&gt;
|2002-01-18||Hrath||[[Welcome Board Archive - MCCP and the Mud Connection|MCCP and the Mud Connection]]&lt;br /&gt;
|-&lt;br /&gt;
|1999-07-08||Charity||[[Welcome Board Archive - The Xp Game|The Xp Game]]&lt;br /&gt;
|-&lt;br /&gt;
|1998-05-26||Ladyace||[[Welcome Board Archive - Join the Legendary Times!|Join the Legendary Times!]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Emrysia</name></author>
	</entry>
	<entry>
		<id>https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Update_20200528&amp;diff=808</id>
		<title>Welcome Board Archive - Update 20200528</title>
		<link rel="alternate" type="text/html" href="https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Update_20200528&amp;diff=808"/>
		<updated>2021-09-08T18:06:30Z</updated>

		<summary type="html">&lt;p&gt;Emrysia: Created page with &amp;quot;&amp;lt;pre&amp;gt; From: Cap           Title: Update 20200528                           Appends: 1          Posted On: Friday, May 29 2020, 04:54AM ----------------------------------------...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
From: Cap           Title: Update 20200528                          &lt;br /&gt;
Appends: 1          Posted On: Friday, May 29 2020, 04:54AM&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
** CODE **&lt;br /&gt;
&lt;br /&gt;
FARMING&lt;br /&gt;
&lt;br /&gt;
- Harvest now takes multiple commands to fully harvest. This gives more chances at skillups. &lt;br /&gt;
  Overall the yields shouldn't change, but they probably will because you have more attempts at&lt;br /&gt;
  failures. In any event, the 'behind the scenes calculation' of how much a crop will yield stays&lt;br /&gt;
  the same.&lt;br /&gt;
- You can now water friends' gardens&lt;br /&gt;
- Gardens are saved more frequently&lt;br /&gt;
&lt;br /&gt;
MOB XP/REGENERATION&lt;br /&gt;
&lt;br /&gt;
- Builders now have more fine-grained control over when and how a mob regenerates. &lt;br /&gt;
  Therefore I'm rolling back out the 'high xp mobs naturally regenerate faster' code &lt;br /&gt;
  completely.&lt;br /&gt;
- The 'virtual level' calculation has been reduced. Therefore level 50s should see an increase &lt;br /&gt;
  in xp on killing mobs over 63000xp. Probably not quite as good as it used to be, but &lt;br /&gt;
  better than it is now.&lt;br /&gt;
&lt;br /&gt;
OTHER&lt;br /&gt;
&lt;br /&gt;
- Lots and lots of memory issues and general memory management cleanups&lt;br /&gt;
&lt;br /&gt;
- Fixes for crashing issues&lt;br /&gt;
&lt;br /&gt;
- Chant's magic requirement is higher. Limans no longer qualify for chant.&lt;br /&gt;
&lt;br /&gt;
- New command: SHOWXPINFO - Currently shows the amount of xp earned by all players since reboot and&lt;br /&gt;
the % of that amount broken down by hour for the last 24 hours.&lt;br /&gt;
&lt;br /&gt;
- When you enter an area, you will get a message showing you that you've entered a new area. If you&lt;br /&gt;
come in in housing, you'll be in the Player Housing area until you move to the regular mud. After &lt;br /&gt;
that Player Housing won't be mentioned again (unless you rent/come in there).&lt;br /&gt;
&lt;br /&gt;
- You can find out what area you are in by  typing WHERE&lt;br /&gt;
&lt;br /&gt;
- Mobs will not wander into houses. They can still go in there, but it either has to be through&lt;br /&gt;
  panic or a more deliberate action (hunting, etc)&lt;br /&gt;
&lt;br /&gt;
- If you die with res affects up, the res effects stick around&lt;br /&gt;
&lt;br /&gt;
- object aliases work with get herb anywhere code&lt;br /&gt;
&lt;br /&gt;
** AREAS **&lt;br /&gt;
&lt;br /&gt;
- Ghost hunters have the hunter kw again&lt;br /&gt;
- Various typo and bad act fixes all around the mud&lt;br /&gt;
&lt;br /&gt;
Morrigan's Maze&lt;br /&gt;
- MM scales to any group size, it used to stop scaling above 5 players.&lt;br /&gt;
- new area specific prep added to the selection pool&lt;br /&gt;
- new special room added, with a 1 in 3 chance of loading on any given run&lt;br /&gt;
- bosses in Hard Mode and God Mode don't take kindly to pc charmies being&lt;br /&gt;
  abandoned in their room&lt;br /&gt;
- if pc charmies are fighting a mob when it dies then XP reward is reduced in &lt;br /&gt;
  line with the rest of the mud.&lt;br /&gt;
- Morrigan no longer spams players who've beat God Mode&lt;br /&gt;
- Life fruit lasts a bit longer&lt;br /&gt;
- you can get back into MM if killed by a mobs charmie now; you can get back&lt;br /&gt;
  in unless you recalled or portaled out. Please let me know if there is a&lt;br /&gt;
  way this can be abused that I have overlooked.&lt;br /&gt;
- higher difficulties get better crow coin drops&lt;br /&gt;
- the standard nostaligia death messages are silenced by CONFIG ANNDEATH and &lt;br /&gt;
  CONFIG SEEDEATHS&lt;br /&gt;
- Morrigan's wording is a little clearer, when describing the three &lt;br /&gt;
  directions offered to players.&lt;br /&gt;
&lt;br /&gt;
Abilene&lt;br /&gt;
- Dr. Moon now sells .405 ammo&lt;br /&gt;
- fixes a rare issue where the phantasm could vanish and not return midfight.&lt;br /&gt;
- Slight boost to XP reward from:&lt;br /&gt;
         - ghost of a former resident&lt;br /&gt;
         - dreadful delinquent&lt;br /&gt;
         - mother hayden&lt;br /&gt;
- reduction in XP reward from&lt;br /&gt;
        - herd of buffalo&lt;br /&gt;
&lt;br /&gt;
North Africa&lt;br /&gt;
- grenades have more keywords from their long description&lt;br /&gt;
- fixed an issue where one type of grenade would not load&lt;br /&gt;
&lt;br /&gt;
Aztec&lt;br /&gt;
- coyotes no longer try (and fail) to eat player corpses&lt;br /&gt;
- fixed an issue where Chimu warriors would sometimes behave oddly &lt;br /&gt;
  if you aren't wielding a weapon&lt;br /&gt;
&lt;br /&gt;
Pittsburgh&lt;br /&gt;
- the mill gates messaging looks better&lt;br /&gt;
&lt;br /&gt;
Ancient Greece&lt;br /&gt;
- boulders will fit in the river again&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
     Append 1 of 1 from Cap  on Friday, May 29 2020, 04:54AM&lt;br /&gt;
     RE: Cap            Title: Update 20200528                          &lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
The quarterling in MM is misbehaving. He will cheat you until I can put a fix in!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Emrysia</name></author>
	</entry>
	<entry>
		<id>https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_HotZone_feature&amp;diff=807</id>
		<title>Welcome Board Archive - HotZone feature</title>
		<link rel="alternate" type="text/html" href="https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_HotZone_feature&amp;diff=807"/>
		<updated>2021-09-08T18:03:14Z</updated>

		<summary type="html">&lt;p&gt;Emrysia: Created page with &amp;quot;&amp;lt;pre&amp;gt; From: Rufus         Title: HotZone feature                                               Posted On: Sunday, May 17 2020, 10:04PM ----------------------------------------...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
From: Rufus         Title: HotZone feature                          &lt;br /&gt;
                    Posted On: Sunday, May 17 2020, 10:04PM&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
Introducing the new HotZone feature&lt;br /&gt;
&lt;br /&gt;
The command:  hotzone&lt;br /&gt;
&lt;br /&gt;
Imms can set up 'hot zones' being either ranges of rooms, levels and &lt;br /&gt;
other restrictions on xp bonuses. &lt;br /&gt;
&lt;br /&gt;
We now have the ability to schedule them starting at a specific for &lt;br /&gt;
a specific duration in advance and they will save over reboots.&lt;br /&gt;
&lt;br /&gt;
You'll see a display like this:&lt;br /&gt;
&lt;br /&gt;
  Name                  Bonus  Start Time           End Time             Min Max Notes&lt;br /&gt;
A Bonus XP Day          75.50% 2020-05-12-15:14:17  2020-05-13-15:14:17  0   50  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The very left column (before Name) will show 'A' for active or 'U' for &lt;br /&gt;
upcoming. The rest of the columns are pretty self explanatory, but &lt;br /&gt;
all system times are in 24 hour time based on the machine's timezone. &lt;br /&gt;
&lt;br /&gt;
The notes field will have information about special cases. Yes, we &lt;br /&gt;
can actually make a bonus xp mud-wide for people who are from the &lt;br /&gt;
FIWAR bear clan. We probably won't. But you never know!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Emrysia</name></author>
	</entry>
	<entry>
		<id>https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_5/17_Area_Update&amp;diff=806</id>
		<title>Welcome Board Archive - 5/17 Area Update</title>
		<link rel="alternate" type="text/html" href="https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_5/17_Area_Update&amp;diff=806"/>
		<updated>2021-09-08T18:01:43Z</updated>

		<summary type="html">&lt;p&gt;Emrysia: Created page with &amp;quot;&amp;lt;pre&amp;gt; From: Nestor        Title: 5/17 Area Update                          Appends: 1          Posted On: Sunday, May 17 2020, 06:21PM ----------------------------------------...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
From: Nestor        Title: 5/17 Area Update                         &lt;br /&gt;
Appends: 1          Posted On: Sunday, May 17 2020, 06:21PM&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
MM - Introducing God Mode&lt;br /&gt;
Todays big MM update comes in the form of a new difficulty level. We now have&lt;br /&gt;
three&lt;br /&gt;
Easy Mode, Hard Mode, and God Mode. The new difficulty is, as the name&lt;br /&gt;
suggests, very difficult. It exists for the twisted and sadistic among us.&lt;br /&gt;
&lt;br /&gt;
God Mode offers:&lt;br /&gt;
- more XP&lt;br /&gt;
- better chances at loading EQ&lt;br /&gt;
- more fun (if you're into that kind of thing)&lt;br /&gt;
&lt;br /&gt;
Oh and the reward at the end is repeatable.&lt;br /&gt;
OTHER MM UPDATES:&lt;br /&gt;
- there is a new system in place to select difficulty. Props to Sabrine for &lt;br /&gt;
the inspiration.&lt;br /&gt;
- there are 3 more specials rooms added to the selection pool, the pre-existing &lt;br /&gt;
special rooms were the sanctuary and the humble well.&lt;br /&gt;
- the halfling has been spruced up slightly&lt;br /&gt;
- the vision of death is less easy for shooters&lt;br /&gt;
- the vision of fantasy is less painful for shooters&lt;br /&gt;
- the herd of pigs had a desc change as per Lamia's request&lt;br /&gt;
- necromancer summons behave themselves properly&lt;br /&gt;
- the white button-up shirt, feathered wings, and findruine niam-lann have been&lt;br /&gt;
brought back into spec. God knows how I missed the niam-lann... :D&lt;br /&gt;
- the phoenix will only load one portal in the third layer, instead of two&lt;br /&gt;
- fixed an issue where the halflings shop wouldn't always appear&lt;br /&gt;
- fixed an issue where an abandoned (ungrouped/charmed) doppelganger would&lt;br /&gt;
leave you stranded&lt;br /&gt;
- fixed an occasional issue where the boss would not echo to warn players&lt;br /&gt;
of its arrival&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Heroic Gear:&lt;br /&gt;
- there is no longer a strength requirement to see Loki&lt;br /&gt;
- ammo has a reduced rent cost, in line with prior changes to other areas&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
BASIC SKILL TEACHERS:&lt;br /&gt;
With the latest reboot, we now have teachers in each hometown who teach all the basic skills one&lt;br /&gt;
needs to survive out beyond the gates of their home. They are teaching basic fighting skills, weapon &lt;br /&gt;
skills, some gunplay and archery and the bases of magic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
SVARTALFHEIM&lt;br /&gt;
- Fixed issue with maggots not spawning&lt;br /&gt;
- Fixed issue with doppels being kicked out of maggot area and Niflheim&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
KSM&lt;br /&gt;
o Hyenas are now a bit harder&lt;br /&gt;
o Hyena Mother hits a little less hard&lt;br /&gt;
o Ghost Hunters now wander closer to the entrance&lt;br /&gt;
o Altar of Storms is now accessible w/o completing a full run&lt;br /&gt;
&lt;br /&gt;
CAMELOT&lt;br /&gt;
o Fixes stats on the spider-silk gown&lt;br /&gt;
&lt;br /&gt;
Append 1 of 1 from Cap  on Sunday, May 17 2020, 11:11PM&lt;br /&gt;
RE: Nestor         Title: 5/17 Area Update                         &lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
And a couple of sneaky bonus MM Updates:&lt;br /&gt;
&lt;br /&gt;
- scrolls are far easier to use properly, the halfling has the deets!&lt;br /&gt;
- a few items added to the long list of common item drops&lt;br /&gt;
- the groundkeeper isn't quite as mean&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Emrysia</name></author>
	</entry>
	<entry>
		<id>https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_5/17_Code_Update&amp;diff=805</id>
		<title>Welcome Board Archive - 5/17 Code Update</title>
		<link rel="alternate" type="text/html" href="https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_5/17_Code_Update&amp;diff=805"/>
		<updated>2021-09-08T17:59:46Z</updated>

		<summary type="html">&lt;p&gt;Emrysia: Created page with &amp;quot;&amp;lt;pre&amp;gt; From: Rufus         Title: 5/17 Code Update                                              Posted On: Sunday, May 17 2020, 06:09PM ----------------------------------------...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
From: Rufus         Title: 5/17 Code Update                         &lt;br /&gt;
                    Posted On: Sunday, May 17 2020, 06:09PM&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
5/17 code update:&lt;br /&gt;
&lt;br /&gt;
General:&lt;br /&gt;
&lt;br /&gt;
- fix for at least one of the recent crashes.&lt;br /&gt;
&lt;br /&gt;
- unfixed another crash so if we hit it again, I can actually fix &lt;br /&gt;
  it rather than stare at it blankly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Rogue skill update:&lt;br /&gt;
&lt;br /&gt;
- Initial move cost for evasion reduced from 50 to 10&lt;br /&gt;
&lt;br /&gt;
- Evasion scales with damage avoided, but caps at 40 max mv per round&lt;br /&gt;
  (it continues to evade more damage than that)&lt;br /&gt;
&lt;br /&gt;
- Evasion disengages deadly precision&lt;br /&gt;
&lt;br /&gt;
- Evasion and brew are no longer exclusive skills&lt;br /&gt;
&lt;br /&gt;
- Deadly precision is calculated once for dual wielders (12 mv) in &lt;br /&gt;
  a round instead of twice. &lt;br /&gt;
  &lt;br /&gt;
- You can now learn archer and with both evasion and assail&lt;br /&gt;
&lt;br /&gt;
The Great 2020 AC Change:&lt;br /&gt;
&lt;br /&gt;
With any luck, this change will mostly not be noticible. But to fully&lt;br /&gt;
understand the change, a little background is necessary.&lt;br /&gt;
&lt;br /&gt;
AC is actually stored in a few places. For 'armor' objects, it's stored &lt;br /&gt;
as a value on that object. It can also be stored as an affect (like &lt;br /&gt;
strength, or hit points are) both on armor objects and non armor &lt;br /&gt;
objects.&lt;br /&gt;
&lt;br /&gt;
Currently you pay more rent for 'non-armor' ac. Why? Because it can't &lt;br /&gt;
be damaged away. The more damage an item takes, the worse its ac is. &lt;br /&gt;
This 'magical' ac remains regardless. &lt;br /&gt;
&lt;br /&gt;
In the upcoming spec revision, eliminating that rent distinction is &lt;br /&gt;
on the table to be eliminated. Along with that, we've decided that &lt;br /&gt;
the full range of AC should decreate based on the damage of the object.&lt;br /&gt;
&lt;br /&gt;
So this change converges the ac to one value that's shared on all &lt;br /&gt;
objects regardless of whether it's an ARMOR object or some other type &lt;br /&gt;
of object.&lt;br /&gt;
&lt;br /&gt;
The reality is, the only noticible changes you should see are that &lt;br /&gt;
as your armor gets more and more damaged, you lose more AC. Heroic &lt;br /&gt;
items will stay the same (they don't suffer armor damage/ac penalties)&lt;br /&gt;
and items will still go to a scrapped condition rather and be &lt;br /&gt;
repairable from that state.&lt;br /&gt;
&lt;br /&gt;
We're not done with the new rent spec yet, and who knows what, if &lt;br /&gt;
any, changes will come to existing items as part of that. So as of &lt;br /&gt;
now, rent will not change on your items. &lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Emrysia</name></author>
	</entry>
	<entry>
		<id>https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Area_Update_05/14/2020&amp;diff=804</id>
		<title>Welcome Board Archive - Area Update 05/14/2020</title>
		<link rel="alternate" type="text/html" href="https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Area_Update_05/14/2020&amp;diff=804"/>
		<updated>2021-09-08T17:56:56Z</updated>

		<summary type="html">&lt;p&gt;Emrysia: Created page with &amp;quot;&amp;lt;pre&amp;gt; From: Cap           Title: Area Update 05/14/2020                                        Posted On: Thursday, May 14 2020, 09:58AM --------------------------------------...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
From: Cap           Title: Area Update 05/14/2020                   &lt;br /&gt;
                    Posted On: Thursday, May 14 2020, 09:58AM&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
- the Camelot gown received an update&lt;br /&gt;
- North Africa has an update involving grenades&lt;br /&gt;
- The noxious poison quest in Bengal can be completed by any player, regardless of a rare situation&lt;br /&gt;
where it would not happen.&lt;br /&gt;
- The maggots spawn properly in Svartalfheim and some fixes were made to how charmies are treated.&lt;br /&gt;
- new skill teachers have emerged in hometowns, helping to ease new players into the game.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Emrysia</name></author>
	</entry>
	<entry>
		<id>https://www.legendmud.org/index.php?title=Welcome_Board_Archive&amp;diff=803</id>
		<title>Welcome Board Archive</title>
		<link rel="alternate" type="text/html" href="https://www.legendmud.org/index.php?title=Welcome_Board_Archive&amp;diff=803"/>
		<updated>2021-09-08T17:54:44Z</updated>

		<summary type="html">&lt;p&gt;Emrysia: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Welcome Board is an announcements board designed to pass important information from the immortal staff to the players. The immortals expect you to read this board to keep abreast of changes, updates, and opportunities.&lt;br /&gt;
&lt;br /&gt;
Below please find our (under progress) attempt to create an archive of all posts from the Immortals on the Welcome Board.&lt;br /&gt;
&lt;br /&gt;
=2021=&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Date!!Author!!Post Title&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
=2020=&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Date!!Author!!Post Title&lt;br /&gt;
|-&lt;br /&gt;
|2020-01-21||Rufus||[[Welcome Board Archive - These changes have gone in...|These changes have gone in...]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-02-13||Nestor||[[Welcome Board Archive - Area Update 13Feb 2020|Area Update 13Feb 2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-02-13||Rufus||[[Welcome Board Archive - Birthday Code Update|Birthday Code Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-02-14||Nestor||[[Welcome Board Archive - Area Roadmap: Asgard|Area Roadmap: Asgard]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-03-15||Nestor||[[Welcome Board Archive - Updates 3/15/2020|Updates 3/15/2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-03-19||Lamia||[[Welcome Board Archive - Ostara Bouquets|Ostara Bouquets]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-03-24||Nestor||[[Welcome Board Archive - Code and Areas Update 3/24|Code and Areas Update 3/24]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-04-06||Cap||[[Welcome Board Archive - Area Update 5/2/2020|Area Update 5/2/2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-04-12||Rufus||[[Welcome Board Archive - update 4/12/2020|update 4/12/2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-04-29||Lamia||[[Welcome Board Archive - Code Additions &amp;amp; Updates 04-29-20|Code Additions &amp;amp; Updates 04-29-20]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-04-29||Rufus||[[Welcome Board Archive - Patch addendum|Patch addendum]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-04-30||Rufus||[[Welcome Board Archive - Patch 2020/04/30|Patch 2020/04/30]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-03||Cap||[[Welcome Board Archive - Introducing Morrigan's Maze|Introducing Morrigan's Maze]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-06||Rufus||[[Welcome Board Archive - Code Update 4/6/2020|Code Update 4/6/2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-06||Rufus||[[Welcome Board Archive - A note on XP on mobs|A note on XP on mobs]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-07||Rufus||[[Welcome Board Archive - Code Update|Code Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-08||Rufus||[[Welcome Board Archive - Code Changes 5/9/2020|Code Changes 5/9/2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-09||Cap||[[Welcome Board Archive - Area/Help Updates 5/9/2020|Area/Help Updates 5/9/2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-10||Rufus||[[Welcome Board Archive -  Update for 5/10/2020|A Update for 5/10/2020]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=2019=&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Date!!Author!!Post Title&lt;br /&gt;
|-&lt;br /&gt;
|2019-12-05||Huma||[[Welcome Board Archive - Stepping down, but not out|Stepping down, but not out]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-10-26||Emrysia||[[Welcome Board Archive - New Area: Medieval Flanders|New Area: Medieval Flanders]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-09-16||Mertjai||[[Welcome Board Archive - Weekly Reboots|Weekly Reboots]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-08-05||Rufus||[[Welcome Board Archive - Update 8/5/2019|Update 8/5/2019]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-07-30||Rufus||[[Welcome Board Archive - Code Update 7/30/2019|Code Update 7/30/2019]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-07-23||Rufus||[[Welcome Board Archive - A Note on Naraka|A Note on Naraka]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-07-23||Lamia||[[Welcome Board Archive - New Feature: Petition|New Feature: Petition]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-07-23||Lamia||[[Welcome Board Archive - New Regeneration System|New Regeneration System]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-07-23||Lamia||[[Welcome Board Archive - New Feature: Visited|New Feature: Visited]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-07-23||Lamia||[[Welcome Board Archive - New Feature: Remorting|New Feature: Remorting]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-07-23||Lamia||[[Welcome Board Archive - Code Updates (07.23.2019)|Code Updates (07.23.2019)]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-07-23||Lamia||[[Welcome Board Archive - Area &amp;amp; Helpfile Updates (07.23.2019)|Area &amp;amp; Helpfile Updates (07.23.2019)]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-06-10||Rufus||[[Welcome Board Archive - Fist Fighting|Fist Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-06-09||Lamia||[[Welcome Board Archive - Code Updates (06.09.19)|Code Updates (06.09.19)]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-06-09||Lamia||[[Welcome Board Archive - Area &amp;amp; Helpfile Updates (06.09.19)|Area &amp;amp; Helpfile Updates (06.09.19)]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-06-01||Nestor||[[Welcome Board Archive - New Area: Irem, City of Pillars| New Area: Irem, City of Pillars]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-06-01||Lamia||[[Welcome Board Archive - Area Updates 06.01.2019|Area Updates 06.01.2019]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-06-01||Lamia||[[Welcome Board Archive - Code Updates 06.01.2019|Code Updates 06.01.2019]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-05-15||Lamia||[[Welcome Board Archive - Area Updates 05.15.2019|Area Updates 05.15.2019]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-05-15||Rufus||[[Welcome Board Archive - Code Update 5/15/2019|Code Update 5/15/2019]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-04-08||Lamia||[[Welcome Board Archive - Code &amp;amp; Help File Updates 04.08.2019|Code &amp;amp; Help File Updates 04.08.2019]] &lt;br /&gt;
|-&lt;br /&gt;
|2019-04-08||Lamia||[[Welcome Board Archive - Area Updates 04.08.2019|Area Updates 04.08.2019]] &lt;br /&gt;
|-&lt;br /&gt;
|2019-03-25||Rufus||[[Welcome Board Archive - PSA - NO_RENT items|PSA - NO_RENT items]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-03-15||Rufus||[[Welcome Board Archive - Update 3/15/2019|Update 3/15/2019]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-03-13||Rufus||[[Welcome Board Archive - Mana Reduction 'Cap'|Mana Reduction 'Cap']] &lt;br /&gt;
|-&lt;br /&gt;
|2019-03-04||Rufus||[[Welcome Board Archive - Code Changes 3/4/2019|Code Changes 3/4/2019]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-03-03||Lamia||[[Welcome Board Archive - Area Changes 3/3/2019|Area Changes 3/3/2019]] &lt;br /&gt;
|-&lt;br /&gt;
|2019-03-02||Rufus||[[Welcome Board Archive - Code Changes 3/2/2019(2)|Code Changes 3/2/2019(2)]]  &lt;br /&gt;
|-&lt;br /&gt;
|2019-03-02||Rufus||[[Welcome Board Archive - Code Changes 3/2/2019|Code Changes 3/2/2019]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-02-18||Lamia||[[Welcome Board Archive - New Area: The Seven Heavens|New Area: The Seven Heavens]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-02-14||Lamia||[[Welcome Board Archive - New Area Expansion: Nikko|New Area Expansion: Nikko]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-02-14||Lamia||[[Welcome Board Archive - New Area Expansion: Niflheim|New Area Expansion: Niflheim]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-02-14||Lamia||[[Welcome Board Archive - Birthday 2019 Area Updates|Birthday 2019 Area Updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-02-14||Lamia||[[Welcome Board Archive - Birthday 2019 Code Updates|Birthday 2019 Code Updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-01-17||Cap||[[Welcome Board Archive - The Abilene Expansion is Live!|The Abilene Expansion is Live!]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-01-16||Lamia||[[Welcome Board Archive - Updates - Areas/Code/General|Updates - Areas/Code/General]] &lt;br /&gt;
|-&lt;br /&gt;
|2019-01-08||Cap||[[Welcome Board Archive - Potential Heroic Gun Change|Potential Heroic Gun Change]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-01-04||Rufus||[[Welcome Board Archive - An update to agroAn update to agro|An update to agro ]] &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=2018=&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Date!!Author!!Post Title&lt;br /&gt;
|-&lt;br /&gt;
|2018-12-15||Cap||[[Welcome Board Archive - Belated Area Updates (mid november-ish)|Belated Area Updates (mid november-ish)]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-10-15||Cap||[[Welcome Board Archive - Area Updates 10/15/18|Area Updates 10/15/18]]  &lt;br /&gt;
|-&lt;br /&gt;
|2018-09-11||Rufus||[[Welcome Board Archive - Code/Areas update 9/11/2018|Code/Areas update 9/11/2018]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-31||Rufus||[[Welcome Board Archive - Code &amp;amp; Area Updates 8/31|Code &amp;amp; Area Updates 8/31]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-28||Rufus||[[Welcome Board Archive - Code Update 8/28|Code Update 8/28]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-26||Rufus||[[Welcome Board Archive - A note on damage cap|A note on damage cap]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-26||Rufus||[[Welcome Board Archive - Code Update 8/26|Code Update 8/26]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-24||Rufus||[[Welcome Board Archive - Code update 8/24|Code update 8/24]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-20||Rufus||[[Welcome Board Archive - Code/Areas update 8/20| Code/Areas update 8/20]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-19||Rufus||[[Welcome Board Archive - Code/Areas Update 8/19| Code/Areas Update 8/19]] &lt;br /&gt;
|-&lt;br /&gt;
|2018-08-18||Rufus||[[Welcome Board Archive - Code and Areas Update 8/18|Code and Areas Update 8/18]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-18||Rufus||[[Welcome Board Archive - A note on 'query full'| A note on 'query full']]   &lt;br /&gt;
|-&lt;br /&gt;
|2018-08-16||Rufus||[[Welcome Board Archive - Code Update 2018-08-16|Code Update 2018-08-16]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-13||Rufus||[[Welcome Board Archive - Rogue skills playtest|Rogue skills playtest]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-02||Rufus||[[Welcome Board Archive - Code and Areas Update|Code and Areas Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-07-30||Rufus||[[Welcome Board Archive - Upcoming major change (sorta)|Upcoming major change (sorta)]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-07-20||Rufus||[[Welcome Board Archive - Practices|Practices]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-07-13||Rufus||[[Welcome Board Archive - Mitigation items PLEASE READ|Mitigation items PLEASE READ]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-07-03||Cap||[[Welcome Board Archive - Area Updates 7/4/18|Area Updates 7/4/18]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-06-19||Rufus||[[Welcome Board Archive - The Update|The Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-06-17||Cap||[[Welcome Board Archive - Area Updates 6/18|Area Updates 6/18]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-06-15||Rufus||[[Welcome Board Archive - Next Code Update(6/15/18)|Next Code Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-06-08||Rufus||[[Welcome Board Archive - The recent latency issues|The recent latency issues]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-06-07||Mertjai||[[Welcome Board Archive - Area Updates 6/7|Area Updates 6/7]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-05-29||Rufus||[[Welcome Board Archive - State of the Code Update|State of the Code Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-05-26||Cap||[[Welcome Board Archive - Area Updates 5/23|Area Updates 5/23]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-05-21||Rufus||[[Welcome Board Archive - Next Code Update(5/21/18)|Next Code Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-05-16||Nestor||[[Welcome Board Archive - Area Updates 5/16/2018|Area Updates 5/16/2018]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-05-15||Rufus||[[Welcome Board Archive - Upcoming code changes (and some that alre|Upcoming code changes (and some that alre]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-05-01||Nestor||[[Welcome Board Archive - Area Updates 05/01/2018|Area Updates 05/01/2018]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-04-12||Huma||[[Welcome Board Archive - Updated Area: Industrial North Africa|Updated Area: Industrial North Africa]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-04-11||Cap||[[Welcome Board Archive - Area Updates 4/11/2018|Area Updates 4/11/2018]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-03-25||Cap||[[Welcome Board Archive - Introducing Abilene, Kansas!|Introducing Abilene, Kansas!]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-03-25||Cap||[[Welcome Board Archive - Area Updates 03/25/18|Area Updates 03/25/18]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-03-24||Rufus||[[Welcome Board Archive - Upcoming Code Update|Upcoming Code Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-03-10||Rufus||[[Welcome Board Archive - Code Patch 3/10/2018|Code Patch 3/10/2018]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-03-08||Rufus||[[Welcome Board Archive - CODE/AREAS Update for Mar 8th|CODE/AREAS Update for Mar 8th]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-02-28||Mertjai||[[Welcome Board Archive - Heroic Gear Updates|Heroic Gear Updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-02-27||Rufus||[[Welcome Board Archive - 2/27/2018 Code Updates|2/27/2018 Code Updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-02-27||Mertjai||[[Welcome Board Archive - 2/27/2018 Area Updates|2/27/2018 Area Updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-02-14||Mertjai||[[Welcome Board Archive - Legend on Social Media|Legend on Social Media]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-02-13||Mertjai||[[Welcome Board Archive - Birthday Changes!|Birthday Changes!]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-28||Rufus||[[Welcome Board Archive - Attributes|Attributes]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-26||Rufus||[[Welcome Board Archive - Code Changes with Last Patch|Code Changes with Last Patch]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-26||Nestor||[[Welcome Board Archive - Cap promoted to full Builder!|Cap promoted to full Builder!]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-26||Cap||[[Welcome Board Archive - Introducing Heroic Gear!|Introducing Heroic Gear!]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-23||Rufus||[[Welcome Board Archive - Another discussion topic!|Another discussion topic!]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-18||Mertjai||[[Welcome Board Archive - Clan Hall Contest|Clan Hall Contest]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-17||Nestor||[[Welcome Board Archive - The Lands of Sumer|The Lands of Sumer]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-13||Amducious||[[Welcome Board Archive - You just can't get good help...|You just can't get good help...]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-08||Rufus||[[Welcome Board Archive - Next small update|Next small update]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-01||Huma||[[Welcome Board Archive - Heroic Equipment Preview|Heroic Equipment Preview]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-01||Rufus||[[Welcome Board Archive - Current Known Bugs with recent updates|Current Known Bugs with recent updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-01||Lamia||[[Welcome Board Archive - Shops Board|Shops Board]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=2017=&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Date!!Author!!Post Title&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-31||Nestor||[[Welcome Board Archive -Ys Dagger|Ys Dagger]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-31||Rufus||[[Welcome Board Archive -Potential and one definite upcoming change|Potential and one definite upcoming change]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-30||Rufus||[[Welcome Board Archive -Tanks!|Tanks!]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-29||Rufus||[[Welcome Board Archive -Meteor|Meteor]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-19||Rufus||[[Welcome Board Archive -Previous Post Implemented, also|Previous Post Implemented, also...]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-16||Rufus||[[Welcome Board Archive -Upcoming Changes and Design Notes|Upcoming Changes and Design Notes]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-12||Rufus||[[Welcome Board Archive -Update (dual wield)|Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-10||Mertjai||[[Welcome Board Archive - In-Game Information|In-Game Information]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-10||Rufus||[[Welcome Board Archive - Arcane Mastery and Spell updated|Arcane Mastery and Spell updated]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-10||Rufus||[[Welcome Board Archive - Known Bugs (12/10/17)|Known Bugs]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-11-28||Rufus||[[Welcome Board Archive - Guns! Bows! Seeking Input!|Guns! Bows! Seeking Input!]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-11-24||Lamia||[[Welcome Board Archive - Currency|Currency]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-11-22||Mertjai||[[Welcome Board Archive - Skill Reimbursements|Skill Reimbursements]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-11-22||Rufus||[[Welcome Board Archive - Patch Notes 11-22-2017|Patch Notes 11-22-2017]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-11-19||Rufus||[[Welcome Board Archive - Druid stuff and more|Druid stuff and more]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-11-18||Mertjai||[[Welcome Board Archive - Port Change|Port Change]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-11-18||Rufus||[[Welcome Board Archive - Update on Stability Change to Overrent|Update on Stability Change to Overrent]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-11-12||Rufus||[[Welcome Board Archive - Druid Changes Phase 1|Druid Change Phase 1 (and other updates)]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-10-28||Rufus||[[Welcome Board Archive - Other changes of note|Other changes of note]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-10-27||Cap||[[Welcome Board Archive - Introducing XP Routes|Introducing XP Routes]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-10-26||Rufus||[[Welcome Board Archive - Other Code/Area Updates|Other Code/Area Updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-10-21||Rufus||[[Welcome Board Archive - Incoming Code Update|Incoming Code Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-09-22||Imps||[[Welcome Board Archive - Redemption Changes|Redemption Changes]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-09-20||Imps||[[Welcome Board Archive - Staff Updates|Staff Updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-09-04||Rufus||[[Welcome Board Archive - Changes to 'Save' and so on|Changes to 'Save' and so on]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-08-30||Rufus||[[Welcome Board Archive - Roadmap for Game Improvements|Roadmap for Game Improvements]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-08-06||Rufus||[[Welcome Board Archive - Code and Areas Update 8/6/2017|Code and Areas Update 8/6/2017]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-07-30||Imps||[[Welcome Board Archive - Bug Reporting and Usage|Bug Reporting and Usage]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-07-22||Nestor||[[Welcome Board Archive - The Sunken City of Ys|The Sunken City of Ys]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-07-09||Lamia||[[Welcome Board Archive - Congrats, Cap!|Congrats, Cap!]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-06-25||Lamia||[[Welcome Board Archive - Area Changes|Area Changes]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-06-25||Mertjai||[[Welcome Board Archive - 6/25 Code updates|6/25 Code updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-06-04||Mertjai||[[Welcome Board Archive - 6/4 Code and area updates|6/4 Code and area updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-05-01||Lamia||[[Welcome Board Archive - Equipment Updates|Equipment Updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-05-01||Mertjai||[[Welcome Board Archive - OOC (Area) Updates|OOC (Area) Updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-04-19||Mertjai||[[Welcome Board Archive - Housing Rent Costs Enabled|Housing Rent Costs Enabled]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-04-02||Mertjai||[[Welcome Board Archive - Alias command|Alias command]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-03-30||Sandra||[[Welcome Board Archive - stuff and other stuff that's important|stuff and other stuff that's important]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-02-15||Mertjai||[[Welcome Board Archive - 2/15 Changes|2/15 Changes]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-02-15||Lamia||[[Welcome Board Archive - Attn: Etiquette|Attn: Etiquette]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-02-11||Lamia||[[Welcome Board Archive - Important News Regarding New Chars|Important News Regarding New Chars]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-01-20||Mertjai||[[Welcome Board Archive - 1/20 Changes|1/20 Changes]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Prior to 2017=&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Date!!Author!!Post Title&lt;br /&gt;
|-&lt;br /&gt;
|2015-12-23||Mertjai||[[Welcome Board Archive - Clan Maintenance|Clan Maintenance]]&lt;br /&gt;
|-&lt;br /&gt;
|2015-11-25||Lamia||[[Welcome Board Archive - A Friendly Reminder(11-25-15)|A Friendly Reminder]]&lt;br /&gt;
|-&lt;br /&gt;
|2015-11-17||Mertjai||[[Welcome Board Archive - Building related commands|Building related commands]]&lt;br /&gt;
|-&lt;br /&gt;
|2015-04-24||Lamia||[[Welcome Board Archive - Regarding Natalia|Regarding Natalia]]&lt;br /&gt;
|-&lt;br /&gt;
|2014-06-08||Mertjai||[[Welcome Board Archive - A quick note about the archives|A quick note about the archives]]&lt;br /&gt;
|-&lt;br /&gt;
|2014-03-22||Lamia||[[Welcome Board Archive - A Friendly Reminder|A Friendly Reminder]]&lt;br /&gt;
|-&lt;br /&gt;
|2009-08-07||Autumn||[[Welcome Board Archive - Pkill Interference|Pkill Interference]]&lt;br /&gt;
|-&lt;br /&gt;
|2009-04-22||Sandra||[[Welcome Board Archive - Legend on Twitter|Legend on Twitter]]&lt;br /&gt;
|-&lt;br /&gt;
|2006-04-05||Rufus||[[Welcome Board Archive - IMPORTANT: Submitting Bugs, Typos|IMPORTANT: Submitting Bugs, Typos]]   &lt;br /&gt;
|-&lt;br /&gt;
|2002-01-18||Hrath||[[Welcome Board Archive - MCCP and the Mud Connection|MCCP and the Mud Connection]]&lt;br /&gt;
|-&lt;br /&gt;
|1999-07-08||Charity||[[Welcome Board Archive - The Xp Game|The Xp Game]]&lt;br /&gt;
|-&lt;br /&gt;
|1998-05-26||Ladyace||[[Welcome Board Archive - Join the Legendary Times!|Join the Legendary Times!]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Emrysia</name></author>
	</entry>
	<entry>
		<id>https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Update_for_5/10/2020&amp;diff=802</id>
		<title>Welcome Board Archive - Update for 5/10/2020</title>
		<link rel="alternate" type="text/html" href="https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Update_for_5/10/2020&amp;diff=802"/>
		<updated>2021-09-08T17:54:22Z</updated>

		<summary type="html">&lt;p&gt;Emrysia: Created page with &amp;quot;&amp;lt;pre&amp;gt; From: Rufus         Title: Update for 5/10/2020                                               Posted On: Sunday, May 10 2020, 10:53AM -----------------------------------...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
From: Rufus         Title: Update for 5/10/2020                     &lt;br /&gt;
                         Posted On: Sunday, May 10 2020, 10:53AM&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
nafrica - mobs aren't quite as brutal. Also, you can now find grenades in nafrica.&lt;br /&gt;
&lt;br /&gt;
vorpal effect and excalibur's wrath will not go off 100% of the time, but rather by the % chance set&lt;br /&gt;
by the builder in the database&lt;br /&gt;
&lt;br /&gt;
fixes crashing bug with the instance command&lt;br /&gt;
&lt;br /&gt;
two-gun should reload mid-fight-round correctly now&lt;br /&gt;
&lt;br /&gt;
added more guards to prevent non-guns from being fired&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Emrysia</name></author>
	</entry>
	<entry>
		<id>https://www.legendmud.org/index.php?title=Welcome_Board_Archive&amp;diff=794</id>
		<title>Welcome Board Archive</title>
		<link rel="alternate" type="text/html" href="https://www.legendmud.org/index.php?title=Welcome_Board_Archive&amp;diff=794"/>
		<updated>2021-02-27T23:34:45Z</updated>

		<summary type="html">&lt;p&gt;Emrysia: /* 2020 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Welcome Board is an announcements board designed to pass important information from the immortal staff to the players. The immortals expect you to read this board to keep abreast of changes, updates, and opportunities.&lt;br /&gt;
&lt;br /&gt;
Below please find our (under progress) attempt to create an archive of all posts from the Immortals on the Welcome Board.&lt;br /&gt;
&lt;br /&gt;
=2020=&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Date!!Author!!Post Title&lt;br /&gt;
|-&lt;br /&gt;
|2020-01-21||Rufus||[[Welcome Board Archive - These changes have gone in...|These changes have gone in...]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-02-13||Nestor||[[Welcome Board Archive - Area Update 13Feb 2020|Area Update 13Feb 2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-02-13||Rufus||[[Welcome Board Archive - Birthday Code Update|Birthday Code Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-02-14||Nestor||[[Welcome Board Archive - Area Roadmap: Asgard|Area Roadmap: Asgard]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-03-15||Nestor||[[Welcome Board Archive - Updates 3/15/2020|Updates 3/15/2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-03-19||Lamia||[[Welcome Board Archive - Ostara Bouquets|Ostara Bouquets]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-03-24||Nestor||[[Welcome Board Archive - Code and Areas Update 3/24|Code and Areas Update 3/24]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-04-06||Cap||[[Welcome Board Archive - Area Update 5/2/2020|Area Update 5/2/2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-04-12||Rufus||[[Welcome Board Archive - update 4/12/2020|update 4/12/2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-04-29||Lamia||[[Welcome Board Archive - Code Additions &amp;amp; Updates 04-29-20|Code Additions &amp;amp; Updates 04-29-20]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-04-29||Rufus||[[Welcome Board Archive - Patch addendum|Patch addendum]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-04-30||Rufus||[[Welcome Board Archive - Patch 2020/04/30|Patch 2020/04/30]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-03||Cap||[[Welcome Board Archive - Introducing Morrigan's Maze|Introducing Morrigan's Maze]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-06||Rufus||[[Welcome Board Archive - Code Update 4/6/2020|Code Update 4/6/2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-06||Rufus||[[Welcome Board Archive - A note on XP on mobs|A note on XP on mobs]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-07||Rufus||[[Welcome Board Archive - Code Update|Code Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-08||Rufus||[[Welcome Board Archive - Code Changes 5/9/2020|Code Changes 5/9/2020]]&lt;br /&gt;
|-&lt;br /&gt;
|2020-05-09||Cap||[[Welcome Board Archive - Area/Help Updates 5/9/2020|Area/Help Updates 5/9/2020]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=2019=&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Date!!Author!!Post Title&lt;br /&gt;
|-&lt;br /&gt;
|2019-12-05||Huma||[[Welcome Board Archive - Stepping down, but not out|Stepping down, but not out]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-10-26||Emrysia||[[Welcome Board Archive - New Area: Medieval Flanders|New Area: Medieval Flanders]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-09-16||Mertjai||[[Welcome Board Archive - Weekly Reboots|Weekly Reboots]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-08-05||Rufus||[[Welcome Board Archive - Update 8/5/2019|Update 8/5/2019]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-07-30||Rufus||[[Welcome Board Archive - Code Update 7/30/2019|Code Update 7/30/2019]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-07-23||Rufus||[[Welcome Board Archive - A Note on Naraka|A Note on Naraka]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-07-23||Lamia||[[Welcome Board Archive - New Feature: Petition|New Feature: Petition]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-07-23||Lamia||[[Welcome Board Archive - New Regeneration System|New Regeneration System]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-07-23||Lamia||[[Welcome Board Archive - New Feature: Visited|New Feature: Visited]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-07-23||Lamia||[[Welcome Board Archive - New Feature: Remorting|New Feature: Remorting]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-07-23||Lamia||[[Welcome Board Archive - Code Updates (07.23.2019)|Code Updates (07.23.2019)]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-07-23||Lamia||[[Welcome Board Archive - Area &amp;amp; Helpfile Updates (07.23.2019)|Area &amp;amp; Helpfile Updates (07.23.2019)]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-06-10||Rufus||[[Welcome Board Archive - Fist Fighting|Fist Fighting]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-06-09||Lamia||[[Welcome Board Archive - Code Updates (06.09.19)|Code Updates (06.09.19)]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-06-09||Lamia||[[Welcome Board Archive - Area &amp;amp; Helpfile Updates (06.09.19)|Area &amp;amp; Helpfile Updates (06.09.19)]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-06-01||Nestor||[[Welcome Board Archive - New Area: Irem, City of Pillars| New Area: Irem, City of Pillars]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-06-01||Lamia||[[Welcome Board Archive - Area Updates 06.01.2019|Area Updates 06.01.2019]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-06-01||Lamia||[[Welcome Board Archive - Code Updates 06.01.2019|Code Updates 06.01.2019]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-05-15||Lamia||[[Welcome Board Archive - Area Updates 05.15.2019|Area Updates 05.15.2019]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-05-15||Rufus||[[Welcome Board Archive - Code Update 5/15/2019|Code Update 5/15/2019]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-04-08||Lamia||[[Welcome Board Archive - Code &amp;amp; Help File Updates 04.08.2019|Code &amp;amp; Help File Updates 04.08.2019]] &lt;br /&gt;
|-&lt;br /&gt;
|2019-04-08||Lamia||[[Welcome Board Archive - Area Updates 04.08.2019|Area Updates 04.08.2019]] &lt;br /&gt;
|-&lt;br /&gt;
|2019-03-25||Rufus||[[Welcome Board Archive - PSA - NO_RENT items|PSA - NO_RENT items]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-03-15||Rufus||[[Welcome Board Archive - Update 3/15/2019|Update 3/15/2019]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-03-13||Rufus||[[Welcome Board Archive - Mana Reduction 'Cap'|Mana Reduction 'Cap']] &lt;br /&gt;
|-&lt;br /&gt;
|2019-03-04||Rufus||[[Welcome Board Archive - Code Changes 3/4/2019|Code Changes 3/4/2019]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-03-03||Lamia||[[Welcome Board Archive - Area Changes 3/3/2019|Area Changes 3/3/2019]] &lt;br /&gt;
|-&lt;br /&gt;
|2019-03-02||Rufus||[[Welcome Board Archive - Code Changes 3/2/2019(2)|Code Changes 3/2/2019(2)]]  &lt;br /&gt;
|-&lt;br /&gt;
|2019-03-02||Rufus||[[Welcome Board Archive - Code Changes 3/2/2019|Code Changes 3/2/2019]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-02-18||Lamia||[[Welcome Board Archive - New Area: The Seven Heavens|New Area: The Seven Heavens]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-02-14||Lamia||[[Welcome Board Archive - New Area Expansion: Nikko|New Area Expansion: Nikko]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-02-14||Lamia||[[Welcome Board Archive - New Area Expansion: Niflheim|New Area Expansion: Niflheim]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-02-14||Lamia||[[Welcome Board Archive - Birthday 2019 Area Updates|Birthday 2019 Area Updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-02-14||Lamia||[[Welcome Board Archive - Birthday 2019 Code Updates|Birthday 2019 Code Updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-01-17||Cap||[[Welcome Board Archive - The Abilene Expansion is Live!|The Abilene Expansion is Live!]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-01-16||Lamia||[[Welcome Board Archive - Updates - Areas/Code/General|Updates - Areas/Code/General]] &lt;br /&gt;
|-&lt;br /&gt;
|2019-01-08||Cap||[[Welcome Board Archive - Potential Heroic Gun Change|Potential Heroic Gun Change]]&lt;br /&gt;
|-&lt;br /&gt;
|2019-01-04||Rufus||[[Welcome Board Archive - An update to agroAn update to agro|An update to agro ]] &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=2018=&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Date!!Author!!Post Title&lt;br /&gt;
|-&lt;br /&gt;
|2018-12-15||Cap||[[Welcome Board Archive - Belated Area Updates (mid november-ish)|Belated Area Updates (mid november-ish)]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-10-15||Cap||[[Welcome Board Archive - Area Updates 10/15/18|Area Updates 10/15/18]]  &lt;br /&gt;
|-&lt;br /&gt;
|2018-09-11||Rufus||[[Welcome Board Archive - Code/Areas update 9/11/2018|Code/Areas update 9/11/2018]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-31||Rufus||[[Welcome Board Archive - Code &amp;amp; Area Updates 8/31|Code &amp;amp; Area Updates 8/31]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-28||Rufus||[[Welcome Board Archive - Code Update 8/28|Code Update 8/28]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-26||Rufus||[[Welcome Board Archive - A note on damage cap|A note on damage cap]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-26||Rufus||[[Welcome Board Archive - Code Update 8/26|Code Update 8/26]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-24||Rufus||[[Welcome Board Archive - Code update 8/24|Code update 8/24]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-20||Rufus||[[Welcome Board Archive - Code/Areas update 8/20| Code/Areas update 8/20]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-19||Rufus||[[Welcome Board Archive - Code/Areas Update 8/19| Code/Areas Update 8/19]] &lt;br /&gt;
|-&lt;br /&gt;
|2018-08-18||Rufus||[[Welcome Board Archive - Code and Areas Update 8/18|Code and Areas Update 8/18]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-18||Rufus||[[Welcome Board Archive - A note on 'query full'| A note on 'query full']]   &lt;br /&gt;
|-&lt;br /&gt;
|2018-08-16||Rufus||[[Welcome Board Archive - Code Update 2018-08-16|Code Update 2018-08-16]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-13||Rufus||[[Welcome Board Archive - Rogue skills playtest|Rogue skills playtest]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-08-02||Rufus||[[Welcome Board Archive - Code and Areas Update|Code and Areas Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-07-30||Rufus||[[Welcome Board Archive - Upcoming major change (sorta)|Upcoming major change (sorta)]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-07-20||Rufus||[[Welcome Board Archive - Practices|Practices]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-07-13||Rufus||[[Welcome Board Archive - Mitigation items PLEASE READ|Mitigation items PLEASE READ]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-07-03||Cap||[[Welcome Board Archive - Area Updates 7/4/18|Area Updates 7/4/18]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-06-19||Rufus||[[Welcome Board Archive - The Update|The Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-06-17||Cap||[[Welcome Board Archive - Area Updates 6/18|Area Updates 6/18]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-06-15||Rufus||[[Welcome Board Archive - Next Code Update(6/15/18)|Next Code Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-06-08||Rufus||[[Welcome Board Archive - The recent latency issues|The recent latency issues]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-06-07||Mertjai||[[Welcome Board Archive - Area Updates 6/7|Area Updates 6/7]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-05-29||Rufus||[[Welcome Board Archive - State of the Code Update|State of the Code Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-05-26||Cap||[[Welcome Board Archive - Area Updates 5/23|Area Updates 5/23]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-05-21||Rufus||[[Welcome Board Archive - Next Code Update(5/21/18)|Next Code Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-05-16||Nestor||[[Welcome Board Archive - Area Updates 5/16/2018|Area Updates 5/16/2018]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-05-15||Rufus||[[Welcome Board Archive - Upcoming code changes (and some that alre|Upcoming code changes (and some that alre]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-05-01||Nestor||[[Welcome Board Archive - Area Updates 05/01/2018|Area Updates 05/01/2018]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-04-12||Huma||[[Welcome Board Archive - Updated Area: Industrial North Africa|Updated Area: Industrial North Africa]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-04-11||Cap||[[Welcome Board Archive - Area Updates 4/11/2018|Area Updates 4/11/2018]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-03-25||Cap||[[Welcome Board Archive - Introducing Abilene, Kansas!|Introducing Abilene, Kansas!]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-03-25||Cap||[[Welcome Board Archive - Area Updates 03/25/18|Area Updates 03/25/18]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-03-24||Rufus||[[Welcome Board Archive - Upcoming Code Update|Upcoming Code Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-03-10||Rufus||[[Welcome Board Archive - Code Patch 3/10/2018|Code Patch 3/10/2018]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-03-08||Rufus||[[Welcome Board Archive - CODE/AREAS Update for Mar 8th|CODE/AREAS Update for Mar 8th]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-02-28||Mertjai||[[Welcome Board Archive - Heroic Gear Updates|Heroic Gear Updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-02-27||Rufus||[[Welcome Board Archive - 2/27/2018 Code Updates|2/27/2018 Code Updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-02-27||Mertjai||[[Welcome Board Archive - 2/27/2018 Area Updates|2/27/2018 Area Updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-02-14||Mertjai||[[Welcome Board Archive - Legend on Social Media|Legend on Social Media]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-02-13||Mertjai||[[Welcome Board Archive - Birthday Changes!|Birthday Changes!]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-28||Rufus||[[Welcome Board Archive - Attributes|Attributes]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-26||Rufus||[[Welcome Board Archive - Code Changes with Last Patch|Code Changes with Last Patch]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-26||Nestor||[[Welcome Board Archive - Cap promoted to full Builder!|Cap promoted to full Builder!]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-26||Cap||[[Welcome Board Archive - Introducing Heroic Gear!|Introducing Heroic Gear!]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-23||Rufus||[[Welcome Board Archive - Another discussion topic!|Another discussion topic!]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-18||Mertjai||[[Welcome Board Archive - Clan Hall Contest|Clan Hall Contest]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-17||Nestor||[[Welcome Board Archive - The Lands of Sumer|The Lands of Sumer]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-13||Amducious||[[Welcome Board Archive - You just can't get good help...|You just can't get good help...]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-08||Rufus||[[Welcome Board Archive - Next small update|Next small update]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-01||Huma||[[Welcome Board Archive - Heroic Equipment Preview|Heroic Equipment Preview]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-01||Rufus||[[Welcome Board Archive - Current Known Bugs with recent updates|Current Known Bugs with recent updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2018-01-01||Lamia||[[Welcome Board Archive - Shops Board|Shops Board]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=2017=&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Date!!Author!!Post Title&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-31||Nestor||[[Welcome Board Archive -Ys Dagger|Ys Dagger]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-31||Rufus||[[Welcome Board Archive -Potential and one definite upcoming change|Potential and one definite upcoming change]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-30||Rufus||[[Welcome Board Archive -Tanks!|Tanks!]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-29||Rufus||[[Welcome Board Archive -Meteor|Meteor]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-19||Rufus||[[Welcome Board Archive -Previous Post Implemented, also|Previous Post Implemented, also...]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-16||Rufus||[[Welcome Board Archive -Upcoming Changes and Design Notes|Upcoming Changes and Design Notes]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-12||Rufus||[[Welcome Board Archive -Update (dual wield)|Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-10||Mertjai||[[Welcome Board Archive - In-Game Information|In-Game Information]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-10||Rufus||[[Welcome Board Archive - Arcane Mastery and Spell updated|Arcane Mastery and Spell updated]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-12-10||Rufus||[[Welcome Board Archive - Known Bugs (12/10/17)|Known Bugs]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-11-28||Rufus||[[Welcome Board Archive - Guns! Bows! Seeking Input!|Guns! Bows! Seeking Input!]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-11-24||Lamia||[[Welcome Board Archive - Currency|Currency]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-11-22||Mertjai||[[Welcome Board Archive - Skill Reimbursements|Skill Reimbursements]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-11-22||Rufus||[[Welcome Board Archive - Patch Notes 11-22-2017|Patch Notes 11-22-2017]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-11-19||Rufus||[[Welcome Board Archive - Druid stuff and more|Druid stuff and more]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-11-18||Mertjai||[[Welcome Board Archive - Port Change|Port Change]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-11-18||Rufus||[[Welcome Board Archive - Update on Stability Change to Overrent|Update on Stability Change to Overrent]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-11-12||Rufus||[[Welcome Board Archive - Druid Changes Phase 1|Druid Change Phase 1 (and other updates)]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-10-28||Rufus||[[Welcome Board Archive - Other changes of note|Other changes of note]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-10-27||Cap||[[Welcome Board Archive - Introducing XP Routes|Introducing XP Routes]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-10-26||Rufus||[[Welcome Board Archive - Other Code/Area Updates|Other Code/Area Updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-10-21||Rufus||[[Welcome Board Archive - Incoming Code Update|Incoming Code Update]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-09-22||Imps||[[Welcome Board Archive - Redemption Changes|Redemption Changes]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-09-20||Imps||[[Welcome Board Archive - Staff Updates|Staff Updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-09-04||Rufus||[[Welcome Board Archive - Changes to 'Save' and so on|Changes to 'Save' and so on]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-08-30||Rufus||[[Welcome Board Archive - Roadmap for Game Improvements|Roadmap for Game Improvements]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-08-06||Rufus||[[Welcome Board Archive - Code and Areas Update 8/6/2017|Code and Areas Update 8/6/2017]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-07-30||Imps||[[Welcome Board Archive - Bug Reporting and Usage|Bug Reporting and Usage]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-07-22||Nestor||[[Welcome Board Archive - The Sunken City of Ys|The Sunken City of Ys]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-07-09||Lamia||[[Welcome Board Archive - Congrats, Cap!|Congrats, Cap!]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-06-25||Lamia||[[Welcome Board Archive - Area Changes|Area Changes]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-06-25||Mertjai||[[Welcome Board Archive - 6/25 Code updates|6/25 Code updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-06-04||Mertjai||[[Welcome Board Archive - 6/4 Code and area updates|6/4 Code and area updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-05-01||Lamia||[[Welcome Board Archive - Equipment Updates|Equipment Updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-05-01||Mertjai||[[Welcome Board Archive - OOC (Area) Updates|OOC (Area) Updates]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-04-19||Mertjai||[[Welcome Board Archive - Housing Rent Costs Enabled|Housing Rent Costs Enabled]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-04-02||Mertjai||[[Welcome Board Archive - Alias command|Alias command]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-03-30||Sandra||[[Welcome Board Archive - stuff and other stuff that's important|stuff and other stuff that's important]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-02-15||Mertjai||[[Welcome Board Archive - 2/15 Changes|2/15 Changes]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-02-15||Lamia||[[Welcome Board Archive - Attn: Etiquette|Attn: Etiquette]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-02-11||Lamia||[[Welcome Board Archive - Important News Regarding New Chars|Important News Regarding New Chars]]&lt;br /&gt;
|-&lt;br /&gt;
|2017-01-20||Mertjai||[[Welcome Board Archive - 1/20 Changes|1/20 Changes]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Prior to 2017=&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Date!!Author!!Post Title&lt;br /&gt;
|-&lt;br /&gt;
|2015-12-23||Mertjai||[[Welcome Board Archive - Clan Maintenance|Clan Maintenance]]&lt;br /&gt;
|-&lt;br /&gt;
|2015-11-25||Lamia||[[Welcome Board Archive - A Friendly Reminder(11-25-15)|A Friendly Reminder]]&lt;br /&gt;
|-&lt;br /&gt;
|2015-11-17||Mertjai||[[Welcome Board Archive - Building related commands|Building related commands]]&lt;br /&gt;
|-&lt;br /&gt;
|2015-04-24||Lamia||[[Welcome Board Archive - Regarding Natalia|Regarding Natalia]]&lt;br /&gt;
|-&lt;br /&gt;
|2014-06-08||Mertjai||[[Welcome Board Archive - A quick note about the archives|A quick note about the archives]]&lt;br /&gt;
|-&lt;br /&gt;
|2014-03-22||Lamia||[[Welcome Board Archive - A Friendly Reminder|A Friendly Reminder]]&lt;br /&gt;
|-&lt;br /&gt;
|2009-08-07||Autumn||[[Welcome Board Archive - Pkill Interference|Pkill Interference]]&lt;br /&gt;
|-&lt;br /&gt;
|2009-04-22||Sandra||[[Welcome Board Archive - Legend on Twitter|Legend on Twitter]]&lt;br /&gt;
|-&lt;br /&gt;
|2006-04-05||Rufus||[[Welcome Board Archive - IMPORTANT: Submitting Bugs, Typos|IMPORTANT: Submitting Bugs, Typos]]   &lt;br /&gt;
|-&lt;br /&gt;
|2002-01-18||Hrath||[[Welcome Board Archive - MCCP and the Mud Connection|MCCP and the Mud Connection]]&lt;br /&gt;
|-&lt;br /&gt;
|1999-07-08||Charity||[[Welcome Board Archive - The Xp Game|The Xp Game]]&lt;br /&gt;
|-&lt;br /&gt;
|1998-05-26||Ladyace||[[Welcome Board Archive - Join the Legendary Times!|Join the Legendary Times!]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Emrysia</name></author>
	</entry>
	<entry>
		<id>https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Area/Help_Updates_5/9/2020&amp;diff=793</id>
		<title>Welcome Board Archive - Area/Help Updates 5/9/2020</title>
		<link rel="alternate" type="text/html" href="https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Area/Help_Updates_5/9/2020&amp;diff=793"/>
		<updated>2021-02-27T23:34:33Z</updated>

		<summary type="html">&lt;p&gt;Emrysia: Created page with &amp;quot;&amp;lt;pre&amp;gt;      From: Cap           Title: Area/Help Updates 5/9/2020                                         Posted On: Friday, May 08 2020, 11:32PM ------------------------------...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
     From: Cap           Title: Area/Help Updates 5/9/2020               &lt;br /&gt;
                         Posted On: Friday, May 08 2020, 11:32PM&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
Note: this is a summary of all updates since the last major post on Mar 24th.&lt;br /&gt;
A good amount of these updates have been live for some time.&lt;br /&gt;
&lt;br /&gt;
Morrigan's Maze&lt;br /&gt;
- mobs will no longer 'reset' your skill lag to be shorter than it is&lt;br /&gt;
- fixed the issue where players could not get back into their instance when&lt;br /&gt;
  they died. ASK MORRIGAN HELP if you are unsure&lt;br /&gt;
- charmies can use the portals&lt;br /&gt;
- douse and certain fight acts no longer causes the immortal team to &lt;br /&gt;
  suffer through a ton of bug spam&lt;br /&gt;
- fixed two rather problematic crashing issues&lt;br /&gt;
- Morrigan understands gender better when lauding players on info&lt;br /&gt;
- fixed a problem where, 20-25% of the time, players would get stuck in 'Falling&lt;br /&gt;
  Into the Void'&lt;br /&gt;
&lt;br /&gt;
Trans Quests&lt;br /&gt;
- the treasure map is now 50 rent, and can be bagged when you trans&lt;br /&gt;
- Redbeard will notice a bagged shovel and no longer scavenges.&lt;br /&gt;
&lt;br /&gt;
Flanders&lt;br /&gt;
- the carpenter is fixed and sells items&lt;br /&gt;
- the doctor can't be cheesed anymore&lt;br /&gt;
&lt;br /&gt;
Camelot&lt;br /&gt;
- fixed the Avalon timer when grouped&lt;br /&gt;
- fixed trans quest&lt;br /&gt;
- fixed drop rate on Gossamer gear&lt;br /&gt;
&lt;br /&gt;
Abilene&lt;br /&gt;
- mobs in Abilene hold their guns, except from Hickok, because that's how they&lt;br /&gt;
  were initially balanced.&lt;br /&gt;
- Osage warriors no longer reposition themselves when incapacitated&lt;br /&gt;
- mobs set waits on themselves after performing specials&lt;br /&gt;
- the jail won't lock itself off from players under certain circumstances&lt;br /&gt;
&lt;br /&gt;
Other:&lt;br /&gt;
- Blacktiger's Memorial has been added to the Memorial Garden OOC.&lt;br /&gt;
- newbie maps are soulbound&lt;br /&gt;
- Phileas Fogg response fixed&lt;br /&gt;
- the level 50 innkeepers/shopkeepers in Tara are now immortal, Tika no longer &lt;br /&gt;
  walks north for no reason&lt;br /&gt;
- a good portion of ammo went down in rent&lt;br /&gt;
- fixed a problem where certain Herodotus mobs would drop their EQ on the floor&lt;br /&gt;
  when killed from an adjacent room&lt;br /&gt;
- fixes to sniper teachers who wouldn't teach a player twogun&lt;br /&gt;
- Ragin will now bond the new version of Mjolnir to you, as he should.&lt;br /&gt;
- Grigori became an insomniac&lt;br /&gt;
- death shrouds are available from 4 more sources&lt;br /&gt;
- seeds added to various areas&lt;br /&gt;
- sage no longer has the KW lavender, and has new keywords added&lt;br /&gt;
- entering Niflheim sets your homeroom properly&lt;br /&gt;
- bonding fixed on Naraka items&lt;br /&gt;
- the Sherwood inn won't sell you two items and take two items cash when you try&lt;br /&gt;
  to buy just one&lt;br /&gt;
&lt;br /&gt;
- lots of other tiny bug/typo fixes and behind the scenes happenings&lt;br /&gt;
- Nestor's been working on a brand new area as well as a new feature which will &lt;br /&gt;
  benefit us all and support newbies coming into the game&lt;br /&gt;
  &lt;br /&gt;
  &lt;br /&gt;
Help files updates to: fast poultice, herbal attunement, augment, makeoil, &lt;br /&gt;
poultice, gun, twogun, shoot, innate reload, field surgery, roll, unroll, &lt;br /&gt;
heroic rescue, melee mitigations, mxp, meteor, and news board.&lt;br /&gt;
&lt;br /&gt;
New helpfiles created for: bundle, farming, garden, harvest, plant, plow, till,&lt;br /&gt;
tradeskills, water, and weed.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Emrysia</name></author>
	</entry>
	<entry>
		<id>https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Code_Changes_5/9/2020&amp;diff=792</id>
		<title>Welcome Board Archive - Code Changes 5/9/2020</title>
		<link rel="alternate" type="text/html" href="https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Code_Changes_5/9/2020&amp;diff=792"/>
		<updated>2021-02-27T23:33:03Z</updated>

		<summary type="html">&lt;p&gt;Emrysia: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
From: Rufus         Title: Code Changes 5/9/2020                    &lt;br /&gt;
                    Posted On: Friday, May 08 2020, 10:08PM&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
Changes to druid commands:&lt;br /&gt;
&lt;br /&gt;
 - Druid skills will now look for an herb anywhere in your inventory&lt;br /&gt;
   or bags, or even bundles (it will automatically unbundle one for &lt;br /&gt;
   you if necessary). it will even find bundles inside of bags that &lt;br /&gt;
   are inside bags that are inside of bags.&lt;br /&gt;
   &lt;br /&gt;
 - It will skip over any non-herb items (such as a bowl of garlic soup &lt;br /&gt;
   or oils) to locate just the herb&lt;br /&gt;
   &lt;br /&gt;
 - The following druid skills use this:&lt;br /&gt;
 &lt;br /&gt;
        make poultice&lt;br /&gt;
        augment poultice&lt;br /&gt;
        brew&lt;br /&gt;
        powder&lt;br /&gt;
        flavor&lt;br /&gt;
        foul&lt;br /&gt;
&lt;br /&gt;
 - The one caveat is really this doesn't play as nicely with &lt;br /&gt;
   the number.d keyword (like 3.garlic). It will find 3.garlic in &lt;br /&gt;
   your inventory, but if it doesn't find 3.garlic in your inventory, &lt;br /&gt;
   it will only find the 3rd garlic item in any other container. &lt;br /&gt;
   But it also pretty much gets rid of the need for that.&lt;br /&gt;
&lt;br /&gt;
 - apply &amp;lt;oil keyword&amp;gt; will also search through your bags for the &lt;br /&gt;
   appropriate oil. HOWEVER, it will leave any remaining in your &lt;br /&gt;
   inventory.&lt;br /&gt;
   &lt;br /&gt;
Changes to shoot/reload:&lt;br /&gt;
&lt;br /&gt;
- The game will now search for ammo anywhere. First that you're &lt;br /&gt;
  carrying then through your bags. It follows the following rules:&lt;br /&gt;
  &lt;br /&gt;
  &lt;br /&gt;
    reload                 finds the first gun, reloads it by looking for &lt;br /&gt;
                           the first ammo that will reload it (anywhere on&lt;br /&gt;
                           your person)&lt;br /&gt;
                        &lt;br /&gt;
    reload &amp;lt;gun&amp;gt;           finds the first ammo that will reload that specific&lt;br /&gt;
                           gun (anywhere on your person)&lt;br /&gt;
                           &lt;br /&gt;
    reload &amp;lt;gun&amp;gt; &amp;lt;keyword&amp;gt; finds the first ammo that has that keyword &lt;br /&gt;
                           that will reload that gun (anywhere on your person)&lt;br /&gt;
&lt;br /&gt;
- Single arrows and single crossbow bolts can now be bundled. Bundles &lt;br /&gt;
  Like the druid commands above, if necessary, 'find the ammo' code &lt;br /&gt;
  will unbundle ammo as necessary.&lt;br /&gt;
&lt;br /&gt;
For both of these changes, if you want to ensure you're pulling ammo &lt;br /&gt;
from a specific type of ammo automatically or using a specific set of &lt;br /&gt;
herbs automatically, put it in your inventory. Otherwise it's up to &lt;br /&gt;
how the pointers in the code are ordered to figure out which one &lt;br /&gt;
gets taken first.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Emrysia</name></author>
	</entry>
	<entry>
		<id>https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Code_Changes_5/9/2020&amp;diff=791</id>
		<title>Welcome Board Archive - Code Changes 5/9/2020</title>
		<link rel="alternate" type="text/html" href="https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Code_Changes_5/9/2020&amp;diff=791"/>
		<updated>2021-02-27T23:32:39Z</updated>

		<summary type="html">&lt;p&gt;Emrysia: Created page with &amp;quot;&amp;lt;pre&amp;gt;      From: Rufus         Title: Code Changes 5/9/2020                                              Posted On: Friday, May 08 2020, 10:08PM ------------------------------...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
     From: Rufus         Title: Code Changes 5/9/2020                    &lt;br /&gt;
                         Posted On: Friday, May 08 2020, 10:08PM&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
Changes to druid commands:&lt;br /&gt;
&lt;br /&gt;
 - Druid skills will now look for an herb anywhere in your inventory&lt;br /&gt;
   or bags, or even bundles (it will automatically unbundle one for &lt;br /&gt;
   you if necessary). it will even find bundles inside of bags that &lt;br /&gt;
   are inside bags that are inside of bags.&lt;br /&gt;
   &lt;br /&gt;
 - It will skip over any non-herb items (such as a bowl of garlic soup &lt;br /&gt;
   or oils) to locate just the herb&lt;br /&gt;
   &lt;br /&gt;
 - The following druid skills use this:&lt;br /&gt;
 &lt;br /&gt;
        make poultice&lt;br /&gt;
        augment poultice&lt;br /&gt;
        brew&lt;br /&gt;
        powder&lt;br /&gt;
        flavor&lt;br /&gt;
        foul&lt;br /&gt;
&lt;br /&gt;
 - The one caveat is really this doesn't play as nicely with &lt;br /&gt;
   the number.d keyword (like 3.garlic). It will find 3.garlic in &lt;br /&gt;
   your inventory, but if it doesn't find 3.garlic in your inventory, &lt;br /&gt;
   it will only find the 3rd garlic item in any other container. &lt;br /&gt;
   But it also pretty much gets rid of the need for that.&lt;br /&gt;
&lt;br /&gt;
 - apply &amp;lt;oil keyword&amp;gt; will also search through your bags for the &lt;br /&gt;
   appropriate oil. HOWEVER, it will leave any remaining in your &lt;br /&gt;
   inventory.&lt;br /&gt;
   &lt;br /&gt;
Changes to shoot/reload:&lt;br /&gt;
&lt;br /&gt;
- The game will now search for ammo anywhere. First that you're &lt;br /&gt;
  carrying then through your bags. It follows the following rules:&lt;br /&gt;
  &lt;br /&gt;
  &lt;br /&gt;
    reload                 finds the first gun, reloads it by looking for &lt;br /&gt;
                           the first ammo that will reload it (anywhere on&lt;br /&gt;
                           your person)&lt;br /&gt;
                        &lt;br /&gt;
    reload &amp;lt;gun&amp;gt;           finds the first ammo that will reload that specific&lt;br /&gt;
                           gun (anywhere on your person)&lt;br /&gt;
                           &lt;br /&gt;
    reload &amp;lt;gun&amp;gt; &amp;lt;keyword&amp;gt; finds the first ammo that has that keyword &lt;br /&gt;
                           that will reload that gun (anywhere on your person)&lt;br /&gt;
&lt;br /&gt;
- Single arrows and single crossbow bolts can now be bundled. Bundles &lt;br /&gt;
  Like the druid commands above, if necessary, 'find the ammo' code &lt;br /&gt;
  will unbundle ammo as necessary.&lt;br /&gt;
&lt;br /&gt;
For both of these changes, if you want to ensure you're pulling ammo &lt;br /&gt;
from a specific type of ammo automatically or using a specific set of &lt;br /&gt;
herbs automatically, put it in your inventory. Otherwise it's up to &lt;br /&gt;
how the pointers in the code are ordered to figure out which one &lt;br /&gt;
gets taken first.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Emrysia</name></author>
	</entry>
	<entry>
		<id>https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Code_Update&amp;diff=790</id>
		<title>Welcome Board Archive - Code Update</title>
		<link rel="alternate" type="text/html" href="https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Code_Update&amp;diff=790"/>
		<updated>2021-02-27T23:30:20Z</updated>

		<summary type="html">&lt;p&gt;Emrysia: Created page with &amp;quot;&amp;lt;pre&amp;gt;      From: Rufus         Title: Code Update                                                        Posted On: Thursday, May 07 2020, 01:56PM ----------------------------...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
     From: Rufus         Title: Code Update                              &lt;br /&gt;
                         Posted On: Thursday, May 07 2020, 01:56PM&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
- The following spells (from brew) can all be recast:&lt;br /&gt;
&lt;br /&gt;
    * Heightened Senses&lt;br /&gt;
    * Mental Focus&lt;br /&gt;
    * Spiritual Epiphany&lt;br /&gt;
    * Prescience&lt;br /&gt;
&lt;br /&gt;
  Note that the refresh message is the same message as when it's &lt;br /&gt;
  initially applied and it will fail if the new duration is shorter &lt;br /&gt;
  than the duration of the previous affect. Shouldn't happen often, &lt;br /&gt;
  but that's the logic that's in place.&lt;br /&gt;
&lt;br /&gt;
- Shop peruse will only show shops to mortals which have at least 1 &lt;br /&gt;
  item for sale&lt;br /&gt;
  &lt;br /&gt;
- Added Color 47 (chant messages) and Color 48 (Spell effects)&lt;br /&gt;
&lt;br /&gt;
  NOTE: I probably got most of these, but not all. if you see one &lt;br /&gt;
  coming out in the wrong color, please bug it and I'll fix it.&lt;br /&gt;
&lt;br /&gt;
- Make bandage has no prepreqs other than at least 1 pt in every&lt;br /&gt;
  stat&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Emrysia</name></author>
	</entry>
	<entry>
		<id>https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_A_note_on_XP_on_mobs&amp;diff=789</id>
		<title>Welcome Board Archive - A note on XP on mobs</title>
		<link rel="alternate" type="text/html" href="https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_A_note_on_XP_on_mobs&amp;diff=789"/>
		<updated>2021-02-27T23:28:45Z</updated>

		<summary type="html">&lt;p&gt;Emrysia: Created page with &amp;quot;&amp;lt;pre&amp;gt; From: Rufus         Title: A note on XP on mobs                                          Posted On: Wednesday, May 06 2020, 05:26PM -------------------------------------...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
From: Rufus         Title: A note on XP on mobs                     &lt;br /&gt;
                    Posted On: Wednesday, May 06 2020, 05:26PM&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
Some of y'all have already bugged this... &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mobs are worth less xp in a lot of cases. Sometimes it's a little, &lt;br /&gt;
sometimes it's a bit more. &lt;br /&gt;
&lt;br /&gt;
There are multiple factors at play when a mob level is calculated &lt;br /&gt;
and in conjunction with group bonuses, the infamous BLKB (below level&lt;br /&gt;
kill bonus) and how the new virtual levels work, it revealed some &lt;br /&gt;
calcuation anomalies.&lt;br /&gt;
&lt;br /&gt;
part of the problem that legend's had balancing mobs vs xp is that &lt;br /&gt;
builders really have a hard time when they put numbers in for xp &lt;br /&gt;
amounts knowing what that xp amount really is. Some of that variability &lt;br /&gt;
went away in the last 2 big code pushes. Builders can now be more &lt;br /&gt;
confident with what they put in is the number that they intended and &lt;br /&gt;
do know that evaluation of mobs is a constant, ongoing process.&lt;br /&gt;
&lt;br /&gt;
It was very frustrating as a builder to bump a mob the equivelent of &lt;br /&gt;
1000xp or thereabouts and suddenly find out it was worth 20K more &lt;br /&gt;
because of how the math worked. &lt;br /&gt;
&lt;br /&gt;
Ruf&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Emrysia</name></author>
	</entry>
	<entry>
		<id>https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Code_Update_4/6/2020&amp;diff=788</id>
		<title>Welcome Board Archive - Code Update 4/6/2020</title>
		<link rel="alternate" type="text/html" href="https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Code_Update_4/6/2020&amp;diff=788"/>
		<updated>2021-02-27T23:26:39Z</updated>

		<summary type="html">&lt;p&gt;Emrysia: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
From: Rufus         Title: Code Update 4/6/2020                     &lt;br /&gt;
                    Posted On: Wednesday, May 06 2020, 01:46PM&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
CODE UPDATE&lt;br /&gt;
&lt;br /&gt;
- Ammo rent changes for fletch/summoned arrows (as well as all &lt;br /&gt;
  generic ammo)&lt;br /&gt;
&lt;br /&gt;
- Adjustment to how much hate is generated by low-but-frequent &lt;br /&gt;
  heals&lt;br /&gt;
  &lt;br /&gt;
- reloading during the fight round restores the lag before the &lt;br /&gt;
  fight round started... what this means: you don't incur a wait (lag)&lt;br /&gt;
  for auto-reloading while firing a gun from the wield or held (twogun)&lt;br /&gt;
  slot. If you already have a wait on you, like if you were bashed, &lt;br /&gt;
  you will still be under that lag after the round is over.&lt;br /&gt;
&lt;br /&gt;
- Summoned critters can't use guns&lt;br /&gt;
&lt;br /&gt;
- Some very powerful mobs get a naturally and slightly faster &lt;br /&gt;
  regeneration&lt;br /&gt;
&lt;br /&gt;
- Crops added to 'gardens' output' &lt;br /&gt;
&lt;br /&gt;
- Shoot hand/disarm fixed&lt;br /&gt;
&lt;br /&gt;
- Using the hate list turning code should only happen if the mobs &lt;br /&gt;
  are flagged to use the hate list (none currently are)&lt;br /&gt;
  &lt;br /&gt;
- Bow specials won't go off if the shot misses&lt;br /&gt;
&lt;br /&gt;
- Pretty significant change in how we handle 64 bit pointers and &lt;br /&gt;
  high starting memory addresses. There shouldn't be any noticible &lt;br /&gt;
  affect on gameplay.&lt;br /&gt;
&lt;br /&gt;
- Regen rates modified again back closer to what they were. Improved &lt;br /&gt;
  regen rooms (some inns) will still be faster, but we could no longer &lt;br /&gt;
  double it so it just speeds it up a bit more than standard regen.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Emrysia</name></author>
	</entry>
	<entry>
		<id>https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Code_Update_4/6/2020&amp;diff=787</id>
		<title>Welcome Board Archive - Code Update 4/6/2020</title>
		<link rel="alternate" type="text/html" href="https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Code_Update_4/6/2020&amp;diff=787"/>
		<updated>2021-02-27T23:26:22Z</updated>

		<summary type="html">&lt;p&gt;Emrysia: Created page with &amp;quot;&amp;lt;pre&amp;gt;      From: Rufus         Title: Code Update 4/6/2020                                               Posted On: Wednesday, May 06 2020, 01:46PM ---------------------------...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
     From: Rufus         Title: Code Update 4/6/2020                     &lt;br /&gt;
                         Posted On: Wednesday, May 06 2020, 01:46PM&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
CODE UPDATE&lt;br /&gt;
&lt;br /&gt;
- Ammo rent changes for fletch/summoned arrows (as well as all &lt;br /&gt;
  generic ammo)&lt;br /&gt;
&lt;br /&gt;
- Adjustment to how much hate is generated by low-but-frequent &lt;br /&gt;
  heals&lt;br /&gt;
  &lt;br /&gt;
- reloading during the fight round restores the lag before the &lt;br /&gt;
  fight round started... what this means: you don't incur a wait (lag)&lt;br /&gt;
  for auto-reloading while firing a gun from the wield or held (twogun)&lt;br /&gt;
  slot. If you already have a wait on you, like if you were bashed, &lt;br /&gt;
  you will still be under that lag after the round is over.&lt;br /&gt;
&lt;br /&gt;
- Summoned critters can't use guns&lt;br /&gt;
&lt;br /&gt;
- Some very powerful mobs get a naturally and slightly faster &lt;br /&gt;
  regeneration&lt;br /&gt;
&lt;br /&gt;
- Crops added to 'gardens' output' &lt;br /&gt;
&lt;br /&gt;
- Shoot hand/disarm fixed&lt;br /&gt;
&lt;br /&gt;
- Using the hate list turning code should only happen if the mobs &lt;br /&gt;
  are flagged to use the hate list (none currently are)&lt;br /&gt;
  &lt;br /&gt;
- Bow specials won't go off if the shot misses&lt;br /&gt;
&lt;br /&gt;
- Pretty significant change in how we handle 64 bit pointers and &lt;br /&gt;
  high starting memory addresses. There shouldn't be any noticible &lt;br /&gt;
  affect on gameplay.&lt;br /&gt;
&lt;br /&gt;
- Regen rates modified again back closer to what they were. Improved &lt;br /&gt;
  regen rooms (some inns) will still be faster, but we could no longer &lt;br /&gt;
  double it so it just speeds it up a bit more than standard regen.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Emrysia</name></author>
	</entry>
	<entry>
		<id>https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Introducing_Morrigan%27s_Maze&amp;diff=786</id>
		<title>Welcome Board Archive - Introducing Morrigan's Maze</title>
		<link rel="alternate" type="text/html" href="https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Introducing_Morrigan%27s_Maze&amp;diff=786"/>
		<updated>2021-02-27T23:22:02Z</updated>

		<summary type="html">&lt;p&gt;Emrysia: Created page with &amp;quot;&amp;lt;pre&amp;gt; From: Cap           Title: Introducing Morrigan's Maze        Appends: 2          Posted On: Sunday, May 03 2020, 02:38AM -----------------------------------------------...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
From: Cap           Title: Introducing Morrigan's Maze       &lt;br /&gt;
Appends: 2          Posted On: Sunday, May 03 2020, 02:38AM&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
Morrigan, the Goddess of war and fate can be found south of Tara, offering &lt;br /&gt;
players the opportunity to test themselves against the hand of fate. Accepting&lt;br /&gt;
this offer sends a player, or group of players to an instanced, procedurally &lt;br /&gt;
generated run. Morrigan's Maze (or MM herein) is a roguelite inspired area&lt;br /&gt;
for 1 to 5 (or more) players.&lt;br /&gt;
&lt;br /&gt;
Difficulty scales based on group size:&lt;br /&gt;
MM can be solo'd or run by a group of any size. It is balanced for groups of &lt;br /&gt;
1-5 players, but there is nothing stopping you from taking a larger group in. &lt;br /&gt;
If a grouped player leaves mid run, the difficulty scale does NOT adjust &lt;br /&gt;
downwards. The chance of uncommon drops increases, the larger the group.&lt;br /&gt;
&lt;br /&gt;
MM is NOT level restricted:&lt;br /&gt;
Players of any level can enter, assuming there is at least one level 50 in the&lt;br /&gt;
group. However, it is detrimental to take lower levels. Difficulty is scaled &lt;br /&gt;
based on group size, not player level. The procedure treats all group members &lt;br /&gt;
as level 50.&lt;br /&gt;
&lt;br /&gt;
Mobs are random load:&lt;br /&gt;
Mobs load in appropriate Biomes (themes) but not every mob will load every time&lt;br /&gt;
you visit. The variety should keep things interesting on subsequent trips.&lt;br /&gt;
&lt;br /&gt;
Random load items:&lt;br /&gt;
While the mud has been moving away from the use of random load items, it is a&lt;br /&gt;
roguelite feature I felt important to include in MM. I would advise against &lt;br /&gt;
putting an item on a list if you don't already have it. &lt;br /&gt;
(That way frustration lies).&lt;br /&gt;
&lt;br /&gt;
Some items will not persist outside of the Maze:&lt;br /&gt;
Currency cannot be hoarded, it is taken from you when you leave the area. &lt;br /&gt;
The idea is to sustain currency value from one run to the next. Other special&lt;br /&gt;
items may also behave in this manner. If in doubt EXAMINE the item for a clue.&lt;br /&gt;
&lt;br /&gt;
Factions track your reputation:&lt;br /&gt;
Work your way up from a virgin to a (censored) of the Morrigan's Maze &lt;br /&gt;
Explorer's club! You can even earn shiny whoises for bragging rights.&lt;br /&gt;
&lt;br /&gt;
Hard mode:&lt;br /&gt;
Think you're a real badass? Why don't you try out hard mode? Morrigan will ask&lt;br /&gt;
if you want a real challenge, just say yes to her and you'll be thrown in at&lt;br /&gt;
the deep end. Hard mode offers more experience, an improved chance of uncommon&lt;br /&gt;
loads dropping, and players will progress through the various faction ranks&lt;br /&gt;
quicker when playing hard mode.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
Append 1 of 2 from Cap  on Sunday, May 03 2020, 03:10AM&lt;br /&gt;
RE: Cap            Title: Introducing Morrigan's Maze       &lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
The Roadmap Moving Forward:&lt;br /&gt;
&lt;br /&gt;
Bugs and Balancing:&lt;br /&gt;
My immediate focus is fixing any bugs and balancing issues unearthed by your &lt;br /&gt;
top tier stress testing. No matter how well prepared I am or how long we, the &lt;br /&gt;
immortal team, spend testing there is ALWAYS stuff you break. &lt;br /&gt;
&lt;br /&gt;
For the first few weeks please accept that bugs can happen. If this is &lt;br /&gt;
going to be a problem then I recommend waiting for a few weeks before &lt;br /&gt;
entering MM for the first time.&lt;br /&gt;
&lt;br /&gt;
As always, please report anything you think might be game breaking as per the &lt;br /&gt;
code of conduct. &lt;br /&gt;
&lt;br /&gt;
MM is by far my most ambitious project to date. A number of brand new systems &lt;br /&gt;
have been developed in order to make it a reality. I am open to all thoughts, &lt;br /&gt;
opinions, and ideas from the player base. I may not agree all the time but &lt;br /&gt;
your input is valuable and does inform my actions.&lt;br /&gt;
&lt;br /&gt;
My thanks in advance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Future Expansions:&lt;br /&gt;
The area is built with expansions in mind. The invite to build biomes is open&lt;br /&gt;
to all immortals on staff.&lt;br /&gt;
&lt;br /&gt;
Other than the aforementioned bugs and balancing fixes, I have two options&lt;br /&gt;
moving forward; the first MM expansion is half built, as is a new area &lt;br /&gt;
I've been working on in Industrial. Who knows what the future holds?&lt;br /&gt;
&lt;br /&gt;
See the next append for some oddities you will encounter in the Maze.&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
Append 2 of 2 from Cap  on Thursday, May 07 2020, 11:45AM&lt;br /&gt;
RE: Cap            Title: Introducing Morrigan's Maze       &lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
Below is a list of behaviours unique to MM. They are not bugs.&lt;br /&gt;
&lt;br /&gt;
1) If you want to go into MM grouped, you must be grouped before you say yes &lt;br /&gt;
   to Morrigan's question.&lt;br /&gt;
&lt;br /&gt;
2) Mobs with weapons can be parried, but their attack lines will look odd.&lt;br /&gt;
   They won't 'swing' their weapons in the same way a player does.&lt;br /&gt;
&lt;br /&gt;
3) Grouped XP reward will look odd, you will receive a split of 0 XP and then&lt;br /&gt;
   receive your XP reward.&lt;br /&gt;
&lt;br /&gt;
4) If you die you can return to your instance (ask Morrigan return), if you&lt;br /&gt;
   recall or portal out you cannot.&lt;br /&gt;
&lt;br /&gt;
5) Please take care not to leave valuable items on the floor when you leave the&lt;br /&gt;
   area - once your instance is closed all items left inside of it will be &lt;br /&gt;
   destroyed.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Emrysia</name></author>
	</entry>
	<entry>
		<id>https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Patch_2020/04/30&amp;diff=785</id>
		<title>Welcome Board Archive - Patch 2020/04/30</title>
		<link rel="alternate" type="text/html" href="https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Patch_2020/04/30&amp;diff=785"/>
		<updated>2021-02-27T23:19:29Z</updated>

		<summary type="html">&lt;p&gt;Emrysia: Created page with &amp;quot;&amp;lt;pre&amp;gt; From: Rufus         Title: Patch 2020/04/30                                              Posted On: Thursday, April 30 2020, 05:12PM ------------------------------------...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
From: Rufus         Title: Patch 2020/04/30                         &lt;br /&gt;
                    Posted On: Thursday, April 30 2020, 05:12PM&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
- Regen is fixed (it was double regen all over the mud, hope you had fun)&lt;br /&gt;
&lt;br /&gt;
- BUT! The main hometown inns plus The Royal Stag are now double regen rooms&lt;br /&gt;
  This is proving you do not have any adverse affects such as bleeding, poison,&lt;br /&gt;
  Hunger, thirst, etc&lt;br /&gt;
&lt;br /&gt;
- All shops are now open 24/7. You might need to wake the shopkeeps, and some may disappear during&lt;br /&gt;
closed hours, but if they're there, they're open.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Emrysia</name></author>
	</entry>
	<entry>
		<id>https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Patch_addendum&amp;diff=784</id>
		<title>Welcome Board Archive - Patch addendum</title>
		<link rel="alternate" type="text/html" href="https://www.legendmud.org/index.php?title=Welcome_Board_Archive_-_Patch_addendum&amp;diff=784"/>
		<updated>2021-02-27T23:17:38Z</updated>

		<summary type="html">&lt;p&gt;Emrysia: Created page with &amp;quot;&amp;lt;pre&amp;gt; From: Rufus         Title: Patch addendum                                                Posted On: Wednesday, April 29 2020, 02:05PM -----------------------------------...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
From: Rufus         Title: Patch addendum                           &lt;br /&gt;
                    Posted On: Wednesday, April 29 2020, 02:05PM&lt;br /&gt;
---------------------------------------------------------------------------&lt;br /&gt;
Some late breaking things that didn't make it into the above patch notes:&lt;br /&gt;
&lt;br /&gt;
- With shooting, like headbutt and stun, you cannot stun an already stunned &lt;br /&gt;
  target. &lt;br /&gt;
&lt;br /&gt;
- Bow affects (spells, flame) will only go off if they hit the target&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Emrysia</name></author>
	</entry>
</feed>